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@aeternity/aepp-calldata

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import ContractByteArrayEncoder from './ContractByteArrayEncoder.js' import BytecodeTypeResolver from './BytecodeTypeResolver.js' import ApiEncoder from './ApiEncoder.js' import EventEncoder from './EventEncoder.js' import {FateTypeCalldata, FateTypeString} from './FateTypes.js' import EncoderError from './Errors/EncoderError.js' class BytecodeContractCallEncoder { /** * Creates contract encoder using bytecode as type info provider * * @example * const bytecode = require('./Test.aeb') * const encoder = new BytecodeContractCallEncoder(bytecode) * * @param {string} bytecode - Contract bytecode using cannonical format. */ constructor(bytecode) { /** @type {ContractByteArrayEncoder} */ this._byteArrayEncoder = new ContractByteArrayEncoder() /** @type {BytecodeTypeResolver} */ this._typeResolver = new BytecodeTypeResolver(bytecode) /** @type {ApiEncoder} */ this._apiEncoder = new ApiEncoder() /** @type {EventEncoder} */ this._eventEncoder = new EventEncoder() } /** * Creates contract call data * * @example * const encoded = encoder.encodeCall('test_string', ["whoolymoly"]) * console.log(`Encoded data: ${encoded}`) * // Outputs: * // Encoded data: cb_KxHwzCuVGyl3aG9vbHltb2x5zwMSnw== * * @param {string} funName - The function name as defined in the bytecode. * @param {Array} args - An array of call arguments as Javascript data structures. See README.md * @returns {string} Encoded calldata */ encodeCall(funName, args) { const {types, required} = this._typeResolver.getCallTypes(funName) if (args.length > types.length || args.length < required) { throw new EncoderError( 'Non matching number of arguments. ' + `${funName} expects between ${required} and ${types.length} number of arguments but got ${args.length}` ) } return this._byteArrayEncoder.encode(FateTypeCalldata(funName, types), args) } /** * Decodes contract calldata * * @example * const data = encoder.decodeCall('cb_KxHwzCuVGyl3aG9vbHltb2x5zwMSnw==') * console.log('Decoded data:', data) * // Outputs: * // Decoded data: { * // functionId: 'aee52c3c', * // functionName: 'test_template_maze', * // args: [ 'whoolymoly' ] * // } * * @param {string} data - Encoded calldata in canonical format. * @returns {object} Decoded calldata */ decodeCall(data) { const {functionId, args} = this._byteArrayEncoder.decodeWithType(data, FateTypeCalldata()) const functionName = this._typeResolver.getFunctionName(functionId) return { functionId, functionName, args } } /** * Decodes successful (resultType = ok) contract call return data * * @example * const decoded = encoder.decode('test_string', 'cb_KXdob29seW1vbHlGazSE') * console.log(`Decoded data: ${decoded}`) * // Outputs: * // Decoded data: whoolymoly * * @param {string} funName - The function name as defined in the bytecode. * @param {string} data - The call return value in a canonical format. * @param {'ok'|'revert'|'error'} resultType - The call result type. * @returns {boolean|string|BigInt|Array|Map|Object} * Decoded value as Javascript data structures. See README.md */ decodeResult(funName, data, resultType = 'ok') { if (resultType === 'ok') { const type = this._typeResolver.getReturnType(funName) return this._byteArrayEncoder.decodeWithType(data, type) } if (resultType === 'error') { const decoder = new TextDecoder() const bytes = this._apiEncoder.decodeWithType(data, 'contract_bytearray') return decoder.decode(bytes) } if (resultType === 'revert') { return this._byteArrayEncoder.decodeWithType(data, FateTypeString()) } throw new EncoderError(`Unknown call resutls type: "${resultType}"`) } } export default BytecodeContractCallEncoder