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@amcharts/amcharts4

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import 'core-js/modules/es.array.map'; import 'core-js/modules/es.regexp.exec'; import 'core-js/modules/es.string.match'; import 'core-js/modules/es.string.replace'; import 'core-js/modules/es.string.starts-with'; import 'core-js/modules/es.array.join'; import _slicedToArray from '@babel/runtime/helpers/slicedToArray'; import 'core-js/modules/es.symbol'; import 'core-js/modules/es.array.filter'; import 'core-js/modules/es.array.for-each'; import 'core-js/modules/es.object.get-own-property-descriptor'; import 'core-js/modules/es.object.get-own-property-descriptors'; import 'core-js/modules/es.object.keys'; import 'core-js/modules/web.dom-collections.for-each'; import _regeneratorRuntime from '@babel/runtime/regenerator'; import _asyncToGenerator from '@babel/runtime/helpers/asyncToGenerator'; import _defineProperty from '@babel/runtime/helpers/defineProperty'; import _classCallCheck from '@babel/runtime/helpers/classCallCheck'; import _createClass from '@babel/runtime/helpers/createClass'; import 'core-js/modules/es.array.concat'; import 'core-js/modules/es.array.every'; import 'core-js/modules/es.array.reduce'; import 'core-js/modules/es.object.to-string'; import 'core-js/modules/es.promise'; import 'core-js/modules/es.string.split'; import requestAnimationFrame from 'raf'; import 'core-js/modules/es.function.name'; import RGBColor from 'rgbcolor'; import 'core-js/modules/es.reflect.construct'; import 'core-js/modules/es.regexp.to-string'; import _possibleConstructorReturn from '@babel/runtime/helpers/possibleConstructorReturn'; import _getPrototypeOf from '@babel/runtime/helpers/getPrototypeOf'; import _inherits from '@babel/runtime/helpers/inherits'; import 'core-js/modules/es.array.from'; import 'core-js/modules/es.array.includes'; import 'core-js/modules/es.array.some'; import 'core-js/modules/es.string.includes'; import 'core-js/modules/es.string.iterator'; import 'core-js/modules/es.string.trim'; import _toConsumableArray from '@babel/runtime/helpers/toConsumableArray'; import 'core-js/modules/es.array.index-of'; import 'core-js/modules/es.array.reverse'; import _get from '@babel/runtime/helpers/get'; import 'core-js/modules/es.number.constructor'; import 'core-js/modules/es.array.fill'; import 'core-js/modules/es.reflect.delete-property'; import _assertThisInitialized from '@babel/runtime/helpers/assertThisInitialized'; import 'core-js/modules/es.array.iterator'; import 'core-js/modules/web.dom-collections.iterator'; import 'core-js/modules/es.symbol.description'; import 'core-js/modules/es.symbol.iterator'; import 'core-js/modules/es.array.slice'; import 'core-js/modules/es.map'; import 'core-js/modules/es.reflect.apply'; import 'core-js/modules/es.reflect.get-prototype-of'; import { canvasRGBA } from 'stackblur-canvas'; /** * HTML-safe compress white-spaces. * @param str - String to compress. */ function compressSpaces(str) { return str.replace(/(?!\u3000)\s+/gm, ' '); } /** * HTML-safe left trim. * @param str - String to trim. */ function trimLeft(str) { return str.replace(/^[\n \t]+/, ''); } /** * HTML-safe right trim. * @param str - String to trim. */ function trimRight(str) { return str.replace(/[\n \t]+$/, ''); } /** * String to numbers array. * @param str - Numbers string. */ function toNumbers(str) { var matches = (str || '').match(/-?(\d+(?:\.\d*(?:[eE][+-]?\d+)?)?|\.\d+)(?=\D|$)/gm) || []; return matches.map(parseFloat); } // Microsoft Edge fix var allUppercase = /^[A-Z-]+$/; /** * Normalize attribute name. * @param name - Attribute name. */ function normalizeAttributeName(name) { if (allUppercase.test(name)) { return name.toLowerCase(); } return name; } /** * Parse external URL. * @param url - CSS url string. */ function parseExternalUrl(url) { // single quotes [2] // v double quotes [3] // v v no quotes [4] // v v v var urlMatch = url.match(/url\(('([^']+)'|"([^"]+)"|([^'"\)]+))\)/) || []; return urlMatch[2] || urlMatch[3] || urlMatch[4]; } /** * Transform floats to integers in rgb colors. * @param color - Color to normalize. */ function normalizeColor(color) { if (!color.startsWith('rgb')) { return color; } var rgbParts = 3; var normalizedColor = color.replace(/\d+(\.\d+)?/g, function (num, isFloat) { return rgbParts-- && isFloat ? String(Math.round(parseFloat(num))) : num; }); return normalizedColor; } // slightly modified version of https://github.com/keeganstreet/specificity/blob/master/specificity.js var attributeRegex = /(\[[^\]]+\])/g; var idRegex = /(#[^\s\+>~\.