UNPKG

@3dsource/types-unreal

Version:

A set of types for unreal module using in 3dsource projects

664 lines (657 loc) 24.4 kB
/*eslint-disable*/ /** * This file is auto-generated by the API parser * Please note that any changes in this file may be overwritten * Version: 2025-11-27 10:36:38 */ /** @description Change resolution window mode. */ var EResolutionMode; (function (EResolutionMode) { EResolutionMode["Fullscreen"] = "Fullscreen"; EResolutionMode["WindowedFullscreen"] = "WindowedFullscreen"; EResolutionMode["Windowed"] = "Windowed"; })(EResolutionMode || (EResolutionMode = {})); /** @description Type of Asset for all PAKs. */ var EAssetType; (function (EAssetType) { EAssetType["none"] = "none"; EAssetType["product"] = "product"; EAssetType["material"] = "material"; EAssetType["environment"] = "environment"; EAssetType["level"] = "level"; EAssetType["camera"] = "camera"; EAssetType["showcase"] = "showcase"; EAssetType["screenshot"] = "screenshot"; EAssetType["light"] = "light"; })(EAssetType || (EAssetType = {})); /** @description Dimension type. */ var EDimensionType; (function (EDimensionType) { EDimensionType["none"] = "none"; EDimensionType["millimeter"] = "millimeter"; EDimensionType["centimeter"] = "centimeter"; EDimensionType["meter"] = "meter"; EDimensionType["kilometer"] = "kilometer"; EDimensionType["inch"] = "inch"; EDimensionType["foot"] = "foot"; EDimensionType["yard"] = "yard"; EDimensionType["mile"] = "mile"; })(EDimensionType || (EDimensionType = {})); /** @description SequenceLoopBehavior. */ var ESequenceLoopBehavior; (function (ESequenceLoopBehavior) { ESequenceLoopBehavior["none"] = "none"; ESequenceLoopBehavior["loop"] = "loop"; ESequenceLoopBehavior["pingPong"] = "pingPong"; ESequenceLoopBehavior["loopSection"] = "loopSection"; ESequenceLoopBehavior["pingPongSection"] = "pingPongSection"; })(ESequenceLoopBehavior || (ESequenceLoopBehavior = {})); /** @description Measure axis position. */ var EBoolState; (function (EBoolState) { EBoolState["none"] = "none"; EBoolState["trueState"] = "trueState"; EBoolState["falseState"] = "falseState"; })(EBoolState || (EBoolState = {})); /** @description Items types that can be placed in scene. */ var ESceneItemType; (function (ESceneItemType) { ESceneItemType["products"] = "products"; ESceneItemType["lights"] = "lights"; ESceneItemType["pawn"] = "pawn"; })(ESceneItemType || (ESceneItemType = {})); /** @deprecated Use {@link EDimensionLineZPlacement} All deprecated properties marked as optional. Use with care! @description Placement of Z dimension line. */ var EMeasureAxisZPosition; (function (EMeasureAxisZPosition) { EMeasureAxisZPosition["front"] = "front"; EMeasureAxisZPosition["left"] = "left"; EMeasureAxisZPosition["right"] = "right"; EMeasureAxisZPosition["leftRight"] = "leftRight"; EMeasureAxisZPosition["back"] = "back"; })(EMeasureAxisZPosition || (EMeasureAxisZPosition = {})); /** @description Placement of vertical (Z axis) line based on camera view. Near or front, left, right, far or back side of the bounding box */ var EVerticalLinePlacement; (function (EVerticalLinePlacement) { EVerticalLinePlacement["near"] = "near"; EVerticalLinePlacement["left"] = "left"; EVerticalLinePlacement["right"] = "right"; EVerticalLinePlacement["leftRightBasedOnCamera"] = "leftRightBasedOnCamera"; EVerticalLinePlacement["far"] = "far"; })(EVerticalLinePlacement || (EVerticalLinePlacement = {})); /** @description Placement of horizontal (X, Y axis) lines along top, bottom, top-bottom face of the bounding box */ var EHorizontalLinePlacement; (function (EHorizontalLinePlacement) { EHorizontalLinePlacement["top"] = "top"; EHorizontalLinePlacement["bottom"] = "bottom"; EHorizontalLinePlacement["topBottomBasedOnCamera"] = "topBottomBasedOnCamera"; })(EHorizontalLinePlacement || (EHorizontalLinePlacement = {})); /** @description Dimension line appearance. */ var EDimensionLine; (function (EDimensionLine) { EDimensionLine["solid"] = "solid"; EDimensionLine["dashed"] = "dashed"; })(EDimensionLine || (EDimensionLine = {})); /** @description Dimension line end appearance. */ var EDimensionLineTerminator; (function (EDimensionLineTerminator) { EDimensionLineTerminator["none"] = "none"; EDimensionLineTerminator["cube"] = "cube"; EDimensionLineTerminator["sphere"] = "sphere"; EDimensionLineTerminator["tickMark"] = "tickMark"; EDimensionLineTerminator["arrowHead"] = "arrowHead"; })(EDimensionLineTerminator || (EDimensionLineTerminator = {})); /** @description Measure axis position. */ var EMeasurementRenderMode; (function (EMeasurementRenderMode) { EMeasurementRenderMode["lit"] = "lit"; EMeasurementRenderMode["emissive"] = "emissive"; EMeasurementRenderMode["overlay"] = "overlay"; })(EMeasurementRenderMode || (EMeasurementRenderMode = {})); /** @description Measure axis position. */ var EPaddingUnit; (function (EPaddingUnit) { EPaddingUnit["pixel"] = "pixel"; EPaddingUnit["cm"] = "cm"; })(EPaddingUnit || (EPaddingUnit = {})); /** @description Curve type. */ var ECurve; (function (ECurve) { ECurve["linear"] = "linear"; ECurve["inSine"] = "inSine"; ECurve["outSine"] = "outSine"; ECurve["inOutSine"] = "inOutSine"; ECurve["inQuad"] = "inQuad"; ECurve["outQuad"] = "outQuad"; ECurve["inOutQuad"] = "inOutQuad"; ECurve["inCubic"] = "inCubic"; ECurve["outCubic"] = "outCubic"; ECurve["inOutCubic"] = "inOutCubic"; ECurve["inQuart"] = "inQuart"; ECurve["outQuart"] = "outQuart"; ECurve["inOutQuart"] = "inOutQuart"; ECurve["inQuint"] = "inQuint"; ECurve["outQuint"] = "outQuint"; ECurve["inOutQuint"] = "inOutQuint"; ECurve["inExpo"] = "inExpo"; ECurve["outExpo"] = "outExpo"; ECurve["inOutExpo"] = "inOutExpo"; ECurve["inCirc"] = "inCirc"; ECurve["outCirc"] = "outCirc"; ECurve["inOutCirc"] = "inOutCirc"; ECurve["inBack"] = "inBack"; ECurve["outBack"] = "outBack"; ECurve["inOutBack"] = "inOutBack"; ECurve["inElastic"] = "inElastic"; ECurve["outElastic"] = "outElastic"; ECurve["inOutElastic"] = "inOutElastic"; ECurve["inBounce"] = "inBounce"; ECurve["outBounce"] = "outBounce"; ECurve["inOutBounce"] = "inOutBounce"; })(ECurve || (ECurve = {})); /** @description Fit options. */ var EFitMethod; (function (EFitMethod) { EFitMethod["none"] = "none"; EFitMethod["byLocation"] = "byLocation"; EFitMethod["byRotation"] = "byRotation"; EFitMethod["top"] = "top"; EFitMethod["bottom"] = "bottom"; EFitMethod["front"] = "front"; EFitMethod["back"] = "back"; EFitMethod["right"] = "right"; EFitMethod["left"] = "left"; })(EFitMethod || (EFitMethod = {})); /** @description Movement allowance along specified axis. */ var EMovementAllowance; (function (EMovementAllowance) { EMovementAllowance["none"] = "none"; EMovementAllowance["planeYZ"] = "planeYZ"; EMovementAllowance["planeXY"] = "planeXY"; EMovementAllowance["planeXZ"] = "planeXZ"; EMovementAllowance["axisX"] = "axisX"; EMovementAllowance["axisY"] = "axisY"; EMovementAllowance["axisZ"] = "axisZ"; })(EMovementAllowance || (EMovementAllowance = {})); /** @description Alignment options. */ var EAlignment; (function (EAlignment) { EAlignment["byBottomSide"] = "byBottomSide"; EAlignment["byTopSide"] = "byTopSide"; EAlignment["byFrontSide"] = "byFrontSide"; EAlignment["byBackSide"] = "byBackSide"; EAlignment["byRightSide"] = "byRightSide"; EAlignment["byLeftSide"] = "byLeftSide"; })(EAlignment || (EAlignment = {})); /** @description Gizmo type. */ var EGizmoType; (function (EGizmoType) { EGizmoType["translation"] = "translation"; EGizmoType["rotation"] = "rotation"; EGizmoType["scale"] = "scale"; EGizmoType["none"] = "none"; })(EGizmoType || (EGizmoType = {})); /** @description Pawn camera control mode. */ var EControlMode; (function (EControlMode) { EControlMode["none"] = "none"; EControlMode["select"] = "select"; EControlMode["orbit"] = "orbit"; EControlMode["pan"] = "pan"; EControlMode["dolly"] = "dolly"; })(EControlMode || (EControlMode = {})); /** @description Pawn movement mode. */ var EPawnMovementMode; (function (EPawnMovementMode) { EPawnMovementMode["none"] = "none"; EPawnMovementMode["around"] = "around"; EPawnMovementMode["aroundBlocking"] = "aroundBlocking"; EPawnMovementMode["walk"] = "walk"; EPawnMovementMode["aroundObstacles"] = "aroundObstacles"; EPawnMovementMode["productsControl"] = "productsControl"; })(EPawnMovementMode || (EPawnMovementMode = {})); /** @description Light mode. */ var ELightMode; (function (ELightMode) { ELightMode["NONE"] = "NONE"; ELightMode["RECT"] = "RECT"; ELightMode["PANEL"] = "PANEL"; })(ELightMode || (ELightMode = {})); /** @description Rectangle light type. */ var ERectLightType; (function (ERectLightType) { ERectLightType["rect"] = "rect"; ERectLightType["circ"] = "circ"; ERectLightType["hexa"] = "hexa"; })(ERectLightType || (ERectLightType = {})); /** @deprecated Don't need anymore. All deprecated properties marked as optional. Use with care! @description App type. */ var EAppType; (function (EAppType) { EAppType["none"] = "none"; EAppType["platform"] = "platform"; EAppType["metabox"] = "metabox"; EAppType["vps"] = "vps"; EAppType["abg"] = "abg"; EAppType["htmx"] = "htmx"; EAppType["proampac"] = "proampac"; })(EAppType || (EAppType = {})); /** @description DLSS mode. */ var EDlssMode; (function (EDlssMode) { EDlssMode["Off"] = "Off"; EDlssMode["Auto"] = "Auto"; EDlssMode["DLAA"] = "DLAA"; EDlssMode["UltraQuality"] = "UltraQuality"; EDlssMode["Quality"] = "Quality"; EDlssMode["Balanced"] = "Balanced"; EDlssMode["Performance"] = "Performance"; })(EDlssMode || (EDlssMode = {})); /** @description Events to listen for frontend. */ var EEvent; (function (EEvent) { EEvent["sceneState"] = "sceneState"; EEvent["cameraChanged"] = "cameraChanged"; })(EEvent || (EEvent = {})); var MetaBoxCommand; (function (MetaBoxCommand) { /** @deprecated No need */ MetaBoxCommand["FLoadPaksInMemoryCommand"] = "loadPaksInMemory"; MetaBoxCommand["FSetDlssModeCommand"] = "setDlssMode"; MetaBoxCommand["FLoadProductCommand"] = "loadProduct"; /** @deprecated Use {@link FLoadProductCommand} */ MetaBoxCommand["FSelectProductCommand"] = "selectProduct"; MetaBoxCommand["FUnLoadProductByObjectNameCommand"] = "unLoadProductByObjectName"; /** @deprecated Use {@link FUnLoadProductByObjectNameCommand} */ MetaBoxCommand["FRemoveProductInSceneCommand"] = "removeProductInScene"; MetaBoxCommand["FUnLoadAllProductsCommand"] = "unLoadAllProducts"; /** @deprecated Use {@link FUnLoadAllProductsCommand} */ MetaBoxCommand["FRemoveAllProductsCommand"] = "removeAllProducts"; MetaBoxCommand["FSetFlyingMeshCommand"] = "setFlyingMesh"; MetaBoxCommand["FLoadLevelCommand"] = "loadLevel"; MetaBoxCommand["FAsyncLoadLevelCommand"] = "asyncLoadLevel"; MetaBoxCommand["FUnLoadLevelCommand"] = "unLoadLevel"; /** @deprecated Use {@link FUnLoadLevelCommand} */ MetaBoxCommand["FHideLevelCommand"] = "hideLevel"; MetaBoxCommand["FUnLoadAllLevelsCommand"] = "unLoadAllLevels"; /** @deprecated Use {@link FUnLoadAllLevelsCommand} */ MetaBoxCommand["FHideAllLevelsCommand"] = "hideAllLevels"; MetaBoxCommand["FSetMaterialCommand"] = "setMaterial"; MetaBoxCommand["FSetFlyingMaterialCommand"] = "setFlyingMaterial"; MetaBoxCommand["FPlayAnimationCommand"] = "playAnimation"; MetaBoxCommand["FLoadButtonCommand"] = "loadButton"; MetaBoxCommand["FUnLoadButtonByObjectNameCommand"] = "unLoadButtonByObjectName"; MetaBoxCommand["FUnLoadAllButtonsCommand"] = "unLoadAllButtons"; MetaBoxCommand["FSetButtonScaleCommand"] = "setButtonScale"; MetaBoxCommand["FRequestUnwrapImageCommand"] = "requestUnwrapImage"; /** @deprecated Use {@link FShowMeasurementCommand} */ MetaBoxCommand["FLoadMeasureCommand"] = "loadMeasure"; MetaBoxCommand["FShowMeasurementCommand"] = "showMeasurement"; MetaBoxCommand["FUnLoadMeasureByObjectNameCommand"] = "unLoadMeasureByObjectName"; MetaBoxCommand["FHideMeasurementByObjectNameCommand"] = "hideMeasurementByObjectName"; MetaBoxCommand["FUnLoadAllMeasuresCommand"] = "unLoadAllMeasures"; MetaBoxCommand["FGetAssetsInPakCommand"] = "getAssetsInPak"; MetaBoxCommand["FChangeGizmoTypeCommand"] = "changeGizmoType"; MetaBoxCommand["FSetSelectionSettingsCommand"] = "setSelectionSettings"; MetaBoxCommand["FDragCommand"] = "drag"; MetaBoxCommand["FDropCommand"] = "drop"; /** @deprecated Use {@link FFitToObjectsCommand} */ MetaBoxCommand["FFitCommand"] = "fit"; MetaBoxCommand["FFitToObjectsCommand"] = "fitToObjects"; MetaBoxCommand["FFitToObjectsByBSphereCommand"] = "fitToObjectsByBSphere"; MetaBoxCommand["FFitToObjectsByBBoxCommand"] = "fitToObjectsByBBox"; MetaBoxCommand["FLookAtLocationCommand"] = "lookAtLocation"; MetaBoxCommand["FLookAtObjectsCommand"] = "lookAtObjects"; /** @deprecated Use {@link FSelectProductByObjectNameCommand} */ MetaBoxCommand["FSelectProductInSceneCommand"] = "selectProductInScene"; MetaBoxCommand["FSelectProductByObjectNameCommand"] = "selectProductByObjectName"; MetaBoxCommand["FUnselectAllProductsCommand"] = "unselectAllProducts"; MetaBoxCommand["FMoveSelectedCommand"] = "moveSelected"; MetaBoxCommand["FMoveProductByObjectNameCommand"] = "moveProductByObjectName"; MetaBoxCommand["FSetProductsLocationCommand"] = "setProductsLocation"; MetaBoxCommand["FAlignProductsToPlaneCommand"] = "alignProductsToPlane"; MetaBoxCommand["FRotateSelectedCommand"] = "rotateSelected"; MetaBoxCommand["FRotateObjectNameCommand"] = "rotateObjectName"; MetaBoxCommand["FRotateActorByTagCommand"] = "rotateActorByTag"; /** @deprecated