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@amaui/cache

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/** @license AmauiCache v1.0.11117 * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.AmauiCache = factory()); })(this, (function () { 'use strict'; function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function commonjsRequire (path) { throw new Error('Could not dynamically require "' + path + '". Please configure the dynamicRequireTargets or/and ignoreDynamicRequires option of @rollup/plugin-commonjs appropriately for this require call to work.'); } var merge$1 = {}; var global$1 = (typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}); var is = {exports: {}}; (function (module, exports) { Object.defineProperty(exports, "__esModule", { value: true }); const optionsDefault = {}; const isBrowser = typeof window !== 'undefined' && typeof window.document !== 'undefined'; const isNodejs = !!(typeof global$1 !== 'undefined' && 'object' !== 'undefined' && module.exports); // Multiple is methods instead of one, // so it's lighter for tree shaking usability reasons function is(type, value, options_ = {}) { var _a; const options = Object.assign(Object.assign({}, optionsDefault), options_); const { variant } = options; const prototype = value && typeof value === 'object' && Object.getPrototypeOf(value); switch (type) { case 'string': return typeof value === 'string'; case 'number': return typeof value === 'number' && !Number.isNaN(value); case 'boolean': return typeof value === 'boolean'; case 'array': return Array.isArray(value); case 'object': const isObject = typeof value === 'object' && !!value && value.constructor === Object; return isObject; // Map, null, WeakMap, Date, etc. case 'object-like': return typeof value === 'object' && (value === null || value.constructor !== Object); case 'class': return ((typeof value === 'object' || typeof value === 'function') && (/class/gi.test(String(value)) || /class/gi.test(String(value === null || value === void 0 ? void 0 : value.constructor)))); case 'function': return !!(value && value instanceof Function); case 'async': // If it's browser avoid calling the method // to see if it's async func or not, // where as in nodejs we have no other choice // that i know of when using transpilation // And also it might not be always correct, as // a method that returns a promise is also async // but we can't know that until the method is called and // we inspect the method's return value return !!(is('function', value) && (isBrowser ? value.constructor.name === 'AsyncFunction' : value() instanceof Promise)); case 'map': return !!(prototype === Map.prototype); case 'weakmap': return !!(prototype === WeakMap.prototype); case 'set': return !!(prototype === Set.prototype); case 'weakset': return !!(prototype === WeakSet.prototype); case 'promise': return !!(prototype === Promise.prototype); case 'int8array': return !!(prototype === Int8Array.prototype); case 'uint8array': return !!(prototype === Uint8Array.prototype); case 'uint8clampedarray': return !!(prototype === Uint8ClampedArray.prototype); case 'int16array': return !!(prototype === Int16Array.prototype); case 'uint16array': return !!(prototype === Uint16Array.prototype); case 'int32array': return !!(prototype === Int32Array.prototype); case 'uint32array': return !!(prototype === Uint32Array.prototype); case 'float32array': return !!(prototype === Float32Array.prototype); case 'float64array': return !!(prototype === Float64Array.prototype); case 'bigint64array': return !!(prototype === BigInt64Array.prototype); case 'biguint64array': return !!(prototype === BigUint64Array.prototype); case 'typedarray': return is('int8array', value) || is('uint8array', value) || is('uint8clampedarray', value) || is('int16array', value) || is('uint16array', value) || is('int32array', value) || is('uint32array', value) || is('float32array', value) || is('float64array', value) || is('bigint64array', value) || is('biguint64array', value); case 'dataview': return !!(prototype === DataView.prototype); case 'arraybuffer': return !!(prototype === ArrayBuffer.prototype); case 'sharedarraybuffer': return typeof SharedArrayBuffer !== 'undefined' && !!(prototype === SharedArrayBuffer.prototype); case 'symbol': return !!(typeof value === 'symbol'); case 'error': return !!(value && value instanceof Error); case 'date': return !!(value && value instanceof Date); case 'regexp': return !!(value && value instanceof RegExp); case 'arguments': return !!(value && value.toString() === '[object Arguments]'); case 'null': return value === null; case 'undefined': return value === undefined; case 'blob': return isBrowser && value instanceof Blob; case 'buffer': return !!