@andrewray/glsl-deparser
Version:
through stream that translates glsl-parser AST nodes into working glsl code
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Markdown
Forked to add synchronous object handling
```javascript
var Path = require("path");
var tokenize = require("glsl-tokenizer/string"),
parse = require("glsl-parser"),
deparse = require("glsl-deparser");
const tokens = tokenize(src);
const ast = parse(tokens);
console.log(deparse(ast, with_whitespace, indent));
```
transform an AST from [glsl-parser](https://github.com/chrisdickinson/glsl-parser) AST nodes
into strings.
only operates on top-level statements emitted by `glsl-parser`, so the code it emits is executable
by webgl.
If no args are provided, `whitespace` is assumed to be enabled, and the tab text will be `' '`.
If you pass `false` for the first arg, only syntactically significant whitespace will be emitted (it'll behave like a poor man's minifier).
If you pass `true` and tab text, that tab text will be used to indent code.
# note
the big caveat is that preprocessor if statements (`#if*`, `#endif`) won't work unless
each branch produces a parseable tree.
# license
MIT