@amcharts/amcharts4
Version:
amCharts 4
131 lines (130 loc) • 3.69 kB
TypeScript
import { Sprite } from "./Sprite";
import { Container } from "./Container";
import { IAnimationObject } from "./utils/Animation";
/**
* ============================================================================
* MAIN CLASS
* ============================================================================
* @hidden
*/
/**
* The main class that handles system-wide tasks, like caching, heartbeats, etc.
* @important
*/
export declare class System {
/**
* A flag indicating if the system is on pause.
*/
protected _isPaused: boolean;
/**
* Holds the list of currently playing animations.
*
* @ignore Exclude from docs
*/
animations: Array<IAnimationObject>;
/**
* Unique ID of the object.
*/
uid: string;
/**
* amCharts Version.
*
* This follows npm's semver specification.
*
* @see {@link https://docs.npmjs.com/misc/semver}
*/
static VERSION: string;
/**
* @todo Description
* @todo Needed?
* @ignore Exclude from docs
*/
dummyCounter: number;
/**
* @todo Description
* @ignore Exclude from docs
*/
time: number;
protected _frameRequested: boolean;
updateStepDuration: number;
/**
* Performs initialization of the System object.
*
* Called when the first [[Sprite]] object is created.
*
* @ignore Exclude from docs
*/
constructor();
/**
* Reports time elapsed since timer was reset.
*
* @ignore Exclude from docs
* @todo Needed?
* @param msg Message to report in console
* @param reset Reset time counter
*/
reportTime(msg: string, reset?: boolean): void;
/**
* Performs "heartbeat" operations `frameRate` number of times per second.
*
* When the chart element is invalidated, it is not immediately redrawn.
*
* Instead it waits for the next `update()` cycle to be re-validated.
*
* @ignore Exclude from docs
* @todo Maybe should be private?
*/
update(): void;
checkIfValidate2(sprite: Sprite): boolean;
/**
* Requests new animation frame
*/
requestFrame(): void;
/**
* Call this method if you update data or config of a chart that is in
* hidden container, after revealing the container, so that labels and
* possibly other elements can correctly arrange themselves.
*
* @since 4.7.10
* @param container Target container
*/
softInvalidate(container: Container): void;
/**
* Triggers position re-validation on all [[Sprite]] elements that have
* invalid(ated) positions.
*
* @ignore Exclude from docs
* @todo Maybe should be private?
*/
validatePositions(id: string): void;
/**
* Triggers position re-validation on all [[Container]] elements that have
* invalid(ated) layouts.
*
* @ignore Exclude from docs
* @todo Maybe should be private?
*/
validateLayouts(id: string): void;
/**
* Outputs string to console if `verbose` is `true`.
*
* @param value Message to output to console
*/
log(value: any): void;
/**
* Pauses all the processes of all the amCharts objects on the page
*
* @return is paused?
*/
/**
* @return Is system on pause?
*/
isPaused: boolean;
}
/**
* A singleton global instance of [[System]].
*
* All code should use this, rather than instantiating their
* own System objects.
*/
export declare const system: System;