@aige/core
Version:
AI Game Engine
21 lines (20 loc) • 1.19 kB
JavaScript
;
/**
* @module Core
*
* @description This is the main module of the library. It exports all the classes and interfaces needed to create a game.
*/
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.tools = exports.call = exports.GameEvent = exports.Client = exports.Game = void 0;
var game_1 = require("./game");
Object.defineProperty(exports, "Game", { enumerable: true, get: function () { return __importDefault(game_1).default; } });
var client_1 = require("./client");
Object.defineProperty(exports, "Client", { enumerable: true, get: function () { return __importDefault(client_1).default; } });
var GameEvent_1 = require("./types/GameEvent");
Object.defineProperty(exports, "GameEvent", { enumerable: true, get: function () { return GameEvent_1.GameEvent; } });
var tools_1 = require("./tools");
Object.defineProperty(exports, "call", { enumerable: true, get: function () { return tools_1.call; } });
Object.defineProperty(exports, "tools", { enumerable: true, get: function () { return tools_1.tools; } });