@adguard/agtree
Version:
Tool set for working with adblock filter lists
51 lines (48 loc) • 2.33 kB
JavaScript
/*
* AGTree v3.2.2 (build date: Tue, 08 Jul 2025 13:39:47 GMT)
* (c) 2025 Adguard Software Ltd.
* Released under the MIT license
* https://github.com/AdguardTeam/tsurlfilter/tree/master/packages/agtree#readme
*/
import { UINT8_MAX, NULL } from '../../../utils/constants.js';
import { ParameterListSerializer } from '../../misc/parameter-list-serializer.js';
import { isUndefined } from '../../../utils/type-guards.js';
import { BaseSerializer } from '../../base-serializer.js';
import { AbpSnippetBodyMarshallingMap } from '../../../marshalling-utils/cosmetic/body/abp-snippet-injection-body-common.js';
import { BinaryTypeMarshallingMap } from '../../../marshalling-utils/misc/binary-type-common.js';
/**
* Serializer for scriptlet injection rule body nodes.
*/
class ScriptletBodySerializer extends BaseSerializer {
/**
* Serializes a scriptlet injection rule body node into a compact binary format.
*
* @param node The ScriptletInjectionRuleBody node to serialize.
* @param buffer The OutputByteBuffer used for writing the binary data.
* @param frequentScriptletArgs An optional map of frequently used scriptlet names and their arguments,
* along with their corresponding serialization index.
*/
static serialize = (node, buffer, frequentScriptletArgs) => {
buffer.writeUint8(BinaryTypeMarshallingMap.ScriptletInjectionRuleBodyNode);
const { length } = node.children;
buffer.writeUint8(AbpSnippetBodyMarshallingMap.Children);
// note: we store the count, because re-construction of the array is faster if we know the length
if (length > UINT8_MAX) {
throw new Error(`Too many scriptlet children: ${length}, the limit is ${UINT8_MAX}`);
}
buffer.writeUint8(length);
for (let i = 0; i < length; i += 1) {
ParameterListSerializer.serialize(node.children[i], buffer, frequentScriptletArgs);
}
if (!isUndefined(node.start)) {
buffer.writeUint8(AbpSnippetBodyMarshallingMap.Start);
buffer.writeUint32(node.start);
}
if (!isUndefined(node.end)) {
buffer.writeUint8(AbpSnippetBodyMarshallingMap.End);
buffer.writeUint32(node.end);
}
buffer.writeUint8(NULL);
};
}
export { ScriptletBodySerializer };