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@alegendstale/holly-components

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Reusable UI components created using lit

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import { PropertyValues } from 'lit'; import quantize from 'quantize'; import { CanvasBase } from './canvas-base.js'; export declare class CanvasImage extends CanvasBase { static styles: import("lit").CSSResult[]; image?: HTMLImageElement; imageURL: string; smoothing: boolean; private loading; width: number; height: number; protected firstUpdated(_changedProperties: PropertyValues): void; render(): import("lit-html").TemplateResult<1>; /** * Updates & loads the canvas image. * Attempts to preserve aspect ratio based on width. * @param width The canvas width * @param height The canvas height */ updateImage(imageURL: string, width: number, height: number): void; /** * Gets the most frequent colors in an image * @param numColors Number of colors to return * @param quality Artificially reduce number of pixels (higher = less accurate but faster) * @returns Most frequent colors */ getPalette(numColors?: number, quality?: number): Promise<quantize.RgbPixel[] | null>; /** * Creates an array of pixels from the image * Inspired by colorthief * @param quality Artificially reduce number of pixels (higher = less accurate but faster) * @returns */ createPixelArray(quality: number): Promise<quantize.RgbPixel[] | null>; /** * Gets the image data from the canvas */ getImageData(x?: number, y?: number): Promise<ImageData>; /** * Waits for loading variable to equal true */ private waitForLoading; } declare global { interface HTMLElementTagNameMap { 'canvas-image': CanvasImage; } } //# sourceMappingURL=canvas-image.d.ts.map