@3dsource/types-unreal
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A set of types for unreal module using in 3dsource projects
640 lines (630 loc) • 23.5 kB
JavaScript
/* tslint:disable */
/* eslint-disable */
/**
* This file is auto-generated by the API parser
* Please note that any changes in this file may be overwritten
* Version: 2025-07-31 17:42:53
/*
/**
@description
Type of Asset for all PAKs.
*/
var EAssetType;
(function (EAssetType) {
EAssetType["none"] = "none";
EAssetType["product"] = "product";
EAssetType["material"] = "material";
EAssetType["environment"] = "environment";
EAssetType["level"] = "level";
EAssetType["camera"] = "camera";
EAssetType["showcase"] = "showcase";
EAssetType["screenshot"] = "screenshot";
EAssetType["light"] = "light";
})(EAssetType || (EAssetType = {}));
/**
@description
Dimension type.
*/
var EDimensionType;
(function (EDimensionType) {
EDimensionType["none"] = "none";
EDimensionType["millimeter"] = "millimeter";
EDimensionType["centimeter"] = "centimeter";
EDimensionType["meter"] = "meter";
EDimensionType["kilometer"] = "kilometer";
EDimensionType["inch"] = "inch";
EDimensionType["foot"] = "foot";
EDimensionType["yard"] = "yard";
EDimensionType["mile"] = "mile";
})(EDimensionType || (EDimensionType = {}));
/**
@description
SequenceLoopBehavior.
*/
var ESequenceLoopBehavior;
(function (ESequenceLoopBehavior) {
ESequenceLoopBehavior["none"] = "none";
ESequenceLoopBehavior["loop"] = "loop";
ESequenceLoopBehavior["pingPong"] = "pingPong";
ESequenceLoopBehavior["loopSection"] = "loopSection";
ESequenceLoopBehavior["pingPongSection"] = "pingPongSection";
})(ESequenceLoopBehavior || (ESequenceLoopBehavior = {}));
/**
@description
Measure axis position.
*/
var EBoolState;
(function (EBoolState) {
EBoolState["none"] = "none";
EBoolState["trueState"] = "trueState";
EBoolState["falseState"] = "falseState";
})(EBoolState || (EBoolState = {}));
/**
@description
Items types that can be placed in scene.
*/
var ESceneItemType;
(function (ESceneItemType) {
ESceneItemType["products"] = "products";
ESceneItemType["lights"] = "lights";
ESceneItemType["pawn"] = "pawn";
})(ESceneItemType || (ESceneItemType = {}));
/**
@deprecated
Use {@link EDimensionLineZPlacement}
All deprecated properties marked as optional. Use with care!
@description
Placement of Z dimension line.
*/
var EMeasureAxisZPosition;
(function (EMeasureAxisZPosition) {
EMeasureAxisZPosition["front"] = "front";
EMeasureAxisZPosition["left"] = "left";
EMeasureAxisZPosition["right"] = "right";
EMeasureAxisZPosition["leftRight"] = "leftRight";
EMeasureAxisZPosition["back"] = "back";
})(EMeasureAxisZPosition || (EMeasureAxisZPosition = {}));
/**
@description
Placement of vertical (Z axis) line based on camera view. Near or front, left, right, far or back side of the bounding box
*/
var EVerticalLinePlacement;
(function (EVerticalLinePlacement) {
EVerticalLinePlacement["near"] = "near";
EVerticalLinePlacement["left"] = "left";
EVerticalLinePlacement["right"] = "right";
EVerticalLinePlacement["leftRightBasedOnCamera"] = "leftRightBasedOnCamera";
EVerticalLinePlacement["far"] = "far";
})(EVerticalLinePlacement || (EVerticalLinePlacement = {}));
/**
@description
Placement of horizontal (X, Y axis) lines along top, bottom, top-bottom face of the bounding box
*/
var EHorizontalLinePlacement;
(function (EHorizontalLinePlacement) {
EHorizontalLinePlacement["top"] = "top";
EHorizontalLinePlacement["bottom"] = "bottom";
EHorizontalLinePlacement["topBottomBasedOnCamera"] = "topBottomBasedOnCamera";
})(EHorizontalLinePlacement || (EHorizontalLinePlacement = {}));
/**
@description
Dimension line appearance.
