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@angular/cdk

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Angular Material Component Development Kit

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import * as i0 from '@angular/core'; /** Gets the target of an event while accounting for Shadow DOM. */ export declare function _getEventTarget<T extends EventTarget>(event: Event): T | null; /** * Gets the currently-focused element on the page while * also piercing through Shadow DOM boundaries. */ export declare function _getFocusedElementPierceShadowDom(): HTMLElement | null; /** * Checks the type of RTL scroll axis used by this browser. As of time of writing, Chrome is NORMAL, * Firefox & Safari are NEGATED, and IE & Edge are INVERTED. */ export declare function getRtlScrollAxisType(): RtlScrollAxisType; /** Gets the shadow root of an element, if supported and the element is inside the Shadow DOM. */ export declare function _getShadowRoot(element: HTMLElement): ShadowRoot | null; /** @returns The input types supported by this browser. */ export declare function getSupportedInputTypes(): Set<string>; /** Gets whether the code is currently running in a test environment. */ export declare function _isTestEnvironment(): boolean; /** * Normalizes an `AddEventListener` object to something that can be passed * to `addEventListener` on any browser, no matter whether it supports the * `options` parameter. * @param options Object to be normalized. */ export declare function normalizePassiveListenerOptions(options: AddEventListenerOptions): AddEventListenerOptions | boolean; /** * Service to detect the current platform by comparing the userAgent strings and * checking browser-specific global properties. */ export declare class Platform { private _platformId; /** Whether the Angular application is being rendered in the browser. */ isBrowser: boolean; /** Whether the current browser is Microsoft Edge. */ EDGE: boolean; /** Whether the current rendering engine is Microsoft Trident. */ TRIDENT: boolean; /** Whether the current rendering engine is Blink. */ BLINK: boolean; /** Whether the current rendering engine is WebKit. */ WEBKIT: boolean; /** Whether the current platform is Apple iOS. */ IOS: boolean; /** Whether the current browser is Firefox. */ FIREFOX: boolean; /** Whether the current platform is Android. */ ANDROID: boolean; /** Whether the current browser is Safari. */ SAFARI: boolean; constructor(_platformId: Object); static ɵfac: i0.ɵɵFactoryDeclaration<Platform, never>; static ɵprov: i0.ɵɵInjectableDeclaration<Platform>; } export declare class PlatformModule { static ɵfac: i0.ɵɵFactoryDeclaration<PlatformModule, never>; static ɵmod: i0.ɵɵNgModuleDeclaration<PlatformModule, never, never, never>; static ɵinj: i0.ɵɵInjectorDeclaration<PlatformModule>; } /** The possible ways the browser may handle the horizontal scroll axis in RTL languages. */ export declare const enum RtlScrollAxisType { /** * scrollLeft is 0 when scrolled all the way left and (scrollWidth - clientWidth) when scrolled * all the way right. */ NORMAL = 0, /** * scrollLeft is -(scrollWidth - clientWidth) when scrolled all the way left and 0 when scrolled * all the way right. */ NEGATED = 1, /** * scrollLeft is (scrollWidth - clientWidth) when scrolled all the way left and 0 when scrolled * all the way right. */ INVERTED = 2 } /** * Checks whether the user's browser supports passive event listeners. * See: https://github.com/WICG/EventListenerOptions/blob/gh-pages/explainer.md */ export declare function supportsPassiveEventListeners(): boolean; /** Check whether the browser supports scroll behaviors. */ export declare function supportsScrollBehavior(): boolean; /** Checks whether the user's browser support Shadow DOM. */ export declare function _supportsShadowDom(): boolean; export { }