\[:]+)/g; var classRegex = /(\.[^\s\+>~\.\[:]+)/g; var pseudoElementRegex = /(::[^\s\+>~\.\[:]+|:first-line|:first-letter|:before|:after)/gi; var pseudoClassWithBracketsRegex = /(:[\w-]+\([^\)]*\))/gi; var pseudoClassRegex = /(:[^\s\+>~\.\[:]+)/g; var elementRegex = /([^\s\+>~\.\[:]+)/g; function findSelectorMatch(selector, regex) { var matches = selector.match(regex); if (!matches) { return [selector, 0]; } return [selector.replace(regex, ' '), matches.length]; } /** * Measure selector specificity. * @param selector - Selector to measure. */ function getSelectorSpecificity(selector) { var specificity = [0, 0, 0]; var currentSelector = selector.replace(/:not\(([^\)]*)\)/g, ' $1 ').replace(/{[\s\S]*/gm, ' '); var delta = 0; var _findSelectorMatch = findSelectorMatch(currentSelector, attributeRegex); var _findSelectorMatch2 = _slicedToArray(_findSelectorMatch, 2); currentSelector = _findSelectorMatch2[0]; delta = _findSelectorMatch2[1]; specificity[1] += delta; var _findSelectorMatch3 = findSelectorMatch(currentSelector, idRegex); var _findSelectorMatch4 = _slicedToArray(_findSelectorMatch3, 2); currentSelector = _findSelectorMatch4[0]; delta = _findSelectorMatch4[1]; specificity[0] += delta; var _findSelectorMatch5 = findSelectorMatch(currentSelector, classRegex); var _findSelectorMatch6 = _slicedToArray(_findSelectorMatch5, 2); currentSelector = _findSelectorMatch6[0]; delta = _findSelectorMatch6[1]; specificity[1] += delta; var _findSelectorMatch7 = findSelectorMatch(currentSelector, pseudoElementRegex); var _findSelectorMatch8 = _slicedToArray(_findSelectorMatch7, 2); currentSelector = _findSelectorMatch8[0]; delta = _findSelectorMatch8[1]; specificity[2] += delta; var _findSelectorMatch9 = findSelectorMatch(currentSelector, pseudoClassWithBracketsRegex); var _findSelectorMatch10 = _slicedToArray(_findSelectorMatch9, 2); currentSelector = _findSelectorMatch10[0]; delta = _findSelectorMatch10[1]; specificity[1] += delta; var _findSelectorMatch11 = findSelectorMatch(currentSelector, pseudoClassRegex); var _findSelectorMatch12 = _slicedToArray(_findSelectorMatch11, 2); currentSelector = _findSelectorMatch12[0]; delta = _findSelectorMatch12[1]; specificity[1] += delta; currentSelector = currentSelector.replace(/[\*\s\+>~]/g, ' ').replace(/[#\.]/g, ' '); var _findSelectorMatch13 = findSelectorMatch(currentSelector, elementRegex); var _findSelectorMatch14 = _slicedToArray(_findSelectorMatch13, 2); currentSelector = _findSelectorMatch14[0]; delta = _findSelectorMatch14[1]; // lgtm [js/useless-assignment-to-local] specificity[2] += delta; return specificity.join(''); } var PSEUDO_ZERO = .00000001; /** * Vector magnitude. */ function vectorMagnitude(v) { return Math.sqrt(Math.pow(v[0], 2) + Math.pow(v[1], 2)); } /** * Ratio between two vectors. */ function vectorsRatio(u, v) { return (u[0] * v[0] + u[1] * v[1]) / (vectorMagnitude(u) * vectorMagnitude(v)); } /** * Angle between two vectors. */ function vectorsAngle(u, v) { return (u[0] * v[1] < u[1] * v[0] ? -1 : 1) * Math.acos(vectorsRatio(u, v)); } function CB1(t) { return t * t * t; } function CB2(t) { return 3 * t * t * (1 - t); } function CB3(t) { return 3 * t * (1 - t) * (1 - t); } function CB4(t) { return (1 - t) * (1 - t) * (1 - t); } function QB1(t) { return t * t; } function QB2(t) { return 2 * t * (1 - t); } function QB3(t) { return (1 - t) * (1 - t); } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var runtime_1 = createCommonjsModule(function (module) { /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var runtime = function (exports) { var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var undefined$1; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. generator._invoke = makeInvokeMethod(innerFn, self, context); return generator; } exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateSuspendedYield = "suspendedYield"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; IteratorPrototype[iteratorSymbol] = function () { return this; }; var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype; GeneratorFunctionPrototype.constructor = GeneratorFunction; GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction"; // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function (method) { prototype[method] = function (arg) { return this._invoke(method, arg); }; }); } exports.isGeneratorFunction = function (genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; exports.mark = function (genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; if (!