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@angular/cdk

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Angular Material Component Development Kit

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/** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { coerceCssPixelValue, coerceArray, coerceBooleanProperty } from '@angular/cdk/coercion'; import { ScrollDispatcher, ViewportRuler, ScrollingModule, VIEWPORT_RULER_PROVIDER } from '@angular/cdk/scrolling'; export { ViewportRuler, VIEWPORT_RULER_PROVIDER, CdkScrollable, ScrollDispatcher } from '@angular/cdk/scrolling'; import { DOCUMENT, Location } from '@angular/common'; import { Inject, Injectable, NgZone, Optional, NgModule, SkipSelf, ApplicationRef, ComponentFactoryResolver, Injector, ElementRef, Directive, EventEmitter, InjectionToken, Input, Output, TemplateRef, ViewContainerRef, defineInjectable, inject } from '@angular/core'; import { Observable, Subject, merge, Subscription } from 'rxjs'; import { take, takeUntil } from 'rxjs/operators'; import { Platform } from '@angular/cdk/platform'; import { Directionality, BidiModule } from '@angular/cdk/bidi'; import { DomPortalOutlet, TemplatePortal, PortalModule } from '@angular/cdk/portal'; import { ESCAPE } from '@angular/cdk/keycodes'; /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Strategy that will prevent the user from scrolling while the overlay is visible. */ class BlockScrollStrategy { /** * @param {?} _viewportRuler * @param {?} document */ constructor(_viewportRuler, document) { this._viewportRuler = _viewportRuler; this._previousHTMLStyles = { top: '', left: '' }; this._isEnabled = false; this._document = document; } /** * Attaches this scroll strategy to an overlay. * @return {?} */ attach() { } /** * Blocks page-level scroll while the attached overlay is open. * @return {?} */ enable() { if (this._canBeEnabled()) { /** @type {?} */ const root = (/** @type {?} */ (this._document.documentElement)); this._previousScrollPosition = this._viewportRuler.getViewportScrollPosition(); // Cache the previous inline styles in case the user had set them. this._previousHTMLStyles.left = root.style.left || ''; this._previousHTMLStyles.top = root.style.top || ''; // Note: we're using the `html` node, instead of the `body`, because the `body` may // have the user agent margin, whereas the `html` is guaranteed not to have one. root.style.left = coerceCssPixelValue(-this._previousScrollPosition.left); root.style.top = coerceCssPixelValue(-this._previousScrollPosition.top); root.classList.add('cdk-global-scrollblock'); this._isEnabled = true; } } /** * Unblocks page-level scroll while the attached overlay is open. * @return {?} */ disable() { if (this._isEnabled) { /** @type {?} */ const html = (/** @type {?} */ (this._document.documentElement)); /** @type {?} */ const body = (/** @type {?} */ (this._document.body)); /** @type {?} */ const htmlStyle = (/** @type {?} */ (html.style)); /** @type {?} */ const bodyStyle = (/** @type {?} */ (body.style)); /** @type {?} */ const previousHtmlScrollBehavior = htmlStyle.scrollBehavior || ''; /** @type {?} */ const previousBodyScrollBehavior = bodyStyle.scrollBehavior || ''; this._isEnabled = false; htmlStyle.left = this._previousHTMLStyles.left; htmlStyle.top = this._previousHTMLStyles.top; html.classList.remove('cdk-global-scrollblock'); // Disable user-defined smooth scrolling temporarily while we restore the scroll position. // See https://developer.mozilla.org/en-US/docs/Web/CSS/scroll-behavior htmlStyle.scrollBehavior = bodyStyle.scrollBehavior = 'auto'; window.scroll(this._previousScrollPosition.left, this._previousScrollPosition.top); htmlStyle.scrollBehavior = previousHtmlScrollBehavior; bodyStyle.scrollBehavior = previousBodyScrollBehavior; } } /** * @private * @return {?} */ _canBeEnabled() { // Since the scroll strategies can't be singletons, we have to use a global CSS class // (`cdk-global-scrollblock`) to make sure that we don't try to disable global // scrolling multiple times. /** @type {?} */ const html = (/** @type {?} */ (this._document.documentElement)); if (html.classList.contains('cdk-global-scrollblock') || this._isEnabled) { return false; } /** @type {?} */ const body = this._document.body; /** @type {?} */ const viewport = this._viewportRuler.getViewportSize(); return body.scrollHeight > viewport.height || body.scrollWidth > viewport.width; } } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Returns an error to be thrown when attempting to attach an already-attached scroll strategy. * @return {?} */ function getMatScrollStrategyAlreadyAttachedError() { return Error(`Scroll strategy has already been attached.`); } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Strategy that will close the overlay as soon as the user starts scrolling. */ class CloseScrollStrategy { /** * @param {?} _scrollDispatcher * @param {?} _ngZone * @param {?} _viewportRuler * @param {?