(isNodejs && typeof ((_a = value === null || value === void 0 ? void 0 : value.constructor) === null || _a === void 0 ? void 0 : _a.isBuffer) === 'function' && value.constructor.isBuffer(value)); case 'element': if (value) { switch (variant) { case undefined: case 'html': case 'element': return isBrowser && (typeof HTMLElement === 'object' ? value instanceof HTMLElement : value && typeof value === 'object' && value !== null && value.nodeType === 1 && typeof value.nodeName === 'string'); case 'node': return isBrowser && (typeof Node === 'object' ? value instanceof Node : value && typeof value === 'object' && value !== null && typeof value.nodeType === 'number' && typeof value.nodeName === 'string'); case 'react': return value.elementType || value.hasOwnProperty('$$typeof'); default: return false; } } return false; case 'simple': return (is('string', value, options) || is('number', value, options) || is('boolean', value, options) || is('undefined', value, options) || is('null', value, options)); case 'not-array-object': return !is('array', value, options) && !is('object', value, options); default: return false; } } exports.default = is; }(is, is.exports)); var copy$1 = {}; Object.defineProperty(copy$1, "__esModule", { value: true }); const isArray = value => Array.isArray(value); const isObject = value => typeof value === 'object' && !!value && value.constructor === Object; // It keeps the references of the methods and classes, // unlike JSON.stringify usually used for deep simple copy const copy = (value) => { if (isArray(value)) return value.map(item => copy(item)); if (isObject(value)) { const newValue = {}; Object.keys(value).forEach(key => newValue[key] = copy(value[key])); return newValue; } return value; }; var _default$2 = copy$1.default = copy; var __importDefault$2 = (undefined && undefined.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(merge$1, "__esModule", { value: true }); const is_1$1 = __importDefault$2(is.exports); const copy_1 = __importDefault$2(copy$1); const optionsDefault$2 = { copy: false, merge: { array: false, }, }; const merge = (target, source, options_ = {}) => { const options = Object.assign(Object.assign({}, optionsDefault$2), options_); if (options.merge.array && (0, is_1$1.default)('array', target) && (0, is_1$1.default)('array', source)) { const length = Math.max(target.length, source.length); for (let i = 0; i < length; i++) { if (target[i] === undefined) target[i] = source[i]; if (((0, is_1$1.default)('object', target[i]) && (0, is_1$1.default)('object', source[i])) || (0, is_1$1.default)('array', target[i]) && (0, is_1$1.default)('array', source[i])) target[i] = merge(target[i], source[i], options); } } if ((0, is_1$1.default)('object', target) && (0, is_1$1.default)('object', source)) { Object.keys(source).forEach(key => { // We only care about direct target object properties // not about inherited properties from a prototype chain if (target.hasOwnProperty(key)) { if ((0, is_1$1.default)('object', target[key]) && (0, is_1$1.default)('object', source[key])) target[key] = merge(target[key], source[key], options); } else target[key] = options.copy ? (0, copy_1.default)(source[key]) : source[key]; }); } return target; }; var _default$1 = merge$1.default = merge; var hash$1 = {}; var sha256 = {exports: {}}; var core = {exports: {}}; (function (module, exports) { (function (root, factory) { { // CommonJS module.exports = factory(); } }(this, function () { /*globals window, global, require*/ /** * CryptoJS core components. */ var CryptoJS = CryptoJS || (function (Math, undefined$1) { var crypto; // Native crypto from window (Browser) if (typeof window !== 'undefined' && window.crypto) { crypto = window.crypto; } // Native crypto in web worker (Browser) if (typeof self !== 'undefined' && self.crypto) { crypto = self.crypto; } // Native crypto from worker if (typeof globalThis !== 'undefined' && globalThis.crypto) { crypto = globalThis.crypto; } // Native (experimental IE 11) crypto from window (Browser) if (!crypto && typeof window !== 'undefined' && window.msCrypto) { crypto = window.msCrypto; } // Native crypto from global (NodeJS) if (!crypto && typeof global$1 !