UNPKG

@aislamov/onnxruntime-web64

Version:

A Javascript library for running ONNX models on browsers

44 lines 1.48 kB
"use strict"; // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. Object.defineProperty(exports, "__esModule", { value: true }); exports.FragColorGlslLib = void 0; const glsl_definitions_1 = require("./glsl-definitions"); const glsl_source_1 = require("./glsl-source"); /** * This GLSL library handles routines around reading a texlet and writing to it * Reading and writing could be more than just dealing with one channel * It may require encoding/decoding to/from 4 channels into one */ class FragColorGlslLib extends glsl_definitions_1.GlslLib { constructor(context) { super(context); } getFunctions() { return { ...this.setFragColor(), ...this.getColorAsFloat() }; } getCustomTypes() { return {}; } setFragColor() { const glsl = (0, glsl_source_1.getGlsl)(this.context.glContext.version); return { setFragColor: new glsl_definitions_1.GlslLibRoutine(` void setFragColor(float value) { ${glsl.output} = encode(value); } `, ['encoding.encode']) }; } getColorAsFloat() { return { getColorAsFloat: new glsl_definitions_1.GlslLibRoutine(` float getColorAsFloat(vec4 color) { return decode(color); } `, ['encoding.decode']) }; } } exports.FragColorGlslLib = FragColorGlslLib; //# sourceMappingURL=glsl-fragcolor-lib.js.map