*/
var EDimensionLine;
(function (EDimensionLine) {
EDimensionLine["solid"] = "solid";
EDimensionLine["dashed"] = "dashed";
})(EDimensionLine || (EDimensionLine = {}));
/**
@description
Dimension line end appearance.
*/
var EDimensionLineTerminator;
(function (EDimensionLineTerminator) {
EDimensionLineTerminator["none"] = "none";
EDimensionLineTerminator["cube"] = "cube";
EDimensionLineTerminator["sphere"] = "sphere";
EDimensionLineTerminator["tickMark"] = "tickMark";
EDimensionLineTerminator["arrowHead"] = "arrowHead";
})(EDimensionLineTerminator || (EDimensionLineTerminator = {}));
/**
@description
Measure axis position.
*/
var EMeasurementRenderMode;
(function (EMeasurementRenderMode) {
EMeasurementRenderMode["lit"] = "lit";
EMeasurementRenderMode["emissive"] = "emissive";
EMeasurementRenderMode["overlay"] = "overlay";
})(EMeasurementRenderMode || (EMeasurementRenderMode = {}));
/**
@description
Measure axis position.
*/
var EPaddingUnit;
(function (EPaddingUnit) {
EPaddingUnit["pixel"] = "pixel";
EPaddingUnit["cm"] = "cm";
})(EPaddingUnit || (EPaddingUnit = {}));
/**
@description
Curve type.
*/
var ECurve;
(function (ECurve) {
ECurve["linear"] = "linear";
ECurve["inSine"] = "inSine";
ECurve["outSine"] = "outSine";
ECurve["inOutSine"] = "inOutSine";
ECurve["inQuad"] = "inQuad";
ECurve["outQuad"] = "outQuad";
ECurve["inOutQuad"] = "inOutQuad";
ECurve["inCubic"] = "inCubic";
ECurve["outCubic"] = "outCubic";
ECurve["inOutCubic"] = "inOutCubic";
ECurve["inQuart"] = "inQuart";
ECurve["outQuart"] = "outQuart";
ECurve["inOutQuart"] = "inOutQuart";
ECurve["inQuint"] = "inQuint";
ECurve["outQuint"] = "outQuint";
ECurve["inOutQuint"] = "inOutQuint";
ECurve["inExpo"] = "inExpo";
ECurve["outExpo"] = "outExpo";
ECurve["inOutExpo"] = "inOutExpo";
ECurve["inCirc"] = "inCirc";
ECurve["outCirc"] = "outCirc";
ECurve["inOutCirc"] = "inOutCirc";
ECurve["inBack"] = "inBack";
ECurve["outBack"] = "outBack";
ECurve["inOutBack"] = "inOutBack";
ECurve["inElastic"] = "inElastic";
ECurve["outElastic"] = "outElastic";
ECurve["inOutElastic"] = "inOutElastic";
ECurve["inBounce"] = "inBounce";
ECurve["outBounce"] = "outBounce";
ECurve["inOutBounce"] = "inOutBounce";
})(ECurve || (ECurve = {}));
/**
@description
Fit options.
*/
var EFitMethod;
(function (EFitMethod) {
EFitMethod["none"] = "none";
EFitMethod["byLocation"] = "byLocation";
EFitMethod["byRotation"] = "byRotation";
EFitMethod["top"] = "top";
EFitMethod["bottom"] = "bottom";
EFitMethod["front"] = "front";
EFitMethod["back"] = "back";
EFitMethod["right"] = "right";
EFitMethod["left"] = "left";
})(EFitMethod || (EFitMethod = {}));
/**
@description
Movement allowance along specified axis.
*/
var EMovementAllowance;
(function (EMovementAllowance) {
EMovementAllowance["none"] = "none";
EMovementAllowance["planeYZ"] = "planeYZ";
EMovementAllowance["planeXY"] = "planeXY";
EMovementAllowance["planeXZ"] = "planeXZ";
EMovementAllowance["axisX"] = "axisX";
EMovementAllowance["axisY"] = "axisY";
EMovementAllowance["axisZ"] = "axisZ";
})(EMovementAllowance || (EMovementAllowance = {}));
/**
@description
Alignment options.
