@amcharts/amcharts4
Version:
amCharts 4
75 lines (74 loc) • 2.19 kB
TypeScript
/**
* Functionality related simulating of dragging of elements using keyboard.
*/
import { InteractionObject } from "./InteractionObject";
import { IAnimationObject } from "../utils/Animation";
import { IDisposer } from "../utils/Disposer";
/**
* [[InteractionKeyboardObject]] is used to simulate dragging of the `draggable`
* element using keyboard arrows.
*
* @ignore Exclude from docs
*/
export declare class InteractionKeyboardObject implements IAnimationObject, IDisposer {
/**
* A [[InteractionObject]] representation of an element we're performing
* animation on.
*/
interaction: InteractionObject;
/**
* Indicates if this object has already been deleted. Any
* destruction/disposal code should take this into account when deciding
* wheter to run potentially costly disposal operations if they already have
* been run.
*/
protected _disposed: boolean;
/**
* Timestamp on when animation started.
*/
private _startedOn;
/**
* Indicates direction of current horizontal movement.
*
* 0 - not moving horizontally
* 1 - moving right
* -1 - moving left
*/
directionX: 0 | 1 | -1;
/**
* Indicates direction of current vertical movement.
*
* 0 - not moving vertically
* 1 - moving down
* -1 - moving up
*/
directionY: 0 | 1 | -1;
/**
* Holds reference to original keyboard event.
*/
keyboardEvent: KeyboardEvent;
/**
* Constructor.
*
* @param io An InteractionObject
*/
constructor(io: InteractionObject, ev: KeyboardEvent);
/**
* It's an update method which is called by the system if
* [[InteractionObject]] is used as animation.
*
* This will update coordinates of the element based on the movement
* directions.
*/
update(): void;
/**
* Returns if this object has been already been disposed.
*
* @return Is disposed?
*/
isDisposed(): boolean;
/**
* Disposes this object. Removes from system animations.
*/
dispose(): void;
}