@0xcap/loot-table
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A simple loot table implementation in TypeScript.
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{
"name": "@0xcap/loot-table",
"version": "1.0.1",
"description": "A simple loot table implementation in TypeScript.",
"private": false,
"main": "dist/loot-table.js",
"scripts": {
"build": "rimraf dist & tsc",
"start": "node dist/loot-table.js",
"test": "jest",
"publish": "npm publish --access=public"
},
"keywords": [
"loot",
"table",
"random",
"drops"
],
"repository": {
"type": "git",
"url": "https://github.com/0xCAP/loot-table.git"
},
"author": "Andrea Cappuccio <hood@null.net>",
"license": "MIT",
"devDependencies": {
"@types/jest": "^27.4.1",
"@types/uuid": "^8.3.4",
"jest": "^27.5.1",
"rimraf": "^3.0.2",
"ts-jest": "^27.1.4",
"typescript": "^4.6.3"
},
"dependencies": {
"uuid": "^8.3.2"
}
}