== 'undefined' && global$1.crypto) { crypto = global$1.crypto; } // Native crypto import via require (NodeJS) if (!crypto && typeof commonjsRequire === 'function') { try { crypto = require('crypto'); } catch (err) {} } /* * Cryptographically secure pseudorandom number generator * * As Math.random() is cryptographically not safe to use */ var cryptoSecureRandomInt = function () { if (crypto) { // Use getRandomValues method (Browser) if (typeof crypto.getRandomValues === 'function') { try { return crypto.getRandomValues(new Uint32Array(1))[0]; } catch (err) {} } // Use randomBytes method (NodeJS) if (typeof crypto.randomBytes === 'function') { try { return crypto.randomBytes(4).readInt32LE(); } catch (err) {} } } throw new Error('Native crypto module could not be used to get secure random number.'); }; /* * Local polyfill of Object.create */ var create = Object.create || (function () { function F() {} return function (obj) { var subtype; F.prototype = obj; subtype = new F(); F.prototype = null; return subtype; }; }()); /** * CryptoJS namespace. */ var C = {}; /** * Library namespace. */ var C_lib = C.lib = {}; /** * Base object for prototypal inheritance. */ var Base = C_lib.Base = (function () { return { /** * Creates a new object that inherits from this object. * * @param {Object} overrides Properties to copy into the new object. * * @return {Object} The new object. * * @static * * @example * * var MyType = CryptoJS.lib.Base.extend({ * field: 'value', * * method: function () { * } * }); */ extend: function (overrides) { // Spawn var subtype = create(this); // Augment if (overrides) { subtype.mixIn(overrides); } // Create default initializer if (!subtype.hasOwnProperty('init') || this.init === subtype.init) { subtype.init = function () { subtype.$super.init.apply(this, arguments); }; } // Initializer's prototype is the subtype object subtype.init.prototype = subtype; // Reference supertype subtype.$super = this; return subtype; }, /** * Extends this object and runs the init method. * Arguments to create() will be passed to init(). * * @return {Object} The new object. * * @static * * @example * * var instance = MyType.create(); */ create: function () { var instance = this.extend(); instance.init.apply(instance, arguments); return instance; }, /** * Initializes a newly created object. * Override this method to add some logic when your objects are created. * * @example * * var MyType = CryptoJS.lib.Base.extend({ * init: function () { * // ... * } * }); */ init: function () { }, /** * Copies properties into this object. * * @param {Object} properties The properties to mix in. * * @example * * MyType.mixIn({ * field: 'value' * }); */ mixIn: function (properties) { for (var propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { this[propertyName] = properties[propertyName]; } } // IE won't copy toString using the loop above if (properties.hasOwnProperty('toString')) { this.toString = properties.toString; } }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = instance.clone(); */ clone: function () { return this.init.prototype.extend(this); } }; }()); /** * An array of 32-bit words. * * @property {Array} words The array of 32-bit words. * @property {number} sigBytes The number of significant bytes in this word array. */ var WordArray = C_lib.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of 32-bit words. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.lib.WordArray.create(); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined$1) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 4; } }, /** * Converts this word array to a string. * * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex * * @return {string} The stringified word array. * * @example * * var string = wordArray + ''; * var string = wordArray.toString(); * var string = wordArray.toString(CryptoJS.enc.Utf8); */ toString: function (encoder) { return (encoder || Hex).stringify(this); }, /** * Concatenates a word array to this word array. * * @param {WordArray} wordArray The word array to append. * * @return {WordArray} This word array. * * @example * * wordArray1.concat(wordArray2); */ concat: function (wordArray) { // Shortcuts var thisWords = this.words; var thatWords = wordArray.words; var thisSigBytes = this.sigBytes; var thatSigBytes = wordArray.sigBytes; // Clamp excess bits this.clamp(); // Concat if (thisSigBytes % 4) { // Copy one byte at a time for (var i = 0; i < thatSigBytes; i++) { var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8); } } else { // Copy one word at a time for (var j = 0; j < thatSigBytes; j += 4) { thisWords[(thisSigBytes + j) >>> 2] = thatWords[j >>> 2]; } } this.sigBytes += thatSigBytes; // Chainable return this; }, /** * Removes insignificant bits. * * @example * * wordArray.clamp(); */ clamp: function () { // Shortcuts var words = this.words; var sigBytes = this.sigBytes; // Clamp words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8); words.length = Math.ceil(sigBytes / 4); }, /** * Creates a copy of this word array. * * @return {WordArray} The clone. * * @example * * var clone = wordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); clone.words = this.words.slice(0); return clone; }, /** * Creates a word array filled with random bytes. * * @param {number} nBytes The number of random bytes to generate. * * @return {WordArray} The random word array. * * @static * * @example * * var wordArray = CryptoJS.lib.WordArray.random(16); */ random: function (nBytes) { var words = []; for (var i = 0; i < nBytes; i += 4) { words.push(cryptoSecureRandomInt()); } return new WordArray.init(words, nBytes); } }); /** * Encoder namespace. */ var C_enc = C.enc = {}; /** * Hex encoding strategy. */ var Hex = C_enc.Hex = { /** * Converts a word array to a hex string. * * @param {WordArray} wordArray The word array. * * @return {string} The hex string. * * @static * * @example * * var hexString = CryptoJS.enc.Hex.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var hexChars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; hexChars.push((bite >>> 4).toString(16)); hexChars.push((bite & 0x0f).toString(16)); } return hexChars.join(''); }, /** * Converts a hex string to a word array. * * @param {string} hexStr The hex string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Hex.parse(hexString); */ parse: function (hexStr) { // Shortcut var hexStrLength = hexStr.length; // Convert var words = []; for (var i = 0; i < hexStrLength; i += 2) { words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4); } return new WordArray.init(words, hexStrLength / 2); } }; /** * Latin1 encoding strategy. */ var Latin1 = C_enc.Latin1 = { /** * Converts a word array to a Latin1 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Latin1 string. * * @static * * @example * * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var latin1Chars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; latin1Chars.push(String.fromCharCode(bite)); } return latin1Chars.join(''); }, /** * Converts a Latin1 string to a word array. * * @param {string} latin1Str The Latin1 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Latin1.parse(latin1String); */ parse: function (latin1Str) { // Shortcut var latin1StrLength = latin1Str.length; // Convert var words = []; for (var i = 0; i < latin1StrLength; i++) { words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8); } return new WordArray.init(words, latin1StrLength); } }; /** * UTF-8 encoding strategy. */ var Utf8 = C_enc.Utf8 = { /** * Converts a word array to a UTF-8 string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-8 string. * * @static * * @example * * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray); */ stringify: function (wordArray) { try { return decodeURIComponent(escape(Latin1.stringify(wordArray))); } catch (e) { throw new Error('Malformed UTF-8 data'); } }, /** * Converts a UTF-8 string to a word array. * * @param {string} utf8Str The UTF-8 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf8.parse(utf8String); */ parse: function (utf8Str) { return Latin1.parse(unescape(encodeURIComponent(utf8Str))); } }; /** * Abstract buffered block algorithm template. * * The property blockSize must be implemented in a concrete subtype. * * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0 */ var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({ /** * Resets this block algorithm's data buffer to its initial state. * * @example * * bufferedBlockAlgorithm.reset(); */ reset: function () { // Initial values this._data = new WordArray.init(); this._nDataBytes = 0; }, /** * Adds new data to this block algorithm's buffer. * * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8. * * @example * * bufferedBlockAlgorithm._append('data'); * bufferedBlockAlgorithm._append(wordArray); */ _append: function (data) { // Convert string to WordArray, else assume WordArray already if (typeof data == 'string') { data = Utf8.parse(data); } // Append this._data.concat(data); this._nDataBytes += data.sigBytes; }, /** * Processes available data blocks. * * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype. * * @param {boolean} doFlush Whether all blocks and partial blocks should be processed. * * @return {WordArray} The processed data. * * @example * * var processedData = bufferedBlockAlgorithm._process(); * var processedData = bufferedBlockAlgorithm._process(!!'flush'); */ _process: function (doFlush) { var processedWords; // Shortcuts var data = this._data; var dataWords = data.words; var dataSigBytes = data.sigBytes; var blockSize = this.blockSize; var blockSizeBytes = blockSize * 4; // Count blocks ready var nBlocksReady = dataSigBytes / blockSizeBytes; if (doFlush) { // Round up to include partial blocks nBlocksReady = Math.ceil(nBlocksReady); } else { // Round down to