functiongetMinMax(arrayPixel) {
var min = arrayPixel[0];
var max = arrayPixel[0];
for (var i = 1; i < arrayPixel.length; i++) {
var pixel = arrayPixel[i];
if (pixel < min)
min = pixel;
if (pixel > max)
max = pixel;
}
return { min: min, max: max };
}
export default getMinMax;