@amarillion/helixgraph
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A collection of graph algorithms for game development
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{
"name": "@amarillion/helixgraph",
"version": "0.8.1",
"description": "A collection of graph algorithms for game development",
"keywords": [
"pathfinding",
"astar",
"A*",
"graphs",
"algorithms",
"games",
"gamedev",
"maze",
"maze-generator"
],
"main": "lib/index.js",
"type": "module",
"scripts": {
"clean": "rm -rf lib",
"build": "tsc",
"test": "vitest --run",
"test:watch": "vitest",
"test:coverage": "vitest --coverage",
"lint": "eslint {src,test,examples}/**/*.{ts,js}",
"prepublishOnly": "npm run clean; npm run lint && npm t && npm run build"
},
"author": {
"name": "Martijn van Iersel",
"email": "mvaniersel@gmail.com",
"url": "https://blog.helixsoft.nl/"
},
"files": [
"lib/**"
],
"repository": {
"type": "git",
"url": "https://github.com/amarillion/helixgraph"
},
"license": "MIT",
"publishConfig": {
"access": "public"
},
"devDependencies": {
"@eslint/js": "10.0.1",
"@stylistic/eslint-plugin": "5.10.0",
"cross-env": "10.1.0",
"eslint": "10.3.0",
"globals": "17.6.0",
"typescript": "5.9.3",
"typescript-eslint": "8.59.2",
"vitest": "4.1.5"
}
}