@absulit/points
Version:
A Generative Art library made in WebGPU
15 lines (12 loc) • 597 B
JavaScript
import vertexShader from './vert.js';
import fragmentShader from './frag.js';
import { RenderPass } from 'points';
const bloom = new RenderPass(vertexShader, fragmentShader, null, 8, 8, 1, (points, params) => {
points.setSampler('renderpass_feedbackSampler', null).internal = true;
points.setTexture2d('renderpass_feedbackTexture', true).internal = true;
points.setUniform('bloom_amount', params.amount || .5);
points.setUniform('bloom_iterations', params.iterations || 2);
});
bloom.required = ['amount', 'iterations'];
bloom.name = 'Bloom';
export default bloom;