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@2d-game-grid/square

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import { type Coordinate, type Direction, type NeighborCoordinate, Neighbors } from '@2d-game-grid/core'; import type { SquareCell } from './SquareCell.js'; import type { SquareDirections } from './SquareDirections.js'; /** * The representation of all neighbors of a cell */ export declare class SquareNeighbors<Value> extends Neighbors<Value, SquareDirections, SquareCell<Value>> { /** * @param directions The allowed directions * @returns An array of all existing neighbor cell coordinates */ listCoordinates(directions?: Direction[]): NeighborCoordinate<Direction>[]; /** * @param directions The allowed directions * @returns An array of all existing neighbor cells */ list(directions?: Direction[]): SquareCell<Value>[]; protected getOffsetCoordinate(direction: Direction): Coordinate; }