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@amarillion/helixgraph

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A collection of graph algorithms for game development

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{ "name": "@amarillion/helixgraph", "version": "0.8.1", "description": "A collection of graph algorithms for game development", "keywords": [ "pathfinding", "astar", "A*", "graphs", "algorithms", "games", "gamedev", "maze", "maze-generator" ], "main": "lib/index.js", "type": "module", "scripts": { "clean": "rm -rf lib", "build": "tsc", "test": "vitest --run", "test:watch": "vitest", "test:coverage": "vitest --coverage", "lint": "eslint {src,test,examples}/**/*.{ts,js}", "prepublishOnly": "npm run clean; npm run lint && npm t && npm run build" }, "author": { "name": "Martijn van Iersel", "email": "mvaniersel@gmail.com", "url": "https://blog.helixsoft.nl/" }, "files": [ "lib/**" ], "repository": { "type": "git", "url": "https://github.com/amarillion/helixgraph" }, "license": "MIT", "publishConfig": { "access": "public" }, "devDependencies": { "@eslint/js": "10.0.1", "@stylistic/eslint-plugin": "5.10.0", "cross-env": "10.1.0", "eslint": "10.3.0", "globals": "17.6.0", "typescript": "5.9.3", "typescript-eslint": "8.59.2", "vitest": "4.1.5" } }