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@aladas-org/cryptoshape

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Generates a representation of a Bip39 seed phrase as a 3D scene

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// ========================================================================================================== // ======================================= helical_virus_vizmode.js ===================================== // ========================================================================================================== // https://www.google.com/search?q=virus+capside+shapes&sca_esv=3205b4b57189dd06&udm=2&biw=1229&bih=568&sxsrf=ADLYWIIb2DQgrdhwfDZhhZ8m95XfbwbULw%3A1734453270813&ei=FqhhZ8qWMa-LkdUPz8KLwQs&ved=0ahUKEwjK-df4na-KAxWvRaQEHU_hIrgQ4dUDCBE&uact=5&oq=virus+capside+shapes&gs_lp=EgNpbWciFHZpcnVzIGNhcHNpZGUgc2hhcGVzSMQxUABYzytwAHgAkAEAmAE3oAGdCaoBAjI4uAEDyAEA-AEBmAIHoALJAsICBhAAGAcYHsICCBAAGBMYBxgewgIIEAAYBxgIGB7CAgoQABgHGAgYChgemAMAkgcBN6AHrTY&sclient=img#vhid=DZw_jCnnjxyV6M&vssid=mosaic "use strict"; // NB: 'viz modes constants (eg: HELICAL_VIRUS_VIZMODE) defined in 'const_vizmodes.js' // ============================== HelicalVirusVizMode class ============================== class HelicalVirusVizMode extends CoronaVirusVizMode { constructor( renderer, word_indexes, data ) { super( renderer, word_indexes, data ); this.name = HELICAL_VIRUS_VIZMODE; this.class_name = this.constructor.name; this.renderer.setParameter(MODE_PARAM, this.name); this.coordinates_system = CYLINDRICAL_COORDINATES; this.getParameters(); } // constructor drawDebugCore() { // const axes = new BABYLON.Debug.AxesViewer( this.scene, AXIS_LENGTH ); // this.renderer.addObject( axes ); let radius = 0.2; let center = new BABYLON.Vector3.Zero(); for (let i=0; i < this.node_reps.length; i++) { let node_rep = this.node_reps[i]; center = new BABYLON.Vector3( 0, node_rep.getPosition().y, 0 ); ShapeUtils.DrawPoint( center, GREEN ); ShapeUtils.DrawCircle( center, radius, CYAN ); let ring_point = GeometryUtils.ComputePolarPoint( radius, node_rep.getTheta(), center); ShapeUtils.DrawPoint( ring_point, MAGENTA ); } for ( let i = -0.8; i < 0.8; i+= 0.3 ) { center = new BABYLON.Vector3( 0, i, 0 ); ShapeUtils.DrawCircle( center, radius, GREY_50 ); } } // drawDebugCore() drawCore() { console.log(">> HelicalVirusVizMode.drawCore"); let core_mesh = undefined; if ( this.renderer.getParameter(DEBUG_PARAM) ) { core_mesh = this.drawDebugCore(); } else { core_mesh = ShapeUtils.DrawSpring(); this.renderer.addObject( core_mesh ); } return core_mesh; } // drawCore() // NB: called by 'NodeRep.draw()' drawStick( node_rep ) { let stick_color_rgb = Color.AsVec3( this.stick_color); // console.log(">> HelicalVirusVizMode.drawStick stick_color_rgb: " + stick_color_rgb); // ---------- 1. Draw 'Stick line' ---------- let ring_center = new BABYLON.Vector3( 0, node_rep.getPosition().y, 0 ); let radius = 0.2; let ring_point = GeometryUtils.ComputePolarPoint2D( radius, node_rep.getTheta(), ring_center); this.stick_points = { points: [ node_rep.getPosition(), ring_point ] }; let vizject_id = "stick_" + ShapeUtils.PadWithZero(node_rep.getNodeNumber() + 1); let stick = BABYLON.MeshBuilder.CreateLines( vizject_id, this.stick_points, this.scene ); stick.color = stick_color_rgb node_rep.do_edge_rendering( stick, stick_color_rgb, 2 ); this.renderer.addObject(stick); // ---------- 1. Draw 'Stick line' // ---------- 2. Draw 'Stick anchor line' ---------- let