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@acransac/vtk.js

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Visualization Toolkit for the Web

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encapsulate a glsl shader represents a shader, vertex, fragment, geometry etc ### type The type of this shader, vertex, fragment, geometry ### source the shader source code ### getError() Get the error message (empty if none) for the shader. */ ### getHandle() Get the handle of the shader. */ ### compile() Compile the shader. A valid context must to current in order to compile the shader. ### cleanup();