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@6edesign/svelte-three

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[Demo](https://6edesign.github.io/svelte-three-mograph/)

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/* src/components/lights/PointLight.svelte generated by Svelte v3.31.2 */ import { SvelteComponent, init, safe_not_equal } from "../../../web_modules/svelte/internal.js"; import { PointLight } from "../../../web_modules/three.js"; import { getContext, onDestroy } from "../../../web_modules/svelte.js"; function instance($$self, $$props, $$invalidate) { let { color = 4210752 } = $$props; let { intensity = 1 } = $$props; let { distance = 0 } = $$props; let { decay = 2 } = $$props; let { position = [0, 0, 0] } = $$props; const light = new PointLight(color, intensity, distance, decay); const sceneCtx = getContext("sceneCtx"); sceneCtx.scene.add(light); onDestroy(() => { sceneCtx.scene.remove(light); }); $$self.$$set = $$props => { if ("color" in $$props) $$invalidate(0, color = $$props.color); if ("intensity" in $$props) $$invalidate(1, intensity = $$props.intensity); if ("distance" in $$props) $$invalidate(2, distance = $$props.distance); if ("decay" in $$props) $$invalidate(3, decay = $$props.decay); if ("position" in $$props) $$invalidate(4, position = $$props.position); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*position*/ 16) { $: light.position.set(...position); } }; return [color, intensity, distance, decay, position]; } class PointLight_1 extends SvelteComponent { constructor(options) { super(); init(this, options, instance, null, safe_not_equal, { color: 0, intensity: 1, distance: 2, decay: 3, position: 4 }); } } export default PointLight_1;