include only full blocks, // less the number of blocks that must remain in the buffer nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0); } // Count words ready var nWordsReady = nBlocksReady * blockSize; // Count bytes ready var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes); // Process blocks if (nWordsReady) { for (var offset = 0; offset < nWordsReady; offset += blockSize) { // Perform concrete-algorithm logic this._doProcessBlock(dataWords, offset); } // Remove processed words processedWords = dataWords.splice(0, nWordsReady); data.sigBytes -= nBytesReady; } // Return processed words return new WordArray.init(processedWords, nBytesReady); }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = bufferedBlockAlgorithm.clone(); */ clone: function () { var clone = Base.clone.call(this); clone._data = this._data.clone(); return clone; }, _minBufferSize: 0 }); /** * Abstract hasher template. * * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits) */ C_lib.Hasher = BufferedBlockAlgorithm.extend({ /** * Configuration options. */ cfg: Base.extend(), /** * Initializes a newly created hasher. * * @param {Object} cfg (Optional) The configuration options to use for this hash computation. * * @example * * var hasher = CryptoJS.algo.SHA256.create(); */ init: function (cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Set initial values this.reset(); }, /** * Resets this hasher to its initial state. * * @example * * hasher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-hasher logic this._doReset(); }, /** * Updates this hasher with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {Hasher} This hasher. * * @example * * hasher.update('message'); * hasher.update(wordArray); */ update: function (messageUpdate) { // Append this._append(messageUpdate); // Update the hash this._process(); // Chainable return this; }, /** * Finalizes the hash computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The hash. * * @example * * var hash = hasher.finalize(); * var hash = hasher.finalize('message'); * var hash = hasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Final message update if (messageUpdate) { this._append(messageUpdate); } // Perform concrete-hasher logic var hash = this._doFinalize(); return hash; }, blockSize: 512/32, /** * Creates a shortcut function to a hasher's object interface. * * @param {Hasher} hasher The hasher to create a helper for. * * @return {Function} The shortcut function. * * @static * * @example * * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256); */ _createHelper: function (hasher) { return function (message, cfg) { return new hasher.init(cfg).finalize(message); }; }, /** * Creates a shortcut function to the HMAC's object interface. * * @param {Hasher} hasher The hasher to use in this HMAC helper. * * @return {Function} The shortcut function. * * @static * * @example * * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256); */ _createHmacHelper: function (hasher) { return function (message, key) { return new C_algo.HMAC.init(hasher, key).finalize(message); }; } }); /** * Algorithm namespace. */ var C_algo = C.algo = {}; return C; }(Math)); return CryptoJS; })); }(core)); (function (module, exports) { (function (root, factory) { { // CommonJS module.exports = factory(core.exports); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Initialization and round constants tables var H = []; var K = []; // Compute constants (function () { function isPrime(n) { var sqrtN = Math.sqrt(n); for (var factor = 2; factor <= sqrtN; factor++) { if (!(n % factor)) { return false; } } return true; } function getFractionalBits(n) { return ((n - (n | 0)) * 0x100000000) | 0; } var n = 2; var nPrime = 0; while (nPrime < 64) { if (isPrime(n)) { if (nPrime < 8) { H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2)); } K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3)); nPrime++; } n++; } }()); // Reusable object var W = []; /** * SHA-256 hash algorithm. */ var SHA256 = C_algo.SHA256 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init(H.slice(0)); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; var f = H[5]; var g = H[6]; var h = H[7]; // Computation for (var i = 0; i < 64; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var gamma0x = W[i - 15]; var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^ ((gamma0x << 14) | (gamma0x >>> 18)) ^ (gamma0x >>> 3); var gamma1x = W[i - 2]; var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^ ((gamma1x << 13) | (gamma1x >>> 19)) ^ (gamma1x >>> 10); W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]; } var ch = (e & f) ^ (~e & g); var maj = (a & b) ^ (a & c) ^ (b & c); var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22)); var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25)); var t1 = h + sigma1 + ch + K[i] + W[i]; var t2 = sigma0 + maj; h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; H[5] = (H[5] + f) | 0; H[6] = (H[6] + g) | 0; H[7] = (H[7] + h) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA256('message'); * var hash = CryptoJS.SHA256(wordArray); */ C.SHA256 = Hasher._createHelper(SHA256); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA256(message, key); */ C.HmacSHA256 = Hasher._createHmacHelper(SHA256); }(Math)); return CryptoJS.SHA256; })); }(sha256)); var serialize$1 = {}; var __importDefault$1 = (undefined && undefined.