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@ably/cli

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Ably CLI for Pub/Sub, Chat and Spaces

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import { RoomStatus } from "@ably/chat"; import { Args, Flags } from "@oclif/core"; import chalk from "chalk"; import { ChatBaseCommand } from "../../../chat-base-command.js"; export default class RoomsReactionsSend extends ChatBaseCommand { static args = { roomId: Args.string({ description: "The room ID to send the reaction to", required: true, }), emoji: Args.string({ description: "The emoji reaction to send (e.g. 👍, ❤️, 😂)", required: true, }), }; static description = "Send a reaction in a chat room"; static examples = [ "$ ably rooms reactions send my-room 👍", '$ ably rooms reactions send --api-key "YOUR_API_KEY" my-room 🎉', "$ ably rooms reactions send my-room ❤️ --json", "$ ably rooms reactions send my-room 😂 --pretty-json", ]; static flags = { ...ChatBaseCommand.globalFlags, metadata: Flags.string({ description: "Additional metadata to send with the reaction (as JSON string)", required: false, }), }; ablyClient = null; chatClient = null; unsubscribeStatusFn = null; metadataObj = null; async finally(err) { if (this.unsubscribeStatusFn) { try { this.unsubscribeStatusFn(); } catch { /* ignore */ } } if (this.ablyClient && this.ablyClient.connection.state !== "closed" && this.ablyClient.connection.state !== "failed") { this.ablyClient.close(); } return super.finally(err); } async run() { const { args, flags } = await this.parse(RoomsReactionsSend); const { roomId, emoji } = args; try { // Parse metadata if provided if (flags.metadata) { try { this.metadataObj = JSON.parse(flags.metadata); this.logCliEvent(flags, "reaction", "metadataParsed", "Metadata parsed successfully", { metadata: this.metadataObj }); } catch (error) { const errorMsg = `Invalid metadata JSON: ${error instanceof Error ? error.message : String(error)}`; this.logCliEvent(flags, "reaction", "metadataParseError", errorMsg, { error: errorMsg, roomId, }); if (this.shouldOutputJson(flags)) { this.log(this.formatJsonOutput({ error: errorMsg, roomId, success: false }, flags)); } else { this.error(errorMsg); } return; } } // Create Chat client this.chatClient = await this.createChatClient(flags); // Get the underlying Ably client for connection state changes this.ablyClient = this._chatRealtimeClient; if (!this.chatClient) { this.error("Failed to create Chat client"); return; } if (!this.ablyClient) { this.error("Failed to create Ably client"); return; } // Add listeners for connection state changes this.ablyClient.connection.on((stateChange) => { this.logCliEvent(flags, "connection", stateChange.current, `Realtime connection state changed to ${stateChange.current}`, { reason: stateChange.reason }); }); // Get the room this.logCliEvent(flags, "room", "gettingRoom", `Getting room handle for ${roomId}`); const room = await this.chatClient.rooms.get(roomId, {}); this.logCliEvent(flags, "room", "gotRoom", `Got room handle for ${roomId}`); // Subscribe to room status changes this.logCliEvent(flags, "room", "subscribingToStatus", "Subscribing to room status changes"); const { off: unsubscribeStatus } = room.onStatusChange((statusChange) => { let reason; if (statusChange.current === RoomStatus.Failed) { reason = room.error; // Get reason from room.error on failure } const reasonMsg = reason instanceof Error ? reason.message : reason; this.logCliEvent(flags, "room", `status-${statusChange.current}`, `Room status changed to ${statusChange.current}`, { reason: reasonMsg }); if (statusChange.current === RoomStatus.Failed && !this.shouldOutputJson(flags)) { this.error(`Failed to attach to room: ${reasonMsg || "Unknown error"}`); } }); this.unsubscribeStatusFn = unsubscribeStatus; this.logCliEvent(flags, "room", "subscribedToStatus", "Successfully subscribed to room status changes"); // Attach to the room this.logCliEvent(flags, "room", "attaching", `Attaching to room ${roomId}`); await room.attach(); this.logCliEvent(flags, "room", "attached", `Successfully attached to room ${roomId}`); // Send the reaction this.logCliEvent(flags, "reaction", "sending", `Sending reaction ${emoji}`, { emoji, metadata: this.metadataObj || {} }); await room.reactions.send({ name: emoji, metadata: this.metadataObj || {}, }); this.logCliEvent(flags, "reaction", "sent", `Successfully sent reaction ${emoji}`); // Format the response const resultData = { emoji, metadata: this.metadataObj, roomId, success: true, }; if (this.shouldOutputJson(flags)) { this.log(this.formatJsonOutput(resultData, flags)); } else { this.log(`${chalk.green("✓")} Sent reaction ${emoji} in room ${chalk.cyan(roomId)}`); } // Clean up resources this.logCliEvent(flags, "room", "releasing", `Releasing room ${roomId}`); await this.chatClient.rooms.release(roomId); this.logCliEvent(flags, "room", "released", `Released room ${roomId}`); this.logCliEvent(flags, "connection", "closing", "Closing Realtime connection"); this.ablyClient.close(); this.logCliEvent(flags, "connection", "closed", "Realtime connection closed"); } catch (error) { const errorMsg = error instanceof Error ? error.message : String(error); this.logCliEvent(flags, "reaction", "error", `Failed to send reaction: ${errorMsg}`, { error: errorMsg, roomId, emoji }); // Close the connection in case of error if (this.ablyClient) { this.ablyClient.close(); } if (this.shouldOutputJson(flags)) { this.log(this.formatJsonOutput({ error: errorMsg, roomId, emoji, success: false }, flags)); } else { this.error(`Failed to send reaction: ${errorMsg}`); } } } }