UNPKG

@4players/odin-common

Version:

A collection of commonly used type definitions and utility functions across ODIN web projects

20 lines (19 loc) 881 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Backend = exports.MinDBFS = void 0; exports.MinDBFS = -758.596; var Backend; (function (Backend) { let Transport; (function (Transport) { Transport["H3"] = "h3"; Transport["WebRTC"] = "webrtc"; })(Transport = Backend.Transport || (Backend.Transport = {})); let PeerCipherStatus; (function (PeerCipherStatus) { PeerCipherStatus[PeerCipherStatus["InvalidPassword"] = -1] = "InvalidPassword"; PeerCipherStatus[PeerCipherStatus["Unknown"] = 0] = "Unknown"; PeerCipherStatus[PeerCipherStatus["Unencrypted"] = 1] = "Unencrypted"; PeerCipherStatus[PeerCipherStatus["Encrypted"] = 2] = "Encrypted"; })(PeerCipherStatus = Backend.PeerCipherStatus || (Backend.PeerCipherStatus = {})); })(Backend || (exports.Backend = Backend = {}));