@aidinabedi/playcanvas
Version:
PlayCanvas WebGL game engine
40 lines (37 loc) • 1.49 kB
HTML
<html>
<head>
<title>PlayCanvas Glb Viewer</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link rel="icon" type="image/png" href="../playcanvas-favicon.png" />
<link rel="stylesheet" href="style.css">
<script src="../../build/output/playcanvas.js"></script>
</head>
<body onload="main()">
<div id="flex-container">
<div id="panel">
<h2>Options</h2>
<div class="controls">
<div id="scrub-container">
<input id="play" class="button" type='button' value="▶" />
<input id="stop" class="button" type='button' value="◼" />
</div>
<div>
<div><label>Speed</label><input id="speed" class="setting" type="range" min="0" max="2" value="1" step="any"></input></div>
<div><label>Graphs</label><input id="graphs" class="setting" type="checkbox"></input></div>
</div>
</div>
<h2>Animations</h2>
<div class="controls">
<ul id="anim-list"></ul>
</div>
</div>
<!-- The canvas element -->
<canvas id="application-canvas"></canvas>
</div>
<script src="./src/viewer.js"></script>
<script src="./src/controls.js"></script>
<script src="./src/graph.js"></script>
</body>
</html>