Use {@link FUnloadSelectedProductCommand} */ MetaBoxCommand["FRemoveFocusedCommand"] = "removeFocused"; MetaBoxCommand["FUnloadSelectedProductCommand"] = "unloadSelectedProduct"; MetaBoxCommand["FAttachActorCommand"] = "attachActor"; MetaBoxCommand["FDetachActorCommand"] = "detachActor"; MetaBoxCommand["FDetachAllActorsCommand"] = "detachAllActors"; MetaBoxCommand["FMoveAttachedActorsInSocketCommand"] = "moveAttachedActorsInSocket"; MetaBoxCommand["FEnableTeleportCommand"] = "enableTeleport"; MetaBoxCommand["FSetPawnMovementModeCommand"] = "setPawnMovementMode"; MetaBoxCommand["FSnapAxisCommand"] = "snapAxis"; MetaBoxCommand["FClickSnapCommand"] = "clickSnap"; MetaBoxCommand["FPawnTransformControlCommand"] = "pawnTransformControl"; MetaBoxCommand["FFlyingProductCommand"] = "flyingProduct"; MetaBoxCommand["FFreezeFrameCommand"] = "freezeFrame"; MetaBoxCommand["FFreezeFrameV2Command"] = "freezeFrameV2"; MetaBoxCommand["FUnfreezeFrameV2Command"] = "unfreezeFrameV2"; /** @deprecated Use {@link FControlSensitivityCommand} */ MetaBoxCommand["FMouseSensitivityCommand"] = "mouseSensitivity"; MetaBoxCommand["FControlSensitivityCommand"] = "controlSensitivity"; MetaBoxCommand["FEnableComposureCommand"] = "enableComposure"; MetaBoxCommand["FEnableCursorCommand"] = "enableCursor"; MetaBoxCommand["FEnableControlsCommand"] = "enableControls"; MetaBoxCommand["FEnableSelectionByCursorCommand"] = "enableSelectionByCursor"; MetaBoxCommand["FEnableRotationByCursorCommand"] = "enableRotationByCursor"; MetaBoxCommand["FEnableZoomByCursorCommand"] = "enableZoomByCursor"; MetaBoxCommand["FEnableInteractByCursorCommand"] = "enableInteractByCursor"; MetaBoxCommand["FEnablePanByCursorCommand"] = "enablePanByCursor"; MetaBoxCommand["FEnableControlsByCursorCommand"] = "enableControlsByCursor"; MetaBoxCommand["FSetControlCameraModeCommand"] = "setControlCameraMode"; MetaBoxCommand["FSetCameraHeightCommand"] = "setCameraHeight"; MetaBoxCommand["FAddCameraHeightCommand"] = "addCameraHeight"; /** @deprecated Use {@link FAddCameraHeightCommand} */ MetaBoxCommand["FMoveCameraCommand"] = "moveCamera"; MetaBoxCommand["FCameraBoxCommand"] = "cameraBox"; /** @deprecated Use {@link FClampPanToProductsCommand} */ MetaBoxCommand["FClampPanToProductCommand"] = "clampPanToProduct"; MetaBoxCommand["FClampPanToProductsCommand"] = "clampPanToProducts"; MetaBoxCommand["FSetCameraControlClampsCommand"] = "setCameraControlClamps"; MetaBoxCommand["FResetControlClampsCommand"] = "resetControlClamps"; MetaBoxCommand["FCameraSettingsCommand"] = "cameraSettings"; /** @deprecated Use {@link FCameraSettingsCommand} */ MetaBoxCommand["FChangeFovCommand"] = "changeFov"; MetaBoxCommand["FApplyCameraPresetCommand"] = "applyCameraPreset"; MetaBoxCommand["FSetCameraTransformCommand"] = "setCameraTransform"; MetaBoxCommand["FRequestCameraPresetCommand"] = "requestCameraPreset"; MetaBoxCommand["FCameraRecenterCommand"] = "cameraRecenter"; /** @deprecated