*/
var EAlignment;
(function (EAlignment) {
EAlignment["byBottomSide"] = "byBottomSide";
EAlignment["byTopSide"] = "byTopSide";
EAlignment["byFrontSide"] = "byFrontSide";
EAlignment["byBackSide"] = "byBackSide";
EAlignment["byRightSide"] = "byRightSide";
EAlignment["byLeftSide"] = "byLeftSide";
})(EAlignment || (EAlignment = {}));
/**
@description
Gizmo type.
*/
var EGizmoType;
(function (EGizmoType) {
EGizmoType["translation"] = "translation";
EGizmoType["rotation"] = "rotation";
EGizmoType["scale"] = "scale";
EGizmoType["none"] = "none";
})(EGizmoType || (EGizmoType = {}));
/**
@description
Pawn camera control mode.
*/
var EControlMode;
(function (EControlMode) {
EControlMode["none"] = "none";
EControlMode["select"] = "select";
EControlMode["orbit"] = "orbit";
EControlMode["pan"] = "pan";
EControlMode["dolly"] = "dolly";
})(EControlMode || (EControlMode = {}));
/**
@description
Pawn movement mode.
*/
var EPawnMovementMode;
(function (EPawnMovementMode) {
EPawnMovementMode["none"] = "none";
EPawnMovementMode["around"] = "around";
EPawnMovementMode["aroundBlocking"] = "aroundBlocking";
EPawnMovementMode["walk"] = "walk";
EPawnMovementMode["aroundObstacles"] = "aroundObstacles";
EPawnMovementMode["productsControl"] = "productsControl";
})(EPawnMovementMode || (EPawnMovementMode = {}));
/**
@description
Light mode.
*/
var ELightMode;
(function (ELightMode) {
ELightMode["NONE"] = "NONE";
ELightMode["RECT"] = "RECT";
ELightMode["PANEL"] = "PANEL";
})(ELightMode || (ELightMode = {}));
/**
@description
Rectangle light type.
*/
var ERectLightType;
(function (ERectLightType) {
ERectLightType["rect"] = "rect";
ERectLightType["circ"] = "circ";
ERectLightType["hexa"] = "hexa";
})(ERectLightType || (ERectLightType = {}));
/**
@deprecated
Don't need anymore.
All deprecated properties marked as optional. Use with care!
@description
App type.
*/
var EAppType;
(function (EAppType) {
EAppType["none"] = "none";
EAppType["platform"] = "platform";
EAppType["metabox"] = "metabox";
EAppType["vps"] = "vps";
EAppType["abg"] = "abg";
EAppType["htmx"] = "htmx";
EAppType["proampac"] = "proampac";
})(EAppType || (EAppType = {}));
/**
@description
DLSS mode.
*/
var EDlssMode;
(function (EDlssMode) {
EDlssMode["Off"] = "Off";
EDlssMode["Auto"] = "Auto";
EDlssMode["DLAA"] = "DLAA";
EDlssMode["UltraQuality"] = "UltraQuality";
EDlssMode["Quality"] = "Quality";
EDlssMode["Balanced"] = "Balanced";
EDlssMode["Performance"] = "Performance";
})(EDlssMode || (EDlssMode = {}));
var MetaBoxCommand;
(function (MetaBoxCommand) {
/**
@deprecated
No need
*/
MetaBoxCommand["FLoadPaksInMemoryCommand"] = "loadPaksInMemory";
MetaBoxCommand["FSetDlssModeCommand"] = "setDlssMode";
MetaBoxCommand["FLoadProductCommand"] = "loadProduct";
/**
@deprecated
Use {@link FLoadProductCommand}
*/
MetaBoxCommand["FSelectProductCommand"] = "selectProduct";
MetaBoxCommand["FUnLoadProductByObjectNameCommand"] = "unLoadProductByObjectName";
/**
@deprecated
Use {@link FUnLoadProductByObjectNameCommand}
*/
MetaBoxCommand["FRemoveProductInSceneCommand"] = "removeProductInScene";
MetaBoxCommand["FUnLoadAllProductsCommand"] = "unLoadAllProducts";
/**
@deprecated
Use {@link FUnLoadAllProductsCommand}