Y_STEP = STEPS_COUNT * HELIX_PITCH / 7; let p0 = new BABYLON.Vector3( ring_point.x, ring_point.y - Y_STEP/2 , ring_point.z ); let p1 = new BABYLON.Vector3( ring_point.x, ring_point.y + Y_STEP/2 , ring_point.z ); let anchor_points = { points: [ p0, p1 ] }; vizject_id = "stick_anchor_" + ShapeUtils.PadWithZero(node_rep.getNodeNumber() + 1); let stick_anchor = BABYLON.MeshBuilder.CreateLines( vizject_id, anchor_points, this.scene); stick_anchor.color = stick_color_rgb node_rep.do_edge_rendering( stick_anchor, stick_color_rgb, 2 ); this.renderer.addObject(stick_anchor); // ---------- 2. Draw 'Stick anchor line' this.decorateStick( node_rep ); } // drawStick() decorateStick( node_rep ) { // console.log(">> HelicalVirusVizMode.decorateStick "); let word_point_x_bit_array = this.getWordIndex_X_AsBitArray( node_rep ); let stick_start = this.stick_points['points'][0]; let stick_end = this.stick_points['points'][1]; let start_percent = 30; let step_percent = 10; let decorate_radius = 0.02; // 0.03 const RING_TORUS_RADIUS = .015; const draw_ring = ( center, ring_index, color ) => { let p1_a = new BABYLON.Vector3( center.x, center.y - decorate_radius, center.z); let p1_b = new BABYLON.Vector3( center.x, center.y + decorate_radius, center.z); let p1_ortho = GeometryUtils.ComputePolarPoint2D( decorate_radius, node_rep.getTheta() + Math.PI/2, center ); let ring_circle = ShapeUtils.DrawCircleFrom3Points( p1_a, p1_ortho, p1_b, color ); ring_circle.setEnabled(false); this.renderer.addObject( ring_circle ); let options = { diameter: decorate_radius*1.6, thickness: RING_TORUS_RADIUS, tessellation: 32 }; let vizject_id = "ring_" + ShapeUtils.PadWithZero(node_rep.getNodeNumber() + 1) + "_" + ring_index; let ring_torus = BABYLON.MeshBuilder.CreateTorus( vizject_id, options, this.scene ); ring_torus.material = MATERIALS[color]; ring_torus.position = center; GeometryUtils.RotateAroundPivot( ring_torus, center, BABYLON.Axis.X, ring_circle.rotation.x + Math.PI/2 ); GeometryUtils.RotateAroundPivot( ring_torus, center, BABYLON.Axis.Y, ring_circle.rotation.z - node_rep.getTheta() + Math.PI/2 ); GeometryUtils.RotateAroundPivot( ring_torus, center, BABYLON.Axis.Z, ring_circle.rotation.y ); this.renderer.addObject( ring_torus ); }; // draw_ring() let ring_color = GREY_50; // GREY_50: 0 / MAGENTA: 1 // NB: 'rings bits' are ordered from center to periphery: [0],[1],[2] let p0 = GeometryUtils.GetMiddlePoint( stick_start, stick_end, start_percent + 2 * step_percent); ring_color = ( word_point_x_bit_array[0] == 1 ) ? MAGENTA : GREY_50; // GREY_50; draw_ring( p0, 0, ring_color ); let p1 = GeometryUtils.GetMiddlePoint( stick_start, stick_end, start_percent + step_percent ); ring_color = ( word_point_x_bit_array[1] == 1 ) ? MAGENTA : GREY_50; // GREY_50; draw_ring( p1, 1, ring_color ); let p2 = GeometryUtils.GetMiddlePoint( stick_start, stick_end, start_percent ); ring_color = ( word_point_x_bit_array[2] == 1 ) ? MAGENTA : GREY_50; // GREY_50; draw_ring( p2, 2, ring_color ); } // decorateStick() drawBoundings() { // console.log(">> HelicalVirusVizMode.drawBoundings"); if ( this.renderer.getParameter(SHOW_BOUNDING_BOX_PARAM) ) { ShapeUtils.DrawCubeBox(); } } // drawBoundings() drawNodes() { console.log(">> HelicalVirusVizMode.drawNodes"); for (let i=0; i < this.node_reps.length; i++) { let node_rep = this.node_reps[i]; node_rep.draw(); let shape_mesh = node_rep.getShapeMesh(); shape_mesh.rotation.y = - node_rep.getTheta(); } } // drawNodes() } // HelicalVirusVizMode class