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@angular/cdk

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Angular Material Component Development Kit

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/** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { ModifierKeys } from '@angular/cdk/testing'; /** * Utility to dispatch any event on a Node. * @docs-private */ export declare function dispatchEvent<T extends Event>(node: Node | Window, event: T): T; /** * Shorthand to dispatch a fake event on a specified node. * @docs-private */ export declare function dispatchFakeEvent(node: Node | Window, type: string, canBubble?: boolean): Event; /** * Shorthand to dispatch a keyboard event with a specified key code and * optional modifiers. * @docs-private */ export declare function dispatchKeyboardEvent(node: Node, type: string, keyCode?: number, key?: string, modifiers?: ModifierKeys): KeyboardEvent; /** * Shorthand to dispatch a mouse event on the specified coordinates. * @docs-private */ export declare function dispatchMouseEvent(node: Node, type: string, clientX?: number, clientY?: number, button?: number): MouseEvent; /** * Shorthand to dispatch a pointer event on the specified coordinates. * @docs-private */ export declare function dispatchPointerEvent(node: Node, type: string, clientX?: number, clientY?: number, options?: PointerEventInit): PointerEvent; /** * Shorthand to dispatch a touch event on the specified coordinates. * @docs-private */ export declare function dispatchTouchEvent(node: Node, type: string, x?: number, y?: number): UIEvent;