*/
MetaBoxCommand["FRemoveAllProductsCommand"] = "removeAllProducts";
MetaBoxCommand["FSetFlyingMeshCommand"] = "setFlyingMesh";
MetaBoxCommand["FLoadLevelCommand"] = "loadLevel";
MetaBoxCommand["FUnLoadLevelCommand"] = "unLoadLevel";
/**
@deprecated
Use {@link FUnLoadLevelCommand}
*/
MetaBoxCommand["FHideLevelCommand"] = "hideLevel";
MetaBoxCommand["FUnLoadAllLevelsCommand"] = "unLoadAllLevels";
/**
@deprecated
Use {@link FUnLoadAllLevelsCommand}
*/
MetaBoxCommand["FHideAllLevelsCommand"] = "hideAllLevels";
MetaBoxCommand["FSetMaterialCommand"] = "setMaterial";
MetaBoxCommand["FSetFlyingMaterialCommand"] = "setFlyingMaterial";
MetaBoxCommand["FPlayAnimationCommand"] = "playAnimation";
MetaBoxCommand["FLoadButtonCommand"] = "loadButton";
MetaBoxCommand["FUnLoadButtonByObjectNameCommand"] = "unLoadButtonByObjectName";
MetaBoxCommand["FUnLoadAllButtonsCommand"] = "unLoadAllButtons";
MetaBoxCommand["FSetButtonScaleCommand"] = "setButtonScale";
MetaBoxCommand["FRequestUnwrapImageCommand"] = "requestUnwrapImage";
/**
@deprecated
Use {@link FShowMeasurementCommand}
*/
MetaBoxCommand["FLoadMeasureCommand"] = "loadMeasure";
MetaBoxCommand["FShowMeasurementCommand"] = "showMeasurement";
MetaBoxCommand["FUnLoadMeasureByObjectNameCommand"] = "unLoadMeasureByObjectName";
MetaBoxCommand["FHideMeasurementByObjectNameCommand"] = "hideMeasurementByObjectName";
MetaBoxCommand["FUnLoadAllMeasuresCommand"] = "unLoadAllMeasures";
MetaBoxCommand["FGetAssetsInPakCommand"] = "getAssetsInPak";
MetaBoxCommand["FChangeGizmoTypeCommand"] = "changeGizmoType";
MetaBoxCommand["FSetSelectionSettingsCommand"] = "setSelectionSettings";
MetaBoxCommand["FDragCommand"] = "drag";
MetaBoxCommand["FDropCommand"] = "drop";
/**
@deprecated
Use {@link FFitToObjectsCommand}
*/
MetaBoxCommand["FFitCommand"] = "fit";
MetaBoxCommand["FFitToObjectsCommand"] = "fitToObjects";
MetaBoxCommand["FFitToObjectsByBSphereCommand"] = "fitToObjectsByBSphere";
MetaBoxCommand["FFitToObjectsByBBoxCommand"] = "fitToObjectsByBBox";
MetaBoxCommand["FLookAtLocationCommand"] = "lookAtLocation";
MetaBoxCommand["FLookAtObjectsCommand"] = "lookAtObjects";
/**
@deprecated
Use {@link FSelectProductByObjectNameCommand}
*/
MetaBoxCommand["FSelectProductInSceneCommand"] = "selectProductInScene";
MetaBoxCommand["FSelectProductByObjectNameCommand"] = "selectProductByObjectName";
MetaBoxCommand["FUnselectAllProductsCommand"] = "unselectAllProducts";
MetaBoxCommand["FMoveSelectedCommand"] = "moveSelected";
MetaBoxCommand["FMoveProductByObjectNameCommand"] = "moveProductByObjectName";
MetaBoxCommand["FSetProductsLocationCommand"] = "setProductsLocation";
MetaBoxCommand["FAlignProductsToPlaneCommand"] = "alignProductsToPlane";
MetaBoxCommand["FRotateSelectedCommand"] = "rotateSelected";
MetaBoxCommand["FRotateObjectNameCommand"] = "rotateObjectName";
MetaBoxCommand["FRotateActorByTagCommand"] = "rotateActorByTag";
/**
@deprecated
Use {@link FUnloadSelectedProductCommand}
*/
MetaBoxCommand["FRemoveFocusedCommand"] = "removeFocused";
MetaBoxCommand["FUnloadSelectedProductCommand"] = "unloadSelectedProduct";
MetaBoxCommand["FAttachActorCommand"] = "attachActor";