=} _config */ constructor(_scrollDispatcher, _ngZone, _viewportRuler, _config) { this._scrollDispatcher = _scrollDispatcher; this._ngZone = _ngZone; this._viewportRuler = _viewportRuler; this._config = _config; this._scrollSubscription = null; /** * Detaches the overlay ref and disables the scroll strategy. */ this._detach = () => { this.disable(); if (this._overlayRef.hasAttached()) { this._ngZone.run(() => this._overlayRef.detach()); } }; } /** * Attaches this scroll strategy to an overlay. * @param {?} overlayRef * @return {?} */ attach(overlayRef) { if (this._overlayRef) { throw getMatScrollStrategyAlreadyAttachedError(); } this._overlayRef = overlayRef; } /** * Enables the closing of the attached overlay on scroll. * @return {?} */ enable() { if (this._scrollSubscription) { return; } /** @type {?} */ const stream = this._scrollDispatcher.scrolled(0); if (this._config && this._config.threshold && this._config.threshold > 1) { this._initialScrollPosition = this._viewportRuler.getViewportScrollPosition().top; this._scrollSubscription = stream.subscribe(() => { /** @type {?} */ const scrollPosition = this._viewportRuler.getViewportScrollPosition().top; if (Math.abs(scrollPosition - this._initialScrollPosition) > (/** @type {?} */ ((/** @type {?} */ (this._config)).threshold))) { this._detach(); } else { this._overlayRef.updatePosition(); } }); } else { this._scrollSubscription = stream.subscribe(this._detach); } } /** * Disables the closing the attached overlay on scroll. * @return {?} */ disable() { if (this._scrollSubscription) { this._scrollSubscription.unsubscribe(); this._scrollSubscription = null; } } } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Scroll strategy that doesn't do anything. */ class NoopScrollStrategy { /** * Does nothing, as this scroll strategy is a no-op. * @return {?} */ enable() { } /** * Does nothing, as this scroll strategy is a no-op. * @return {?} */ disable() { } /** * Does nothing, as this scroll strategy is a no-op. * @return {?} */ attach() { } } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ // TODO(jelbourn): move this to live with the rest of the scrolling code // TODO(jelbourn): someday replace this with IntersectionObservers /** * Gets whether an element is scrolled outside of view by any of its parent scrolling containers. * \@docs-private * @param {?} element Dimensions of the element (from getBoundingClientRect) * @param {?} scrollContainers Dimensions of element's scrolling containers (from getBoundingClientRect) * @return {?} Whether the element is scrolled out of view */ function isElementScrolledOutsideView(element, scrollContainers) { return scrollContainers.some(containerBounds => { /** @type {?} */ const outsideAbove = element.bottom < containerBounds.top; /** @type {?} */ const outsideBelow = element.top > containerBounds.bottom; /** @type {?} */ const outsideLeft = element.right < containerBounds.left; /** @type {?} */ const outsideRight = element.left > containerBounds.right; return outsideAbove || outsideBelow || outsideLeft || outsideRight; }); } /** * Gets whether an element is clipped by any of its scrolling containers. * \@docs-private * @param {?} element Dimensions of the element (from getBoundingClientRect) * @param {?} scrollContainers Dimensions of element's scrolling containers (from getBoundingClientRect) * @return {?} Whether the element is clipped */ function isElementClippedByScrolling(element, scrollContainers) { return scrollContainers.some(scrollContainerRect => { /** @type {?} */ const clippedAbove = element.top < scrollContainerRect.top; /** @type {?} */ const clippedBelow = element.bottom > scrollContainerRect.bottom; /** @type {?} */ const clippedLeft = element.left < scrollContainerRect.left; /** @type {?} */ const clippedRight = element.right > scrollContainerRect.right; return clippedAbove || clippedBelow || clippedLeft || clippedRight; }); } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Strategy that will update the element position as the user is scrolling. */ class RepositionScrollStrategy { /** * @param {?} _scrollDispatcher * @param {?} _viewportRuler * @param {?} _ngZone * @param {?=} _config */ constructor(_scrollDispatcher, _viewportRuler, _ngZone, _config) { this._scrollDispatcher = _scrollDispatcher; this._viewportRuler = _viewportRuler; this._ngZone = _ngZone; this._config = _config; this._scrollSubscription = null; } /** * Attaches this scroll strategy to an overlay. * @param {?} overlayRef * @return {?} */ attach(overlayRef) { if (this._overlayRef) { throw getMatScrollStrategyAlreadyAttachedError(); } this._overlayRef = overlayRef; } /** * Enables repositioning of the attached overlay on scroll. * @return {?} */ enable() { if (!this._scrollSubscription) { /** @type {?} */ const throttle = this._config ? this._config.scrollThrottle : 0; this._scrollSubscription = this._scrollDispatcher.scrolled(throttle).subscribe(() => { this._overlayRef.updatePosition(); // TODO(crisbeto): make `close` on by default once all components can handle it. if (this._config && this._config.autoClose) { /** @type {?