(toStringTagSymbol in genFun)) { genFun[toStringTagSymbol] = "GeneratorFunction"; } } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. exports.awrap = function (arg) { return { __await: arg }; }; function AsyncIterator(generator, PromiseImpl) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && typeof value === "object" && hasOwn.call(value, "__await")) { return PromiseImpl.resolve(value.__await).then(function (value) { invoke("next", value, resolve, reject); }, function (err) { invoke("throw", err, resolve, reject); }); } return PromiseImpl.resolve(value).then(function (unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function (error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke("throw", error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new PromiseImpl(function (resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). this._invoke = enqueue; } defineIteratorMethods(AsyncIterator.prototype); AsyncIterator.prototype[asyncIteratorSymbol] = function () { return this; }; exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. exports.async = function (innerFn, outerFn, self, tryLocsList, PromiseImpl) { if (PromiseImpl === void 0) PromiseImpl = Promise; var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl); return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function (result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === "return") { context.abrupt("return", context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = "throw"; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var method = delegate.iterator[context.method]; if (method === undefined$1) { // A .throw or .return when the delegate iterator has no .throw // method always terminates the yield* loop. context.delegate = null; if (context.method === "throw") { // Note: ["return"] must be used for ES3 parsing compatibility. if (delegate.iterator["return"]) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = "return"; context.arg = undefined$1; maybeInvokeDelegate(delegate, context); if (context.method === "throw") { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } context.method = "throw"; context.arg = new TypeError("The iterator does not provide a 'throw' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === "throw") { context.method = "throw"; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (!info) { context.method = "throw"; context.arg = new TypeError("iterator result is not an object"); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== "return") { context.method = "next"; context.arg = undefined$1; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); Gp[toStringTagSymbol] = "Generator"; // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. Gp[iteratorSymbol] = function () { return this; }; Gp.toString = function () { return "[object Generator]"; }; function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } exports.keys = function (object) { var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined$1; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } exports.values = values; function doneResult() { return { value: undefined$1, done: true }; } Context.prototype = { constructor: Context, reset: function (skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined$1; this.done = false; this.delegate = null; this.method = "next"; this.arg = undefined$1; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined$1; } } } }, stop: function () { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function (exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = "next"; context.arg = undefined$1; } return !!caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function (type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = "next"; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function (record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = this.arg = record.arg; this.method = "return"; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function (finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function (tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function (iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined$1; } return ContinueSentinel; } }; // Regardless of whether this script is executing as a CommonJS module // or not, return the runtime object so that we can declare the variable // regeneratorRuntime in the outer scope, which allows this module to be // injected easily by `bin/regenerator --include-runtime script.js`. return exports; }( // If this script is executing as a CommonJS module, use module.exports // as the regeneratorRuntime namespace. Otherwise create a new empty // object. Either way, the resulting object will be used to initialize // the