@2d-game-grid/square
Version:
A simple square grid made for games
24 lines (22 loc) • 606 B
text/typescript
import {
AStarFinder,
BestFirstFinder,
BreadthFirstFinder,
DijkstraFinder,
type Finder,
type FinderOptions,
} from 'pathfinding'
import type {PathfindingAlgorithm} from '../PathfindingOptions.js'
/**
* @param algorithm The path algorithm
* @param finderOptions The finder options
* @returns An initialized Finder
*/
export function mapFinder(algorithm: PathfindingAlgorithm, finderOptions: FinderOptions): Finder {
return new {
A_STAR: AStarFinder,
BEST_FIRST: BestFirstFinder,
BREADTH_FIRST: BreadthFirstFinder,
DIJKSTRA: DijkstraFinder,
}[algorithm](finderOptions)
}