} */ const overlayRect = this._overlayRef.overlayElement.getBoundingClientRect(); const { width, height } = this._viewportRuler.getViewportSize(); // TODO(crisbeto): include all ancestor scroll containers here once // we have a way of exposing the trigger element to the scroll strategy. /** @type {?} */ const parentRects = [{ width, height, bottom: height, right: width, top: 0, left: 0 }]; if (isElementScrolledOutsideView(overlayRect, parentRects)) { this.disable(); this._ngZone.run(() => this._overlayRef.detach()); } } }); } } /** * Disables repositioning of the attached overlay on scroll. * @return {?} */ disable() { if (this._scrollSubscription) { this._scrollSubscription.unsubscribe(); this._scrollSubscription = null; } } } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Options for how an overlay will handle scrolling. * * Users can provide a custom value for `ScrollStrategyOptions` to replace the default * behaviors. This class primarily acts as a factory for ScrollStrategy instances. */ class ScrollStrategyOptions { /** * @param {?} _scrollDispatcher * @param {?} _viewportRuler * @param {?} _ngZone * @param {?} document */ constructor(_scrollDispatcher, _viewportRuler, _ngZone, document) { this._scrollDispatcher = _scrollDispatcher; this._viewportRuler = _viewportRuler; this._ngZone = _ngZone; /** * Do nothing on scroll. */ this.noop = () => new NoopScrollStrategy(); /** * Close the overlay as soon as the user scrolls. * @param config Configuration to be used inside the scroll strategy. */ this.close = (config) => new CloseScrollStrategy(this._scrollDispatcher, this._ngZone, this._viewportRuler, config); /** * Block scrolling. */ this.block = () => new BlockScrollStrategy(this._viewportRuler, this._document); /** * Update the overlay's position on scroll. * @param config Configuration to be used inside the scroll strategy. * Allows debouncing the reposition calls. */ this.reposition = (config) => new RepositionScrollStrategy(this._scrollDispatcher, this._viewportRuler, this._ngZone, config); this._document = document; } } ScrollStrategyOptions.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] }, ]; /** @nocollapse */ ScrollStrategyOptions.ctorParameters = () => [ { type: ScrollDispatcher }, { type: ViewportRuler }, { type: NgZone }, { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] } ]; /** @nocollapse */ ScrollStrategyOptions.ngInjectableDef = defineInjectable({ factory: function ScrollStrategyOptions_Factory() { return new ScrollStrategyOptions(inject(ScrollDispatcher), inject(ViewportRuler), inject(NgZone), inject(DOCUMENT)); }, token: ScrollStrategyOptions, providedIn: "root" }); /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Initial configuration used when creating an overlay. */ class OverlayConfig { /** * @param {?=} config */ constructor(config) { /** * Strategy to be used when handling scroll events while the overlay is open. */ this.scrollStrategy = new NoopScrollStrategy(); /** * Custom class to add to the overlay pane. */ this.panelClass = ''; /** * Whether the overlay has a backdrop. */ this.hasBackdrop = false; /** * Custom class to add to the backdrop */ this.backdropClass = 'cdk-overlay-dark-backdrop'; /** * Whether the overlay should be disposed of when the user goes backwards/forwards in history. * Note that this usually doesn't include clicking on links (unless the user is using * the `HashLocationStrategy`). */ this.disposeOnNavigation = false; if (config) { Object.keys(config).forEach(k => { /** @type {?} */ const key = (/** @type {?} */ (k)); if (typeof config[key] !== 'undefined') { this[key] = config[key]; } }); } } } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * The points of the origin element and the overlay element to connect. */ class ConnectionPositionPair { /** * @param {?} origin * @param {?} overlay * @param {?=} offsetX * @param {?=} offsetY * @param {?=} panelClass */ constructor(origin, overlay, offsetX, offsetY, panelClass) { this.offsetX = offsetX; this.offsetY = offsetY; this.panelClass = panelClass; this.originX = origin.originX; this.originY = origin.originY; this.overlayX = overlay.overlayX; this.overlayY = overlay.overlayY; } } /** * Set of properties regarding the position of the origin and overlay relative to the viewport * with respect to the containing Scrollable elements. * * The overlay and origin are clipped if any part of their bounding client rectangle exceeds the * bounds of any one of the strategy's Scrollable's bounding client rectangle. * * The overlay and origin are outside view if there is no overlap between their bounding client * rectangle and any one of the strategy's Scrollable's bounding client rectangle. * * ----------- ----------- * | outside | | clipped | * | view | -------------------------- * | | | | | | * ---------- | ----------- | * -------------------------- | | * | | | Scrollable | * | | | | * | | -------------------------- * | Scrollable | * | | * -------------------------- * * \@docs-private */ class ScrollingVisibility { } /** * The change event emitted by the strategy when a fallback position is used. */ class ConnectedOverlayPositionChange { /** * @param {?