MetaBoxCommand["FDetachActorCommand"] = "detachActor";
MetaBoxCommand["FDetachAllActorsCommand"] = "detachAllActors";
MetaBoxCommand["FMoveAttachedActorsInSocketCommand"] = "moveAttachedActorsInSocket";
MetaBoxCommand["FEnableTeleportCommand"] = "enableTeleport";
MetaBoxCommand["FSetPawnMovementModeCommand"] = "setPawnMovementMode";
MetaBoxCommand["FSnapAxisCommand"] = "snapAxis";
MetaBoxCommand["FClickSnapCommand"] = "clickSnap";
MetaBoxCommand["FPawnTransformControlCommand"] = "pawnTransformControl";
MetaBoxCommand["FFlyingProductCommand"] = "flyingProduct";
MetaBoxCommand["FFreezeFrameCommand"] = "freezeFrame";
MetaBoxCommand["FFreezeFrameV2Command"] = "freezeFrameV2";
MetaBoxCommand["FUnfreezeFrameV2Command"] = "unfreezeFrameV2";
/**
@deprecated
Use {@link FControlSensitivityCommand}
*/
MetaBoxCommand["FMouseSensitivityCommand"] = "mouseSensitivity";
MetaBoxCommand["FControlSensitivityCommand"] = "controlSensitivity";
MetaBoxCommand["FEnableComposureCommand"] = "enableComposure";
MetaBoxCommand["FEnableCursorCommand"] = "enableCursor";
MetaBoxCommand["FEnableControlsCommand"] = "enableControls";
MetaBoxCommand["FEnableSelectionByCursorCommand"] = "enableSelectionByCursor";
MetaBoxCommand["FEnableRotationByCursorCommand"] = "enableRotationByCursor";
MetaBoxCommand["FEnableZoomByCursorCommand"] = "enableZoomByCursor";
MetaBoxCommand["FEnableInteractByCursorCommand"] = "enableInteractByCursor";
MetaBoxCommand["FEnablePanByCursorCommand"] = "enablePanByCursor";
MetaBoxCommand["FEnableControlsByCursorCommand"] = "enableControlsByCursor";
MetaBoxCommand["FSetControlCameraModeCommand"] = "setControlCameraMode";
MetaBoxCommand["FSetCameraHeightCommand"] = "setCameraHeight";
MetaBoxCommand["FAddCameraHeightCommand"] = "addCameraHeight";
/**
@deprecated
Use {@link FAddCameraHeightCommand}
*/
MetaBoxCommand["FMoveCameraCommand"] = "moveCamera";
MetaBoxCommand["FCameraBoxCommand"] = "cameraBox";
/**
@deprecated
Use {@link FClampPanToProductsCommand}
*/
MetaBoxCommand["FClampPanToProductCommand"] = "clampPanToProduct";
MetaBoxCommand["FClampPanToProductsCommand"] = "clampPanToProducts";
MetaBoxCommand["FSetCameraControlClampsCommand"] = "setCameraControlClamps";
MetaBoxCommand["FResetControlClampsCommand"] = "resetControlClamps";
MetaBoxCommand["FCameraSettingsCommand"] = "cameraSettings";
/**
@deprecated
Use {@link FCameraSettingsCommand}
*/
MetaBoxCommand["FChangeFovCommand"] = "changeFov";
MetaBoxCommand["FApplyCameraPresetCommand"] = "applyCameraPreset";
MetaBoxCommand["FSetCameraTransformCommand"] = "setCameraTransform";
MetaBoxCommand["FRequestCameraPresetCommand"] = "requestCameraPreset";
MetaBoxCommand["FCameraRecenterCommand"] = "cameraRecenter";
/**
@deprecated
Description does not match implementation
*/
MetaBoxCommand["FResetZoomCommand"] = "resetZoom";
/**
@deprecated
Use {@link FResetZoomCommand}
*/
MetaBoxCommand["FResetMinZoomCommand"] = "resetMinZoom";
MetaBoxCommand["FApplyZoomCommand"] = "applyZoom";
/**
@deprecated
Use {@link FApplyZoomCommand}
*/
MetaBoxCommand["FZoomCommand"] = "zoom";
MetaBoxCommand["FAddPanelLightCommand"] = "addPanelLight";
MetaBoxCommand["FUpdatePanelLightCommand"] = "updatePanelLight";
