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@allincart-ag/dive

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Allincart Spatial Framework

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import { Object3D } from 'three'; import { DIVERoot } from '../../../components/root/Root.ts'; import { DIVERenderPipeline } from '../../renderer/Renderer.ts'; import { DIVEXRLightRoot } from './xrlightroot/XRLightRoot.ts'; import { DIVEScene } from '../Scene.ts'; export declare class DIVEXRRoot extends Object3D { private _xrLightRoot; private _xrModelRoot; private _xrHandNode; get XRModelRoot(): DIVERoot; get XRLightRoot(): DIVEXRLightRoot; get XRHandNode(): Object3D; private _xrShadowPlane; constructor(scene: DIVEScene); initLightEstimation(renderer: DIVERenderPipeline): void; disposeLightEstimation(): void; }