} connectionPair * @param {?} scrollableViewProperties */ constructor(connectionPair, scrollableViewProperties) { this.connectionPair = connectionPair; this.scrollableViewProperties = scrollableViewProperties; } } /** @nocollapse */ ConnectedOverlayPositionChange.ctorParameters = () => [ { type: ConnectionPositionPair }, { type: ScrollingVisibility, decorators: [{ type: Optional }] } ]; /** * Validates whether a vertical position property matches the expected values. * \@docs-private * @param {?} property Name of the property being validated. * @param {?} value Value of the property being validated. * @return {?} */ function validateVerticalPosition(property, value) { if (value !== 'top' && value !== 'bottom' && value !== 'center') { throw Error(`ConnectedPosition: Invalid ${property} "${value}". ` + `Expected "top", "bottom" or "center".`); } } /** * Validates whether a horizontal position property matches the expected values. * \@docs-private * @param {?} property Name of the property being validated. * @param {?} value Value of the property being validated. * @return {?} */ function validateHorizontalPosition(property, value) { if (value !== 'start' && value !== 'end' && value !== 'center') { throw Error(`ConnectedPosition: Invalid ${property} "${value}". ` + `Expected "start", "end" or "center".`); } } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Service for dispatching keyboard events that land on the body to appropriate overlay ref, * if any. It maintains a list of attached overlays to determine best suited overlay based * on event target and order of overlay opens. */ class OverlayKeyboardDispatcher { /** * @param {?} document */ constructor(document) { /** * Currently attached overlays in the order they were attached. */ this._attachedOverlays = []; /** * Keyboard event listener that will be attached to the body. */ this._keydownListener = (event) => { /** @type {?} */ const overlays = this._attachedOverlays; for (let i = overlays.length - 1; i > -1; i--) { // Dispatch the keydown event to the top overlay which has subscribers to its keydown events. // We want to target the most recent overlay, rather than trying to match where the event came // from, because some components might open an overlay, but keep focus on a trigger element // (e.g. for select and autocomplete). We skip overlays without keydown event subscriptions, // because we don't want overlays that don't handle keyboard events to block the ones below // them that do. if (overlays[i]._keydownEventSubscriptions > 0) { overlays[i]._keydownEvents.next(event); break; } } }; this._document = document; } /** * @return {?} */ ngOnDestroy() { this._detach(); } /** * Add a new overlay to the list of attached overlay refs. * @param {?} overlayRef * @return {?} */ add(overlayRef) { // Ensure that we don't get the same overlay multiple times. this.remove(overlayRef); // Lazily start dispatcher once first overlay is added if (!this._isAttached) { this._document.body.addEventListener('keydown', this._keydownListener, true); this._isAttached = true; } this._attachedOverlays.push(overlayRef); } /** * Remove an overlay from the list of attached overlay refs. * @param {?} overlayRef * @return {?} */ remove(overlayRef) { /** @type {?} */ const index = this._attachedOverlays.indexOf(overlayRef); if (index > -1) { this._attachedOverlays.splice(index, 1); } // Remove the global listener once there are no more overlays. if (this._attachedOverlays.length === 0) { this._detach(); } } /** * Detaches the global keyboard event listener. * @private * @return {?} */ _detach() { if (this._isAttached) { this._document.body.removeEventListener('keydown', this._keydownListener, true); this._isAttached = false; } } } OverlayKeyboardDispatcher.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] }, ]; /** @nocollapse */ OverlayKeyboardDispatcher.ctorParameters = () => [ { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] } ]; /** @nocollapse */ OverlayKeyboardDispatcher.ngInjectableDef = defineInjectable({ factory: function OverlayKeyboardDispatcher_Factory() { return new OverlayKeyboardDispatcher(inject(DOCUMENT)); }, token: OverlayKeyboardDispatcher, providedIn: "root" }); /** * \@docs-private \@deprecated \@breaking-change 8.0.0 * @param {?} dispatcher * @param {?} _document * @return {?} */ function OVERLAY_KEYBOARD_DISPATCHER_PROVIDER_FACTORY(dispatcher, _document) { return dispatcher || new OverlayKeyboardDispatcher(_document); } /** * \@docs-private \@deprecated \@breaking-change 8.0.0 * @type {?} */ const OVERLAY_KEYBOARD_DISPATCHER_PROVIDER = { // If there is already an OverlayKeyboardDispatcher available, use that. // Otherwise, provide a new one. provide: OverlayKeyboardDispatcher, deps: [ [new Optional(), new SkipSelf(), OverlayKeyboardDispatcher], (/** @type {?