@aige/core
Version:
AI Game Engine
25 lines (24 loc) • 652 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.execute = exports.schema = void 0;
exports.schema = {
type: 'function',
function: {
name: 'set_class',
description: 'Set a random player class/type from the provided universe',
parameters: {
type: 'object',
required: ['class'],
properties: {
class: {
type: 'string',
description: 'The chosen class'
}
}
}
}
};
const execute = (parameters) => {
return parameters.class;
};
exports.execute = execute;