regeneratorRuntime variable at the top of this file. module.exports ); try { regeneratorRuntime = runtime; } catch (accidentalStrictMode) { // This module should not be running in strict mode, so the above // assignment should always work unless something is misconfigured. Just // in case runtime.js accidentally runs in strict mode, we can escape // strict mode using a global Function call. This could conceivably fail // if a Content Security Policy forbids using Function, but in that case // the proper solution is to fix the accidental strict mode problem. If // you've misconfigured your bundler to force strict mode and applied a // CSP to forbid Function, and you're not willing to fix either of those // problems, please detail your unique predicament in a GitHub issue. Function("r", "regeneratorRuntime = r")(runtime); } }); var Property = /*#__PURE__*/function () { function Property(document, name, value) { _classCallCheck(this, Property); this.document = document; this.name = name; this.value = value; this.isNormalizedColor = false; } _createClass(Property, [{ key: "hasValue", value: function hasValue() { var value = this.value; return value !== null && value !== '' && value !== 0 && typeof value !== 'undefined'; } }, { key: "isString", value: function isString(regexp) { var value = this.value; var result = typeof value === 'string'; if (!result || !regexp) { return result; } return regexp.test(value); } }, { key: "isUrlDefinition", value: function isUrlDefinition() { return this.isString(/^url\(/); } }, { key: "isPixels", value: function isPixels() { if (!this.hasValue()) { return false; } var asString = this.getString(); switch (true) { case /px$/.test(asString): case /^[0-9]+$/.test(asString): return true; default: return false; } } }, { key: "setValue", value: function setValue(value) { this.value = value; return this; } }, { key: "getValue", value: function getValue(def) { if (typeof def === 'undefined' || this.hasValue()) { return this.value; } return def; } }, { key: "getNumber", value: function getNumber(def) { if (!this.hasValue()) { if (typeof def === 'undefined') { return 0; } return parseFloat(def); } var value = this.value; var n = parseFloat(value); if (this.isString(/%$/)) { n = n / 100.0; } return n; } }, { key: "getString", value: function getString(def) { if (typeof def === 'undefined' || this.hasValue()) { return typeof this.value === 'undefined' ? '' : String(this.value); } return String(def); } }, { key: "getColor", value: function getColor(def) { var color = this.getString(def); if (this.isNormalizedColor) { return color; } this.isNormalizedColor = true; color = normalizeColor(color); this.value = color; return color; } }, { key: "getDpi", value: function getDpi() { return 96.0; // TODO: compute? } }, { key: "getRem", value: function getRem() { return this.document.rootEmSize; } }, { key: "getEm", value: function getEm() { return this.document.emSize; } }, { key: "getUnits", value: function getUnits() { return this.getString().replace(/[0-9\.\-]/g, ''); } }, { key: "getPixels", value: function getPixels(axisOrIsFontSize) { var processPercent = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; if (!this.hasValue()) { return 0; } var _ref = typeof axisOrIsFontSize === 'boolean' ? [undefined, axisOrIsFontSize] : [axisOrIsFontSize], _ref2 = _slicedToArray(_ref, 2), axis = _ref2[0], isFontSize = _ref2[1]; var viewPort = this.document.screen.viewPort; switch (true) { case this.isString(/vmin$/): return this.getNumber() / 100.0 * Math.min(viewPort.computeSize('x'), viewPort.computeSize('y')); case this.isString(/vmax$/): return this.getNumber() / 100.0 * Math.max(viewPort.computeSize('x'), viewPort.computeSize('y')); case this.isString(/vw$/): return this.getNumber() / 100.0 * viewPort.computeSize('x'); case this.isString(/vh$/): return this.getNumber() / 100.0 * viewPort.computeSize('y'); case this.isString(/rem$/): return this.getNumber() * this.getRem(); case this.isString(/em$/): return this.getNumber() * this.getEm(); case this.isString(/ex$/): return this.getNumber() * this.getEm() / 2.0; case this.isString(/px$/): return this.getNumber(); case this.isString(/pt$/): return this.getNumber() * this.getDpi() * (1.0 / 72.0); case this.isString(/pc$/): return this.getNumber() * 15; case this.isString(/cm$/): return this.getNumber() * this.getDpi() / 2.54; case this.isString(/mm$/): return this.getNumber() * this.getDpi() / 25.4; case this.isString(/in$/): return this.getNumber() * this.getDpi(); case this.isString(/%$/) && isFontSize: return this.getNumber() * this.getEm(); case this.isString(/%$/): return