} */ ( // Coerce to `InjectionToken` so that the `deps` match the "shape" // of the type expected by Angular DOCUMENT)) ], useFactory: OVERLAY_KEYBOARD_DISPATCHER_PROVIDER_FACTORY }; /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Container inside which all overlays will render. */ class OverlayContainer { /** * @param {?} _document */ constructor(_document) { this._document = _document; } /** * @return {?} */ ngOnDestroy() { if (this._containerElement && this._containerElement.parentNode) { this._containerElement.parentNode.removeChild(this._containerElement); } } /** * This method returns the overlay container element. It will lazily * create the element the first time it is called to facilitate using * the container in non-browser environments. * @return {?} the container element */ getContainerElement() { if (!this._containerElement) { this._createContainer(); } return this._containerElement; } /** * Create the overlay container element, which is simply a div * with the 'cdk-overlay-container' class on the document body. * @protected * @return {?} */ _createContainer() { /** @type {?} */ const container = this._document.createElement('div'); container.classList.add('cdk-overlay-container'); this._document.body.appendChild(container); this._containerElement = container; } } OverlayContainer.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] }, ]; /** @nocollapse */ OverlayContainer.ctorParameters = () => [ { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] } ]; /** @nocollapse */ OverlayContainer.ngInjectableDef = defineInjectable({ factory: function OverlayContainer_Factory() { return new OverlayContainer(inject(DOCUMENT)); }, token: OverlayContainer, providedIn: "root" }); /** * \@docs-private \@deprecated \@breaking-change 8.0.0 * @param {?} parentContainer * @param {?} _document * @return {?} */ function OVERLAY_CONTAINER_PROVIDER_FACTORY(parentContainer, _document) { return parentContainer || new OverlayContainer(_document); } /** * \@docs-private \@deprecated \@breaking-change 8.0.0 * @type {?} */ const OVERLAY_CONTAINER_PROVIDER = { // If there is already an OverlayContainer available, use that. Otherwise, provide a new one. provide: OverlayContainer, deps: [ [new Optional(), new SkipSelf(), OverlayContainer], (/** @type {?} */ (DOCUMENT)) ], useFactory: OVERLAY_CONTAINER_PROVIDER_FACTORY }; /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ /** * Reference to an overlay that has been created with the Overlay service. * Used to manipulate or dispose of said overlay. */ class OverlayRef { /** * @param {?} _portalOutlet * @param {?} _host * @param {?} _pane * @param {?} _config * @param {?} _ngZone * @param {?} _keyboardDispatcher * @param {?} _document * @param {?=} _location */ constructor(_portalOutlet, _host, _pane, _config, _ngZone, _keyboardDispatcher, _document, _location) { this._portalOutlet = _portalOutlet; this._host = _host; this._pane = _pane; this._config = _config; this._ngZone = _ngZone; this._keyboardDispatcher = _keyboardDispatcher; this._document = _document; this._location = _location; this._backdropElement = null; this._backdropClick = new Subject(); this._attachments = new Subject(); this._detachments = new Subject(); this._locationChanges = Subscription.EMPTY; this._keydownEventsObservable = new Observable((observer) => { /** @type {?} */ const subscription = this._keydownEvents.subscribe(observer); this._keydownEventSubscriptions++; return () => { subscription.unsubscribe(); this._keydownEventSubscriptions--; }; }); /** * Stream of keydown events dispatched to this overlay. */ this._keydownEvents = new Subject(); /** * Amount of subscriptions to the keydown events. */ this._keydownEventSubscriptions = 0; if (_config.scrollStrategy) { _config.scrollStrategy.attach(this); } this._positionStrategy = _config.positionStrategy; } /** * The overlay's HTML element * @return {?} */ get overlayElement() { return this._pane; } /** * The overlay's backdrop HTML element. * @return {?} */ get backdropElement() { return this._backdropElement; } /** * Wrapper around the panel element. Can be used for advanced * positioning where a wrapper with specific styling is * required around the overlay pane. * @return {?} */ get hostElement() { return this._host; } /** * Attaches content, given via a Portal, to the overlay. * If the overlay is configured to have a backdrop, it will be created. * * @param {?} portal Portal instance to which to attach the overlay. * @return {?} The portal attachment result. */ attach(portal) { /** @type {?