UNPKG

@absulit/points

Version:

A Generative Art library made in WebGPU

31 lines (30 loc) 811 B
export { ShaderType as default }; /** * In different calls to the main {@link Points} class, it is used to * tell the library in what stage of the shaders the data to be sent. * @class ShaderType * * @example * // Send storage data to the Fragment Shaders only * points.setStorage('variables', 'Variables', false, ShaderType.FRAGMENT); * points.setStorage('objects', `array<Object, ${numObjects}>`, false, ShaderType.FRAGMENT); * * @example * // Send storage data to the Compute Shaders only * points.setStorage('variables', 'Variable', false, ShaderType.COMPUTE); * */ declare class ShaderType { /** * Vertex Shader */ static VERTEX: number; /** * Compute Shader */ static COMPUTE: number; /** * Fragment Shader */ static FRAGMENT: number; }