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@amarillion/helixgraph

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A collection of graph algorithms for game development

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{ "name": "@amarillion/helixgraph", "version": "0.8.0", "description": "A collection of graph algorithms for game development", "keywords": [ "pathfinding", "astar", "A*", "graphs", "algorithms", "games", "gamedev", "maze", "maze-generator" ], "main": "lib/index.js", "type": "module", "scripts": { "clean": "rm -rf lib", "build": "tsc", "test": "jest", "test:coverage": "jest --coverage", "lint": "eslint {src,test,examples}/**/*.{ts,js}", "prepublishOnly": "npm run clean; npm run lint && npm t && npm run build" }, "author": { "name": "Martijn van Iersel", "email": "mvaniersel@gmail.com", "url": "https://blog.helixsoft.nl/" }, "files": [ "lib/**" ], "repository": { "type": "git", "url": "https://github.com/amarillion/helixgraph" }, "license": "MIT", "publishConfig": { "access": "public" }, "devDependencies": { "@stylistic/eslint-plugin": "2.13.0", "@types/jest": "29.5.14", "@typescript-eslint/eslint-plugin": "8.20.0", "@typescript-eslint/parser": "8.20.0", "cross-env": "7.0.3", "eslint": "8.57.0", "eslint-plugin-import": "2.31.0", "jest": "29.7.0", "jest-ts-webcompat-resolver": "1.0.0", "ts-jest": "29.2.5", "typescript": "5.7.3" } }