MetaBoxCommand["FAddRectLightCommand"] = "addRectLight";
MetaBoxCommand["FUpdateRectLightCommand"] = "updateRectLight";
MetaBoxCommand["FRemoveLightCommand"] = "removeLight";
MetaBoxCommand["FSetHdrCommand"] = "setHdr";
MetaBoxCommand["FWeatherCommand"] = "weather";
/**
@deprecated
Use {@link FWeatherCommand}
*/
MetaBoxCommand["FEnableUDSCommand"] = "enableUDS";
/**
@deprecated
Use {@link FWeatherCommand}
*/
MetaBoxCommand["FTimeUDSCommand"] = "timeUDS";
/**
@deprecated
Use {@link FWeatherCommand}
*/
MetaBoxCommand["FSetSunOrientationCommand"] = "setSunOrientation";
MetaBoxCommand["FEnableLightModeCommand"] = "enableLightMode";
MetaBoxCommand["FSetSettingsSequenceCommand"] = "setSettingsSequence";
MetaBoxCommand["FInitSequenceCommand"] = "initSequence";
MetaBoxCommand["FInitSequenceByObjectNameCommand"] = "initSequenceByObjectName";
MetaBoxCommand["FPlaySequenceCommand"] = "playSequence";
MetaBoxCommand["FJumpToSequenceCommand"] = "jumpToSequence";
MetaBoxCommand["FDragSequenceCommand"] = "dragSequence";
MetaBoxCommand["FPauseSequenceCommand"] = "pauseSequence";
MetaBoxCommand["FStopSequenceCommand"] = "stopSequence";
/**
@deprecated
Use {@link FPlaySequenceCommand}
*/
MetaBoxCommand["FResumeSequenceCommand"] = "resumeSequence";
/**
@deprecated
Use {@link FInitSequenceCommand}, {@link FPlaySequenceCommand}
*/
MetaBoxCommand["FStartSequenceCommand"] = "startSequence";
/**
@deprecated
Use {@link FTakeRenderCommand}
*/
MetaBoxCommand["FTakeScreenshotCommand"] = "takeScreenshot";
MetaBoxCommand["FTakeRenderCommand"] = "takeRender";
/**
@deprecated
Use {@link FTakeLayeredRenderCommand}
*/
MetaBoxCommand["FTakeLayeredScreenshotCommand"] = "takeLayeredScreenshot";
MetaBoxCommand["FTakeLayeredRenderCommand"] = "takeLayeredRender";
/**
@deprecated
Use {@link FTakeSpinnerRenderCommand}
*/
MetaBoxCommand["FTake360ScreenshotCommand"] = "take360Screenshot";
/**
@deprecated
Use {@link FTakeSpinnerRenderCommand}
*/
MetaBoxCommand["FTake360RenderCommand"] = "take360Render";
MetaBoxCommand["FTakeSpinnerRenderCommand"] = "takeSpinnerRender";
/**
@deprecated
Use {@link FTakeSpinnerRenderPreviewCommand}
*/
MetaBoxCommand["FTake360PreviewCommand"] = "take360Preview";
MetaBoxCommand["FTakeSpinnerRenderPreviewCommand"] = "takeSpinnerRenderPreview";
/**
@deprecated
Use {@link FEnableSpinnerModeCommand}
*/
MetaBoxCommand["F360EnableCommand"] = "360Enable";
/**
@deprecated
Use {@link FEnableSpinnerModeCommand}
*/
MetaBoxCommand["F360DisableCommand"] = "360Disable";
MetaBoxCommand["FEnableSpinnerModeCommand"] = "enableSpinnerMode";
MetaBoxCommand["F360VerticalRotateCommand"] = "360VerticalRotate";
MetaBoxCommand["FUnDoCommand"] = "unDo";
MetaBoxCommand["FReDoCommand"] = "reDo";
MetaBoxCommand["FRequestSceneStateCommand"] = "requestSceneState";
MetaBoxCommand["FEnableSceneStateCallbackCommand"] = "enableSceneStateCallback";
/**
@deprecated
Use {@link FRequestSceneStateCommand}
*/
MetaBoxCommand["FSaveSceneStateCommand"] = "saveSceneState";
MetaBoxCommand["FLoadSceneStateCommand"] = "loadSceneState";
MetaBoxCommand["FStartUndoRedoChainCommand"] = "startUndoRedoChain";
MetaBoxCommand["FAddUndoRedoChainCommand"] = "addUndoRedoChain";
/**
@deprecated
Don't need anymore.
