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@angular/cdk

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Angular Material Component Development Kit

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import { OnDestroy } from '@angular/core'; import { OverlayReference } from '../overlay-reference'; import * as i0 from "@angular/core"; /** * Service for dispatching events that land on the body to appropriate overlay ref, * if any. It maintains a list of attached overlays to determine best suited overlay based * on event target and order of overlay opens. */ export declare abstract class BaseOverlayDispatcher implements OnDestroy { /** Currently attached overlays in the order they were attached. */ _attachedOverlays: OverlayReference[]; protected _document: Document; protected _isAttached: boolean; constructor(document: any); ngOnDestroy(): void; /** Add a new overlay to the list of attached overlay refs. */ add(overlayRef: OverlayReference): void; /** Remove an overlay from the list of attached overlay refs. */ remove(overlayRef: OverlayReference): void; /** Detaches the global event listener. */ protected abstract detach(): void; static ɵfac: i0.ɵɵFactoryDeclaration<BaseOverlayDispatcher, never>; static ɵprov: i0.ɵɵInjectableDeclaration<BaseOverlayDispatcher>; }