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@acransac/vtk.js

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Visualization Toolkit for the Web

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import { mat4 } from 'gl-matrix'; import macro from 'vtk.js/Sources/macro'; import vtkViewNode from 'vtk.js/Sources/Rendering/SceneGraph/ViewNode'; // ---------------------------------------------------------------------------- // vtkOpenGLImageSlice methods // ---------------------------------------------------------------------------- function vtkOpenGLImageSlice(publicAPI, model) { // Set our className model.classHierarchy.push('vtkOpenGLImageSlice'); // Builds myself. publicAPI.buildPass = (prepass) => { if (!model.renderable || !model.renderable.getVisibility()) { return; } if (prepass) { if (!model.renderable) { return; } model.openGLRenderer = publicAPI.getFirstAncestorOfType( 'vtkOpenGLRenderer' ); publicAPI.prepareNodes(); publicAPI.addMissingNode(model.renderable.getMapper()); publicAPI.removeUnusedNodes(); } }; publicAPI.traverseOpaqueZBufferPass = (renderPass) => { publicAPI.traverseOpaquePass(renderPass); }; // we draw textures, then mapper, then post pass textures publicAPI.traverseOpaquePass = (renderPass) => { if ( !model.renderable || !model.renderable.getVisibility() || !model.renderable.getIsOpaque() || (model.openGLRenderer.getSelector() && !model.renderable.getPickable()) ) { return; } publicAPI.apply(renderPass, true); model.children.forEach((child) => { child.traverse(renderPass); }); publicAPI.apply(renderPass, false); }; // we draw textures, then mapper, then post pass textures publicAPI.traverseTranslucentPass = (renderPass) => { if ( !model.renderable || !model.renderable.getVisibility() || model.renderable.getIsOpaque() || (model.openGLRenderer.getSelector() && !model.renderable.getPickable()) ) { return; } publicAPI.apply(renderPass, true); model.children.forEach((child) => { child.traverse(renderPass); }); publicAPI.apply(renderPass, false); }; publicAPI.queryPass = (prepass, renderPass) => { if (prepass) { if (!model.renderable || !model.renderable.getVisibility()) { return; } if (model.renderable.getIsOpaque()) { renderPass.incrementOpaqueActorCount(); } else { renderPass.incrementTranslucentActorCount(); } } }; publicAPI.opaqueZBufferPass = (prepass, renderPass) => publicAPI.opaquePass(prepass, renderPass); // Renders myself publicAPI.opaquePass = (prepass, renderPass) => { if (prepass) { model.context = publicAPI .getFirstAncestorOfType('vtkOpenGLRenderWindow') .getContext(); model.context.depthMask(true); } }; // Renders myself publicAPI.translucentPass = (prepass, renderPass) => { if (prepass) { model.context = publicAPI .getFirstAncestorOfType('vtkOpenGLRenderWindow') .getContext(); model.context.depthMask(false); } else { model.context.depthMask(true); } }; publicAPI.getKeyMatrices = () => { // has the actor changed? if (model.renderable.getMTime() > model.keyMatrixTime.getMTime()) { mat4.copy(model.keyMatrices.mcwc, model.renderable.getMatrix()); mat4.transpose(model.keyMatrices.mcwc, model.keyMatrices.mcwc); model.keyMatrixTime.modified(); } return model.keyMatrices; }; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- const DEFAULT_VALUES = { context: null, keyMatrixTime: null, keyMatrices: null, }; // ---------------------------------------------------------------------------- export function extend(publicAPI, model, initialValues = {}) { Object.assign(model, DEFAULT_VALUES, initialValues); // Inheritance vtkViewNode.extend(publicAPI, model, initialValues); model.keyMatrixTime = {}; macro.obj(model.keyMatrixTime, { mtime: 0 }); model.keyMatrices = { mcwc: mat4.create(), }; // Build VTK API macro.setGet(publicAPI, model, ['context']); // Object methods vtkOpenGLImageSlice(publicAPI, model); } // ---------------------------------------------------------------------------- export const newInstance = macro.newInstance(extend, 'vtkOpenGLImageSlice'); // ---------------------------------------------------------------------------- export default { newInstance, extend };