} */ let attachResult = this._portalOutlet.attach(portal); if (this._positionStrategy) { this._positionStrategy.attach(this); } // Update the pane element with the given configuration. if (!this._host.parentElement && this._previousHostParent) { this._previousHostParent.appendChild(this._host); } this._updateStackingOrder(); this._updateElementSize(); this._updateElementDirection(); if (this._config.scrollStrategy) { this._config.scrollStrategy.enable(); } // Update the position once the zone is stable so that the overlay will be fully rendered // before attempting to position it, as the position may depend on the size of the rendered // content. this._ngZone.onStable .asObservable() .pipe(take(1)) .subscribe(() => { // The overlay could've been detached before the zone has stabilized. if (this.hasAttached()) { this.updatePosition(); } }); // Enable pointer events for the overlay pane element. this._togglePointerEvents(true); if (this._config.hasBackdrop) { this._attachBackdrop(); } if (this._config.panelClass) { this._toggleClasses(this._pane, this._config.panelClass, true); } // Only emit the `attachments` event once all other setup is done. this._attachments.next(); // Track this overlay by the keyboard dispatcher this._keyboardDispatcher.add(this); // @breaking-change 8.0.0 remove the null check for `_location` // once the constructor parameter is made required. if (this._config.disposeOnNavigation && this._location) { this._locationChanges = this._location.subscribe(() => this.dispose()); } return attachResult; } /** * Detaches an overlay from a portal. * @return {?} The portal detachment result. */ detach() { if (!this.hasAttached()) { return; } this.detachBackdrop(); // When the overlay is detached, the pane element should disable pointer events. // This is necessary because otherwise the pane element will cover the page and disable // pointer events therefore. Depends on the position strategy and the applied pane boundaries. this._togglePointerEvents(false); if (this._positionStrategy && this._positionStrategy.detach) { this._positionStrategy.detach(); } if (this._config.scrollStrategy) { this._config.scrollStrategy.disable(); } /** @type {?} */ const detachmentResult = this._portalOutlet.detach(); // Only emit after everything is detached. this._detachments.next(); // Remove this overlay from keyboard dispatcher tracking. this._keyboardDispatcher.remove(this); // Keeping the host element in DOM the can cause scroll jank, because it still gets // rendered, even though it's transparent and unclickable which is why we remove it. this._detachContentWhenStable(); // Stop listening for location changes. this._locationChanges.unsubscribe(); return detachmentResult; } /** * Cleans up the overlay from the DOM. * @return {?} */ dispose() { /** @type {?} */ const isAttached = this.hasAttached(); if (this._positionStrategy) { this._positionStrategy.dispose(); } if (this._config.scrollStrategy) { this._config.scrollStrategy.disable(); } this.detachBackdrop(); this._locationChanges.unsubscribe(); this._keyboardDispatcher.remove(this); this._portalOutlet.dispose(); this._attachments.complete(); this._backdropClick.complete(); this._keydownEvents.complete(); if (this._host && this._host.parentNode) { this._host.parentNode.removeChild(this._host); this._host = (/** @type {?} */ (null)); } this._previousHostParent = this._pane = (/** @type {?} */ (null)); if (isAttached) { this._detachments.next(); } this._detachments.complete(); } /** * Whether the overlay has attached content. * @return {?} */ hasAttached() { return this._portalOutlet.hasAttached(); } /** * Gets an observable that emits when the backdrop has been clicked. * @return {?} */ backdropClick() { return this._backdropClick.asObservable(); } /** * Gets an observable that emits when the overlay has been attached. * @return {?} */ attachments() { return this._attachments.asObservable(); } /** * Gets an observable that emits when the overlay has been detached. * @return {?} */ detachments() { return this._detachments.asObservable(); } /** * Gets an observable of keydown events targeted to this overlay. * @return {?} */ keydownEvents() { return this._keydownEventsObservable; } /** * Gets the current overlay configuration, which is immutable. * @return {?} */ getConfig() { return this._config; } /** * Updates the position of the overlay based on the position strategy. * @return {?} */ updatePosition() { if (this._positionStrategy) { this._positionStrategy.apply(); } } /** * Switches to a new position strategy and updates the overlay position. * @param {?} strategy * @return {?} */ updatePositionStrategy(strategy) { if (strategy === this._positionStrategy) { return; } if (this._positionStrategy) { this._positionStrategy.dispose(); } this._positionStrategy = strategy; if (this.hasAttached()) { strategy.attach(this); this.updatePosition(); } } /** * Update the size properties of the overlay. * @param {?} sizeConfig * @return {?} */ updateSize(sizeConfig) { this._config = Object.assign({}, this._config, sizeConfig); this._updateElementSize(); } /** * Sets the LTR/RTL direction for the overlay. * @param {?} dir * @return {?} */ setDirection(dir) { this._config = Object.assign({}, this._config, { direction: dir }); this._updateElementDirection(); } /** * Add a CSS class or an array of classes to the overlay pane. * @param {?} classes * @return {?