Description does not match implementation */ MetaBoxCommand["FResetZoomCommand"] = "resetZoom"; /** @deprecated Use {@link FResetZoomCommand} */ MetaBoxCommand["FResetMinZoomCommand"] = "resetMinZoom"; MetaBoxCommand["FApplyZoomCommand"] = "applyZoom"; /** @deprecated Use {@link FApplyZoomCommand} */ MetaBoxCommand["FZoomCommand"] = "zoom"; MetaBoxCommand["FAddPanelLightCommand"] = "addPanelLight"; MetaBoxCommand["FUpdatePanelLightCommand"] = "updatePanelLight"; MetaBoxCommand["FAddRectLightCommand"] = "addRectLight"; MetaBoxCommand["FUpdateRectLightCommand"] = "updateRectLight"; MetaBoxCommand["FRemoveLightCommand"] = "removeLight"; MetaBoxCommand["FSetHdrCommand"] = "setHdr"; MetaBoxCommand["FWeatherCommand"] = "weather"; /** @deprecated Use {@link FWeatherCommand} */ MetaBoxCommand["FEnableUDSCommand"] = "enableUDS"; /** @deprecated Use {@link FWeatherCommand} */ MetaBoxCommand["FTimeUDSCommand"] = "timeUDS"; /** @deprecated Use {@link FWeatherCommand} */ MetaBoxCommand["FSetSunOrientationCommand"] = "setSunOrientation"; MetaBoxCommand["FEnableLightModeCommand"] = "enableLightMode"; MetaBoxCommand["FSetSettingsSequenceCommand"] = "setSettingsSequence"; MetaBoxCommand["FInitSequenceCommand"] = "initSequence"; MetaBoxCommand["FInitSequenceByObjectNameCommand"] = "initSequenceByObjectName"; MetaBoxCommand["FPlaySequenceCommand"] = "playSequence"; MetaBoxCommand["FJumpToSequenceCommand"] = "jumpToSequence"; MetaBoxCommand["FDragSequenceCommand"] = "dragSequence"; MetaBoxCommand["FPauseSequenceCommand"] = "pauseSequence"; MetaBoxCommand["FStopSequenceCommand"] = "stopSequence"; /** @deprecated Use {@link FPlaySequenceCommand} */ MetaBoxCommand["FResumeSequenceCommand"] = "resumeSequence"; /** @deprecated Use {@link FInitSequenceCommand}, {@link FPlaySequenceCommand} */ MetaBoxCommand["FStartSequenceCommand"] = "startSequence"; /** @deprecated Use {@link FTakeRenderCommand} */ MetaBoxCommand["FTakeScreenshotCommand"] = "takeScreenshot"; MetaBoxCommand["FTakeRenderCommand"] = "takeRender"; /** @deprecated Use {@link FTakeLayeredRenderCommand} */ MetaBoxCommand["FTakeLayeredScreenshotCommand"] = "takeLayeredScreenshot"; MetaBoxCommand["FTakeLayeredRenderCommand"] = "takeLayeredRender"; /** @deprecated Use {@link FTakeSpinnerRenderCommand} */ MetaBoxCommand["FTake360ScreenshotCommand"] = "take360Screenshot"; /** @deprecated Use {@link FTakeSpinnerRenderCommand} */ MetaBoxCommand["FTake360RenderCommand"] = "take360Render"; MetaBoxCommand["FTakeSpinnerRenderCommand"] = "takeSpinnerRender"; /** @deprecated Use {@link FTakeSpinnerRenderPreviewCommand} */ MetaBoxCommand["FTake360PreviewCommand"] = "take360Preview"; MetaBoxCommand["FTakeSpinnerRenderPreviewCommand"] = "takeSpinnerRenderPreview"; /** @deprecated Use {@link FEnableSpinnerModeCommand} */ MetaBoxCommand["F360EnableCommand"] = "360Enable"; /** @deprecated Use {@link FEnableSpinnerModeCommand} */ MetaBoxCommand["F360DisableCommand"] = "360Disable"; MetaBoxCommand["FEnableSpinnerModeCommand"] = "enableSpinnerMode"; MetaBoxCommand["F360VerticalRotateCommand"] = "360VerticalRotate"; MetaBoxCommand["FMakeMovieFromObjectCutsceneCommand"] = "makeMovieFromObjectCutscene"; MetaBoxCommand["FUnDoCommand"] = "unDo"; MetaBoxCommand["FReDoCommand"] = "reDo"; MetaBoxCommand["FRequestSceneStateCommand"] = "requestSceneState"; MetaBoxCommand["FRequestSceneStateFileCommand"] = "requestSceneStateFile"; /** @deprecated