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@2d-game-grid/square

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import type {InitializeGridOptions} from '@2d-game-grid/core' import {Grid} from '@2d-game-grid/core' import {SquareCell} from './SquareCell.js' import type {SquareDirections} from './SquareDirections.js' /** * The grid contains all information about cells */ export class SquareGrid<Value> extends Grid<Value, SquareDirections, SquareCell<Value>> { constructor(options: InitializeGridOptions<Value>) { super(options) this.initialize((coordinate, value) => new SquareCell(this, coordinate, value)) } protected initializeGrid(options: InitializeGridOptions<Value>): SquareGrid<Value> { return new SquareGrid<Value>(options) } }