} */ addPanelClass(classes) { if (this._pane) { this._toggleClasses(this._pane, classes, true); } } /** * Remove a CSS class or an array of classes from the overlay pane. * @param {?} classes * @return {?} */ removePanelClass(classes) { if (this._pane) { this._toggleClasses(this._pane, classes, false); } } /** * Returns the layout direction of the overlay panel. * @return {?} */ getDirection() { /** @type {?} */ const direction = this._config.direction; if (!direction) { return 'ltr'; } return typeof direction === 'string' ? direction : direction.value; } /** * Updates the text direction of the overlay panel. * @private * @return {?} */ _updateElementDirection() { this._host.setAttribute('dir', this.getDirection()); } /** * Updates the size of the overlay element based on the overlay config. * @private * @return {?} */ _updateElementSize() { /** @type {?} */ const style = this._pane.style; style.width = coerceCssPixelValue(this._config.width); style.height = coerceCssPixelValue(this._config.height); style.minWidth = coerceCssPixelValue(this._config.minWidth); style.minHeight = coerceCssPixelValue(this._config.minHeight); style.maxWidth = coerceCssPixelValue(this._config.maxWidth); style.maxHeight = coerceCssPixelValue(this._config.maxHeight); } /** * Toggles the pointer events for the overlay pane element. * @private * @param {?} enablePointer * @return {?} */ _togglePointerEvents(enablePointer) { this._pane.style.pointerEvents = enablePointer ? 'auto' : 'none'; } /** * Attaches a backdrop for this overlay. * @private * @return {?} */ _attachBackdrop() { /** @type {?} */ const showingClass = 'cdk-overlay-backdrop-showing'; this._backdropElement = this._document.createElement('div'); this._backdropElement.classList.add('cdk-overlay-backdrop'); if (this._config.backdropClass) { this._toggleClasses(this._backdropElement, this._config.backdropClass, true); } // Insert the backdrop before the pane in the DOM order, // in order to handle stacked overlays properly. (/** @type {?} */ (this._host.parentElement)).insertBefore(this._backdropElement, this._host); // Forward backdrop clicks such that the consumer of the overlay can perform whatever // action desired when such a click occurs (usually closing the overlay). this._backdropElement.addEventListener('click', (event) => this._backdropClick.next(event)); // Add class to fade-in the backdrop after one frame. if (typeof requestAnimationFrame !== 'undefined') { this._ngZone.runOutsideAngular(() => { requestAnimationFrame(() => { if (this._backdropElement) { this._backdropElement.classList.add(showingClass); } }); }); } else { this._backdropElement.classList.add(showingClass); } } /** * Updates the stacking order of the element, moving it to the top if necessary. * This is required in cases where one overlay was detached, while another one, * that should be behind it, was destroyed. The next time both of them are opened, * the stacking will be wrong, because the detached element's pane will still be * in its original DOM position. * @private * @return {?} */ _updateStackingOrder() { if (this._host.nextSibling) { (/** @type {?} */ (this._host.parentNode)).appendChild(this._host); } } /** * Detaches the backdrop (if any) associated with the overlay. * @return {?} */ detachBackdrop() { /** @type {?} */ let backdropToDetach = this._backdropElement; if (!backdropToDetach) { return; } /** @type {?} */ let timeoutId; /** @type {?} */ let finishDetach = () => { // It may not be attached to anything in certain cases (e.g. unit tests). if (backdropToDetach && backdropToDetach.parentNode) { backdropToDetach.parentNode.removeChild(backdropToDetach); } // It is possible that a new portal has been attached to this overlay since we started // removing the backdrop. If that is the case, only clear the backdrop reference if it // is still the same instance that we started to remove. if (this._backdropElement == backdropToDetach) { this._backdropElement = null; } if (this._config.backdropClass) { this._toggleClasses((/** @type {?} */ (backdropToDetach)), this._config.backdropClass, false); } clearTimeout(timeoutId); }; backdropToDetach.classList.remove('cdk-overlay-backdrop-showing'); this._ngZone.runOutsideAngular(() => { (/** @type {?} */ (backdropToDetach)).addEventListener('transitionend', finishDetach); }); // If the backdrop doesn't have a transition, the `transitionend` event won't fire. // In this case we make it unclickable and we try to remove it after a delay. backdropToDetach.style.pointerEvents = 'none'; // Run this outside the Angular zone because there's nothing that Angular cares about. // If it were to run inside the Angular zone, every test that used Overlay would have to be // either async or fakeAsync. timeoutId = this._ngZone.runOutsideAngular(() => setTimeout(finishDetach, 500)); } /** * Toggles a single CSS class or an array of classes on an element. * @private * @param {?} element * @param {?} cssClasses * @param {?} isAdd * @return {?