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@activejs/core

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Pragmatic, Reactive State Management for JavaScript Apps

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import { DictValue, EnvironmentConfig, GlobalActionConfig, GlobalAsyncSystemConfig, GlobalClusterConfig, GlobalConfig, GlobalUnitConfig } from '../models'; /** * @internal please do not use. */ export declare const UniqueIdsAndLocationIdMap: { [id: string]: string; }; /** * The Global configuration for all ActiveJS constructs, Units, Systems, Action and Cluster. * * See {@link https://docs.activejs.dev/guides/configuration} for more details. * * @category 4. Utility */ export declare class Configuration { /** * @internal please do not use. */ private static _isDevMode; /** * @internal please do not use. */ private static _storage; /** * @internal please do not use. */ private static _ENVIRONMENT; /** * @internal please do not use. */ private static _ACTION; /** * @internal please do not use. */ private static _CLUSTER; /** * @internal please do not use. */ private static _UNITS; /** * @internal please do not use. */ private static _BOOL_UNIT; /** * @internal please do not use. */ private static _NUM_UNIT; /** * @internal please do not use. */ private static _STRING_UNIT; /** * @internal please do not use. */ private static _LIST_UNIT; /** * @internal please do not use. */ private static _DICT_UNIT; /** * @internal please do not use. */ private static _GENERIC_UNIT; /** * @internal please do not use. */ private static _ASYNC_SYSTEM; /** * The default Storage API being used for storing the values of persistent Units. * * @default `localStorage` */ static get storage(): Readonly<Storage>; /** * Global ActiveJS environment configurations options. */ static get ENVIRONMENT(): Readonly<EnvironmentConfig>; /** * Configuration options applied to all the Actions. {@link Action} */ static get ACTION(): Readonly<GlobalActionConfig>; /** * Configuration options applied to all the Clusters. {@link Cluster} */ static get CLUSTER(): Readonly<GlobalClusterConfig>; /** * Configuration options applied to all the Units. {@link Unit} */ static get UNITS(): Readonly<GlobalUnitConfig<any>>; /** * Configuration options applied to all the BoolUnits. {@link BoolUnit} */ static get BOOL_UNIT(): Readonly<GlobalUnitConfig<boolean>>; /** * Configuration options applied to all the NumUnits. {@link NumUnit} */ static get NUM_UNIT(): Readonly<GlobalUnitConfig<number>>; /** * Configuration options applied to all the StringUnits. {@link StringUnit} */ static get STRING_UNIT(): Readonly<GlobalUnitConfig<string>>; /** * Configuration options applied to all the ListUnits. {@link ListUnit} */ static get LIST_UNIT(): Readonly<GlobalUnitConfig<any[]>>; /** * Configuration options applied to all the DictUnits. {@link DictUnit} */ static get DICT_UNIT(): Readonly<GlobalUnitConfig<DictValue<any>>>; /** * Configuration options applied to all the GenericUnits. {@link GenericUnit} */ static get GENERIC_UNIT(): Readonly<GlobalUnitConfig<any>>; /** * Configuration options applied to all the AsyncSystems. {@link AsyncSystem} */ static get ASYNC_SYSTEM(): Readonly<GlobalAsyncSystemConfig>; /** * Sets and overrides default configurations. \ * These configurations can still be overridden at the time of instantiation. * * It should only be called once in the whole app. * Calling it second time doesn't merge the new configuration, * it simply rewrites it. * * However, the defaults are not affected by this behavior, \ * they have to be overridden specifically every time. * * @param config The configuration options. */ static set(config: GlobalConfig): void; /** * Resets all global configurations to their default/empty state. \ * It doesn't affect any currently existing instances, it's only applicable to the instances created after this. */ static reset(): void; /** * It sets the {@link ENVIRONMENT} to it's default configuration, \ * i.e: it turns off all the checks declared in {@link ENVIRONMENT} and \ * also, disables the extra logs. */ static enableProdMode(): void; /** * To check whether the production mode has been enabled or not. */ static isDevMode(): boolean; }