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@andreabiagini5/applicazioni-e-servizi-web-project

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.notifyNewMatch = exports.requestMatchWithBot = exports.requestMatch = void 0; const matchmaking_1 = require("../services/matchmaking/matchmaking"); const match_1 = require("../services/match"); const ioHandler = __importStar(require("../sockets/socket")); /** * Requests a match and notifies the player if a match has been found, adds them to the queue otherwise. * @param playerSocket the socket of the player requesting the match * @param username the username of the player requesting the match */ const requestMatch = async (playerSocket, username) => { ioHandler.registerPlayerSocket(username, playerSocket); const result = await (0, matchmaking_1.findMatch)(username); if (!result) return; const [usernameA, usernameB, matchId] = result; (0, exports.notifyNewMatch)(usernameA, usernameB, matchId); }; exports.requestMatch = requestMatch; /** * Requests a match with a bot and notifies the player that a match has been found. * @param playerSocket the socket of the player requesting the match * @param username the username of the player requesting the match */ const requestMatchWithBot = async (playerSocket, username) => { ioHandler.registerPlayerSocket(username, playerSocket); const matchId = await (0, match_1.newMatch)(username, 'bot', new Date()); notifyPlayer(username, matchId); return matchId; }; exports.requestMatchWithBot = requestMatchWithBot; // TODO: MOVE THIS TO MATCH CONTROLLER /** * Notifies the players that a match has been found and adds them to the match room. * @param usernameA the username of the first player * @param usernameB the username of the second player * @param matchId the id of the match */ const notifyNewMatch = async (usernameA, usernameB, matchId) => { [usernameA, usernameB].forEach(username => { notifyPlayer(username, matchId); }); }; exports.notifyNewMatch = notifyNewMatch; /** * Notifies the player that a match has been found and adds them to the match room. * @param username the username of the player to notify * @param matchId the id of the match */ const notifyPlayer = async (username, matchId) => { const socket = ioHandler.getPlayerSocket(username); if (socket) { await socket.join(matchId); socket.emit('matchFound', matchId); } }; //# sourceMappingURL=matchmaking.js.map