Use {@link FListenEventsCommand} */ MetaBoxCommand["FEnableSceneStateCallbackCommand"] = "enableSceneStateCallback"; /** @deprecated Use {@link FRequestSceneStateCommand} */ MetaBoxCommand["FSaveSceneStateCommand"] = "saveSceneState"; MetaBoxCommand["FLoadSceneStateCommand"] = "loadSceneState"; MetaBoxCommand["FStartUndoRedoChainCommand"] = "startUndoRedoChain"; MetaBoxCommand["FAddUndoRedoChainCommand"] = "addUndoRedoChain"; /** @deprecated Don't need anymore. */ MetaBoxCommand["FAppInitCommand"] = "appInit"; MetaBoxCommand["FDebugModeCommand"] = "debugMode"; MetaBoxCommand["FChangeResolutionCommand"] = "changeResolution"; MetaBoxCommand["FExecuteConsoleCommandCommand"] = "executeConsoleCommand"; MetaBoxCommand["FPingCommand"] = "ping"; MetaBoxCommand["FRestartComposeCommand"] = "restartCompose"; MetaBoxCommand["FResetSceneCommand"] = "resetScene"; MetaBoxCommand["FDatasmithToPakCommand"] = "datasmithToPak"; MetaBoxCommand["FMorphToPakCommand"] = "morphToPak"; MetaBoxCommand["FLoopBackCommand"] = "loopBack"; MetaBoxCommand["FListenEventsCommand"] = "listenEvents"; MetaBoxCommand["FIgnoreEventsCommand"] = "ignoreEvents"; })(MetaBoxCommand || (MetaBoxCommand = {})); /** * List of deprecated commands. */ const DeprecatedCommands = [ MetaBoxCommand.FLoadPaksInMemoryCommand, MetaBoxCommand.FSelectProductCommand, MetaBoxCommand.FRemoveProductInSceneCommand, MetaBoxCommand.FRemoveAllProductsCommand, MetaBoxCommand.FHideLevelCommand, MetaBoxCommand.FHideAllLevelsCommand, MetaBoxCommand.FLoadMeasureCommand, MetaBoxCommand.FFitCommand, MetaBoxCommand.FSelectProductInSceneCommand, MetaBoxCommand.FRemoveFocusedCommand, MetaBoxCommand.FMouseSensitivityCommand, MetaBoxCommand.FMoveCameraCommand, MetaBoxCommand.FClampPanToProductCommand, MetaBoxCommand.FChangeFovCommand, MetaBoxCommand.FResetZoomCommand, MetaBoxCommand.FResetMinZoomCommand, MetaBoxCommand.FZoomCommand, MetaBoxCommand.FEnableUDSCommand, MetaBoxCommand.FTimeUDSCommand, MetaBoxCommand.FSetSunOrientationCommand, MetaBoxCommand.FResumeSequenceCommand, MetaBoxCommand.FStartSequenceCommand, MetaBoxCommand.FTakeScreenshotCommand, MetaBoxCommand.FTakeLayeredScreenshotCommand, MetaBoxCommand.FTake360ScreenshotCommand, MetaBoxCommand.FTake360RenderCommand, MetaBoxCommand.FTake360PreviewCommand, MetaBoxCommand.F360EnableCommand, MetaBoxCommand.F360DisableCommand, MetaBoxCommand.FEnableSceneStateCallbackCommand, MetaBoxCommand.FSaveSceneStateCommand, MetaBoxCommand.FAppInitCommand ]; /** * Generated bundle index. Do not edit. */ export { DeprecatedCommands, EAlignment, EAppType, EAssetType, EBoolState, EControlMode, ECurve, EDimensionLine, EDimensionLineTerminator, EDimensionType, EDlssMode, EEvent, EFitMethod, EGizmoType, EHorizontalLinePlacement, ELightMode, EMeasureAxisZPosition, EMeasurementRenderMode, EMovementAllowance, EPaddingUnit, EPawnMovementMode, ERectLightType, EResolutionMode, ESceneItemType, ESequenceLoopBehavior, EVerticalLinePlacement, MetaBoxCommand }; //# sourceMappingURL=3dsource-types-unreal.mjs.map