@aige/core
Version:
AI Game Engine
120 lines (119 loc) • 3.18 kB
TypeScript
declare const _default: {
type: string;
description: string;
properties: {
abilities: {
type: string;
description: string;
minItems: number;
maxItems: number;
uniqueItems: boolean;
items: {
type: string;
properties: {
emoji: {
type: string;
description: string;
};
name: {
type: string;
description: string;
};
description: {
type: string;
description: string;
};
};
};
};
inventory: {
type: string;
description: string;
minItems: number;
maxItems: number;
uniqueItems: boolean;
items: {
type: string;
properties: {
name: {
type: string;
description: string;
};
description: {
type: string;
description: string;
};
value: {
type: string;
description: string;
};
weight: {
type: string;
description: string;
};
rarity: {
type: string;
description: string;
};
type: {
type: string;
description: string;
};
consumable: {
type: string;
description: string;
};
};
};
};
emoji: {
type: string;
description: string;
};
name: {
type: string;
description: string;
};
description: {
type: string;
description: string;
};
appearance: {
type: string;
description: string;
};
health: {
type: string;
description: string;
};
health_description: {
type: string;
description: string;
};
armor: {
type: string;
description: string;
};
money: {
type: string;
description: string;
};
alive: {
type: string;
description: string;
};
hostile: {
type: string;
description: string;
};
reputation: {
type: string;
description: string;
};
reputation_description: {
type: string;
description: string;
};
};
};
export default _default;