this.getNumber() * viewPort.computeSize(axis); default: { var n = this.getNumber(); if (processPercent && n < 1.0) { return n * viewPort.computeSize(axis); } return n; } } } }, { key: "getMilliseconds", value: function getMilliseconds() { if (!this.hasValue()) { return 0; } if (this.isString(/ms$/)) { return this.getNumber(); } return this.getNumber() * 1000; } }, { key: "getRadians", value: function getRadians() { if (!this.hasValue()) { return 0; } switch (true) { case this.isString(/deg$/): return this.getNumber() * (Math.PI / 180.0); case this.isString(/grad$/): return this.getNumber() * (Math.PI / 200.0); case this.isString(/rad$/): return this.getNumber(); default: return this.getNumber() * (Math.PI / 180.0); } } }, { key: "getDefinition", value: function getDefinition() { var asString = this.getString(); var name = asString.match(/#([^\)'"]+)/); if (name) { name = name[1]; } if (!name) { name = asString; } return this.document.definitions[name]; } }, { key: "getFillStyleDefinition", value: function getFillStyleDefinition(element, opacity) { var def = this.getDefinition(); if (!def) { return null; } // gradient if (typeof def.createGradient === 'function') { return def.createGradient(this.document.ctx, element, opacity); } // pattern if (typeof def.createPattern === 'function') { if (def.getHrefAttribute().hasValue()) { var patternTransform = def.getAttribute('patternTransform'); def = def.getHrefAttribute().getDefinition(); if (patternTransform.hasValue()) { def.getAttribute('patternTransform', true).setValue(patternTransform.value); } } return def.createPattern(this.document.ctx, element, opacity); } return null; } }, { key: "getTextBaseline", value: function getTextBaseline() { if (!this.hasValue()) { return null; } return Property.textBaselineMapping[this.getString()]; } }, { key: "addOpacity", value: function addOpacity(opacity) { var value = this.getColor(); var len = value.length; var commas = 0; // Simulate old RGBColor version, which can't parse rgba. for (var i = 0; i < len; i++) { if (value[i] === ',') { commas++; } if (commas === 3) { break; } } if (opacity.hasValue() && this.isString() && commas !== 3) { var color = new RGBColor(value); if (color.ok) { color.alpha = opacity.getNumber(); value = color.toRGBA(); } } return new Property(this.document, this.name, value); } }], [{ key: "empty", value: function empty(document) { return new Property(document, 'EMPTY', ''); } }]); return Property; }(); Property.textBaselineMapping = { 'baseline': 'alphabetic', 'before-edge': 'top', 'text-before-edge': 'top', 'middle': 'middle', 'central': 'middle', 'after-edge': 'bottom', 'text-after-edge': 'bottom', 'ideographic': 'ideographic', 'alphabetic': 'alphabetic', 'hanging': 'hanging', 'mathematical': 'alphabetic' }; var ViewPort = /*#__PURE__*/function () { function ViewPort() { _classCallCheck(this, ViewPort); this.viewPorts = []; } _createClass(ViewPort, [{ key: "clear", value: function clear() { this.viewPorts = []; } }, { key: "setCurrent", value: function setCurrent(width, height) { this.viewPorts.push({ width: width, height: height }); } }, { key: "removeCurrent", value: function removeCurrent() { this.viewPorts.pop(); } }, { key: "getCurrent", value: function getCurrent() { var viewPorts = this.viewPorts; return viewPorts[viewPorts.length - 1]; } }, { key: "computeSize", value: function computeSize(d) { if (typeof d === 'number') { return d; } if (d === 'x') { return this.width; } if (d === 'y') { return this.height; } return Math.sqrt(Math.pow(this.width, 2) + Math.pow(this.height, 2)) / Math.sqrt(2); } }, { key: "width", get: function get() { return this.getCurrent().width; } }, { key: "height", get: function get() { return this.getCurrent().height; } }]); return ViewPort; }(); var Point = /*#__PURE__*/function () { function Point(x, y) { _classCallCheck(this, Point); this.x = x; this.y = y; } _createClass(Point, [{ key: "angleTo", value: function angleTo(point) { return Math.atan2(point.y - this.y, point.x - this.x); } }, { key: "applyTransform", value: function applyTransform(transform) { var x = this.x, y = this.y; var xp = x * transform[0] + y * transform[2] + transform[4]; var yp = x * transform[1] + y * transform[3] + transform[5]; this.x = xp; this.y = yp; } }], [{ key: "parse", value: function parse(point) { var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0; var _toNumbers = toNumbers(point), _toNumbers2 = _slicedToArray(_toNumbers, 2), _toNumbers2$ = _toNumbers2[0], x = _toNumbers2$ === void 0 ? defaultValue : _toNumbers2$, _toNumbers2$2 = _toNumbers2[1], y = _toNumbers2$2 === void 0 ? defaultValue : _toNumbers2$2; return new Point(x, y); } }, { key: "parseScale", value: function parseScale(scale) { var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1; var _toNumbers3 = toNumbers(scale), _toNumbers4 = _slicedToArray(_toNumbers3, 2), _toNumbers4$ = _toNumbers4[0], x = _toNumbers4$ === void 0 ? defaultValue : _toNumbers4$, _toNumbers4$2 = _toNumbers4[1], y = _toNumbers4$2 === void 0 ? x : _toNumbers4$2; return new Point(x, y); } }, { key: "parsePath", value: function parsePath(path) { var points = toNumbers(path); var len = points.length; var pathPoints = []; for (var i = 0; i < len; i += 2) { pathPoints.push(new Point(points[i], points[i + 1])); } return pathPoints; } }]); return Point; }(); var Mouse = /*#__PURE__*/function () { function Mouse(screen) { _classCallCheck(this, Mouse); this.screen = screen; this.working = false; this.events = []; this.eventElements = []; this.onClick = this.onClick.bind(this); this.onMouseMove = this.onMouseMove.bind(this); } _createClass(Mouse, [{ key: "isWorking", value: function isWorking() { return this.working; } }, { key: "start", value: function start() { if (this.working) { return; } var screen = this.screen, onClick = this.onClick, onMouseMove = this.onMouseMove; var canvas = screen.ctx.canvas; canvas.onclick = onClick; canvas.onmousemove = onMouseMove; this.working = true; } }, { key: "stop", value: function stop() { if (!this.working) { return; } var canvas = this.screen.ctx.canvas; this.working = false; canvas.onclick = null; canvas.onmousemove = null; } }, { key: "hasEvents", value: function hasEvents() { return this.working && this.events.length > 0; } }, { key: "runEvents", value: function runEvents() { if (!this.working) { return; } var document = this.screen, events = this.events, eventElements = this.eventElements; var style = document.ctx.canvas.style; if (style) { style.cursor = ''; } events.forEach(function (_ref, i) { var run = _ref.run; var element = eventElements[i]; while (element) { run(element); element = element.parent; } }); // done running, clear this.events = []; this.eventElements = []; } }, { key: "checkPath", value: function checkPath(element, ctx) { if (!this.working || !ctx) { return; } var events = this.events, eventElements = this.eventElements; events.forEach(function (_ref2, i) { var x = _ref2.x, y = _ref2.y; if (!eventElements[i] && ctx.isPointInPath && ctx.isPointInPath(x, y)) { eventElements[i] = element; } }); } }, { key: "checkBoundingBox", value: function checkBoundingBox(element, boundingBox) { if (!this.working || !boundingBox) { return; } var events = this.events, eventElements = this.eventElements; events.forEach(function (_ref3, i) { var x = _ref3.x, y = _ref3.y; if (!eventElements[i] && boundingBox.isPointInBox(x, y)) { eventElements[i] = element; } }); } }, { key: "mapXY", value: function mapXY(x, y) { var _this$screen = this.screen, window = _this$screen.window, ctx = _this$screen.ctx; var point = new Point(x, y); var element = ctx.canvas; while (element) { point.x -= element.offsetLeft; point.y -= element.offsetTop; element = element.offsetParent; } if (window.scrollX) { point.x += window.scrollX; } if (window.scrollY) { point.y += window.scrollY; } return point; } }, { key: "onClick", value: function onClick(evt) { var _this$mapXY = this.mapXY((evt || event).clientX, (evt || event).clientY), x = _this$mapXY.x, y = _this$mapXY.y; this.events.push({ type: 'onclick', x: x, y: y, run: function run(event) { if (event.onClick) { event.onClick(); } } }); } }, { key: "onMouseMove", value: function onMouseMove(evt) { var _this$mapXY2 = this.mapXY((evt || event).clientX, (evt || event).clientY), x = _this$mapXY2.x, y = _this$mapXY2.y; this.events.push({ type: 'onmousemove', x: x, y: y, run: function run(event) { if (event.onMouseMove) { event.onMouseMove(); } } }); } }]); return Mouse; }(); var defaultWindow = typeof window !== 'undefined' ? window : null; var defaultFetch = typeof fetch !== 'undefined' ? fetch.bind(void 0) // `fetch` depends on context: `someObject.fetch(...)` will throw error. : null; var Screen = /*#__PURE__*/function () { function Screen(ctx) { var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}, _ref$fetch = _ref.fetch, fetch = _ref$fetch === void 0 ? defaultFetch : _ref$fetch, _ref$window = _ref.window, window = _ref$window === void 0 ? defaultWindow : _ref$window; _classCallCheck(this, Screen); this.ctx = ctx; this.FRAMERATE = 30; this.MAX_VIRTUAL_PIXELS = 30000; this.CLIENT_WIDTH = 800; this.CLIENT_HEIGHT = 600; this.viewPort = new ViewPort(); this.mouse = new Mouse(this); this.animations = []; this.waits = [];