@achirita/blox
Version:
A CAD library for building 3D models in the browser.
58 lines (57 loc) • 1.54 kB
TypeScript
import { Vector } from './vector';
export class Axis {
/**
* The X-axis, with origin at `Vector.ZERO` and direction `Vector.X`.
* @type {Axis}
* @static
*/
static OX: Axis;
/**
* The Y-axis, with origin at `Vector.ZERO` and direction `Vector.Y`.
* @type {Axis}
* @static
*/
static OY: Axis;
/**
* The Z-axis, with origin at `Vector.ZERO` and direction `Vector.Z`.
* @type {Axis}
* @static
*/
static OZ: Axis;
/**
* Creates a new `Axis` instance.
* @param {Object} parameters - The parameters for the axis.
* @param {Vector} parameters.origin - The origin of the axis.
* @param {Vector} parameters.direction - The direction of the axis.
*/
constructor({ origin, direction }: {
origin: Vector;
direction: Vector;
});
/**
* Returns the wrapped OpenCascade object.
* @private
*/
private get wrapped();
/**
* Sets the origin of the axis.
* @param {Vector} value - The new origin of the axis.
*/
set origin(value: Vector);
/**
* Retrieves the origin of the axis.
* @returns {Vector} The origin of the axis.
*/
get origin(): Vector;
/**
* Sets the direction of the axis.
* @param {Vector} value - The new direction of the axis.
*/
set direction(value: Vector);
/**
* Retrieves the direction of the axis.
* @returns {Vector} The direction of the axis.
*/
get direction(): Vector;
#private;
}