*/
MetaBoxCommand["FAppInitCommand"] = "appInit";
MetaBoxCommand["FDebugModeCommand"] = "debugMode";
MetaBoxCommand["FChangeResolutionCommand"] = "changeResolution";
MetaBoxCommand["FExecuteConsoleCommandCommand"] = "executeConsoleCommand";
MetaBoxCommand["FPingCommand"] = "ping";
MetaBoxCommand["FRestartComposeCommand"] = "restartCompose";
MetaBoxCommand["FResetSceneCommand"] = "resetScene";
MetaBoxCommand["FDatasmithToPakCommand"] = "datasmithToPak";
MetaBoxCommand["FMorphToPakCommand"] = "morphToPak";
MetaBoxCommand["FLoopBackCommand"] = "loopBack";
MetaBoxCommand["FTestCommand"] = "test";
})(MetaBoxCommand || (MetaBoxCommand = {}));
/**
* List of deprecated commands.
*/
const DeprecatedCommands = [
MetaBoxCommand.FLoadPaksInMemoryCommand,
MetaBoxCommand.FSelectProductCommand,
MetaBoxCommand.FRemoveProductInSceneCommand,
MetaBoxCommand.FRemoveAllProductsCommand,
MetaBoxCommand.FHideLevelCommand,
MetaBoxCommand.FHideAllLevelsCommand,
MetaBoxCommand.FLoadMeasureCommand,
MetaBoxCommand.FFitCommand,
MetaBoxCommand.FSelectProductInSceneCommand,
MetaBoxCommand.FRemoveFocusedCommand,
MetaBoxCommand.FMouseSensitivityCommand,
MetaBoxCommand.FMoveCameraCommand,
MetaBoxCommand.FClampPanToProductCommand,
MetaBoxCommand.FChangeFovCommand,
MetaBoxCommand.FResetZoomCommand,
MetaBoxCommand.FResetMinZoomCommand,
MetaBoxCommand.FZoomCommand,
MetaBoxCommand.FEnableUDSCommand,
MetaBoxCommand.FTimeUDSCommand,
MetaBoxCommand.FSetSunOrientationCommand,
MetaBoxCommand.FResumeSequenceCommand,
MetaBoxCommand.FStartSequenceCommand,
MetaBoxCommand.FTakeScreenshotCommand,
MetaBoxCommand.FTakeLayeredScreenshotCommand,
MetaBoxCommand.FTake360ScreenshotCommand,
MetaBoxCommand.FTake360RenderCommand,
MetaBoxCommand.FTake360PreviewCommand,
MetaBoxCommand.F360EnableCommand,
MetaBoxCommand.F360DisableCommand,
MetaBoxCommand.FSaveSceneStateCommand,
MetaBoxCommand.FAppInitCommand
];
/**
* Generated bundle index. Do not edit.
*/
export { DeprecatedCommands, EAlignment, EAppType, EAssetType, EBoolState, EControlMode, ECurve, EDimensionLine, EDimensionLineTerminator, EDimensionType, EDlssMode, EFitMethod, EGizmoType, EHorizontalLinePlacement, ELightMode, EMeasureAxisZPosition, EMeasurementRenderMode, EMovementAllowance, EPaddingUnit, EPawnMovementMode, ERectLightType, ESceneItemType, ESequenceLoopBehavior, EVerticalLinePlacement, MetaBoxCommand };
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