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(serialize$1, "__esModule", { value: true }); const is_1 = __importDefault$1(is.exports); const resolve = (value) => { if (value === undefined) return 'undefined'; if (value instanceof Function || value instanceof Object) return value.toString(); return value; }; const clean = (value) => { if ((0, is_1.default)('string', value)) return value.replace(/(\s|\r|\n)+/, ' '); return value; }; const serializeValue = (value_, method) => { let value = method(value_); // Ref circular value if (value === undefined) return ''; // Is object-like make into an object try { if ((0, is_1.default)('object-like', value) && (0, is_1.default)('not-array-object', value) && value !== null) value = Object.assign({}, value); } catch (error) { } if ((0, is_1.default)('object', value)) return `{${Object.keys(value) .sort() .map(key => `"${key}":${serializeValue(value[key], method)}`) .filter(item => item.slice(-1) !== ':') .join(',')}}`; if ((0, is_1.default)('array', value)) return `[${value .map((value__) => serializeValue(value__, method)) .filter(Boolean) .join(',')}]`; if ((0, is_1.default)('string', value)) return `"${value}"`; return clean(JSON.stringify(resolve(value))); }; const serialize = (value) => { const values = new WeakSet(); const getValue = (value_) => { if (typeof value_ === 'object' && value_ !== null) { if (values.has(value_)) return; values.add(value_); } return value_; }; return serializeValue(value, getValue); }; serialize$1.default = serialize; var __importDefault = (undefined && undefined.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(hash$1, "__esModule", { value: true }); const sha256_1 = __importDefault(sha256.exports); const serialize_1 = __importDefault(serialize$1); const optionsDefault$1 = { serialize: true, withPrefix: true, }; const hash = (value_, options_ = {}) => { const options = Object.assign(Object.assign({}, optionsDefault$1), options_); let value = value_; if (options.serialize) value = (0, serialize_1.default)(value); value = (0, sha256_1.default)(value).toString(); return options.withPrefix ? `0x${value}` : value; }; var _default = hash$1.default = hash; const unix = () => Math.floor(new Date().getTime() / 1000); const optionsDefault = { value: { copy: false }, add: { override: true } }; class AmauiCache { static get options() { return this.options_; } static set options(value) { this.options_ = _default$1(value, optionsDefault); } static add(value) { for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } const key = _default(args); if (!this.caches[key] || this.options.add.override) { const value_ = this.options.value.copy ? _default$2(value) : value; this.caches[key] = { value: value_, added_at: unix() }; return value_; } } static update(value) { for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) { args[_key2 - 1] = arguments[_key2]; } const key = _default(args); if (this.caches[key]) { const value_ = this.options.value.copy ? _default$2(value) : value; this.caches[key].value = value_; this.caches[key].updated_at = unix(); return value_; } } static get() { for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) { args[_key3] = arguments[_key3]; } const key = _default(args); if (this.caches[key]) return this.options.value.copy ? _default$2(this.caches[key].value) : this.caches[key].value; } static has() { for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) { args[_key4] = arguments[_key4]; } const key = _default(args); return this.caches.hasOwnProperty(key); } static remove() { for (var _len5 = arguments.length, args = new Array(_len5), _key5 = 0; _key5 < _len5; _key5++) { args[_key5] = arguments[_key5]; } const key = _default(args); if (this.caches.hasOwnProperty(key)) delete this.caches[key]; } static reset() { this.caches = {}; this.options = optionsDefault; } } _defineProperty(AmauiCache, "caches", {}); _defineProperty(AmauiCache, "options_", optionsDefault); var AmauiCache$1 = AmauiCache; return AmauiCache$1; }));