} */ _toggleClasses(element, cssClasses, isAdd) { /** @type {?} */ const classList = element.classList; coerceArray(cssClasses).forEach(cssClass => { // We can't do a spread here, because IE doesn't support setting multiple classes. isAdd ? classList.add(cssClass) : classList.remove(cssClass); }); } /** * Detaches the overlay content next time the zone stabilizes. * @private * @return {?} */ _detachContentWhenStable() { // Normally we wouldn't have to explicitly run this outside the `NgZone`, however // if the consumer is using `zone-patch-rxjs`, the `Subscription.unsubscribe` call will // be patched to run inside the zone, which will throw us into an infinite loop. this._ngZone.runOutsideAngular(() => { // We can't remove the host here immediately, because the overlay pane's content // might still be animating. This stream helps us avoid interrupting the animation // by waiting for the pane to become empty. /** @type {?} */ const subscription = this._ngZone.onStable .asObservable() .pipe(takeUntil(merge(this._attachments, this._detachments))) .subscribe(() => { // Needs a couple of checks for the pane and host, because // they may have been removed by the time the zone stabilizes. if (!this._pane || !this._host || this._pane.children.length === 0) { if (this._pane && this._config.panelClass) { this._toggleClasses(this._pane, this._config.panelClass, false); } if (this._host && this._host.parentElement) { this._previousHostParent = this._host.parentElement; this._previousHostParent.removeChild(this._host); } subscription.unsubscribe(); } }); }); } } /** * @fileoverview added by tsickle * @suppress {checkTypes,extraRequire,missingReturn,unusedPrivateMembers,uselessCode} checked by tsc */ // TODO: refactor clipping detection into a separate thing (part of scrolling module) // TODO: doesn't handle both flexible width and height when it has to scroll along both axis. /** * Class to be added to the overlay bounding box. * @type {?} */ const boundingBoxClass = 'cdk-overlay-connected-position-bounding-box'; /** * A strategy for positioning overlays. Using this strategy, an overlay is given an * implicit position relative some origin element. The relative position is defined in terms of * a point on the origin element that is connected to a point on the overlay element. For example, * a basic dropdown is connecting the bottom-left corner of the origin to the top-left corner * of the overlay. */ class FlexibleConnectedPositionStrategy { /** * @param {?} connectedTo * @param {?} _viewportRuler * @param {?} _document * @param {?=} _platform * @param {?=} _overlayContainer */ constructor(connectedTo, _viewportRuler, _document, _platform, _overlayContainer) { this._viewportRuler = _viewportRuler; this._document = _document; this._platform = _platform; this._overlayContainer = _overlayContainer; /** * Last size used for the bounding box. Used to avoid resizing the overlay after open. */ this._lastBoundingBoxSize = { width: 0, height: 0 }; /** * Whether the overlay was pushed in a previous positioning. */ this._isPushed = false; /** * Whether the overlay can be pushed on-screen on the initial open. */ this._canPush = true; /** * Whether the overlay can grow via flexible width/height after the initial open. */ this._growAfterOpen = false; /** * Whether the overlay's width and height can be constrained to fit within the viewport. */ this._hasFlexibleDimensions = true; /** * Whether the overlay position is locked. */ this._positionLocked = false; /** * Amount of space that must be maintained between the overlay and the edge of the viewport. */ this._viewportMargin = 0; /** * The Scrollable containers used to check scrollable view properties on position change. */ this.scrollables = []; /** * Ordered list of preferred positions, from most to least desirable. */ this._preferredPositions = []; /** * Subject that emits whenever the position changes. */ this._positionChanges = new Subject(); /** * Subscription to viewport size changes. */ this._resizeSubscription = Subscription.EMPTY; /** * Default offset for the overlay along the x axis. */ this._offsetX = 0; /** * Default offset for the overlay along the y axis. */ this._offsetY = 0; /** * Amount of subscribers to the `positionChanges` stream. */ this._positionChangeSubscriptions = 0; /** * Keeps track of the CSS classes that the position strategy has applied on the overlay panel. */ this._appliedPanelClasses = []; /** * Observable sequence of position changes. */ this.positionChanges = new Observable((observer) => { /** @type {?} */ const subscription = this._positionChanges.subscribe(observer); this._positionChangeSubscriptions++; return () => { subscription.unsubscribe(); this._positionChangeSubscriptions--; }; }); this.setOrigin(connectedTo); } /** * Ordered list of preferred positions, from most to least desirable. * @return {?} */ get positions() { return this._preferredPositions; } /** * Attaches this position strategy to an overlay. * @param {?} overlayRef * @return {?} */ attach