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7daystodie-api-wrapper

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export interface GameTime { days: number; hours: number; minutes: number; } export interface StatsResponse { gametime: GameTime; players: number; hostiles: number; animals: number; } export interface Position { x: number; y: number; z: number; } export interface OnlinePlayerResponse { steamid: string; userid: string; entityid: number; ip: string; name: string; online: boolean; position: Position; level: number; health: number; stamina: number; zombiekills: number; playerkills: number; playerdeaths: number; score: number; totalplaytime: number; lastonline: string; ping: number; } export interface EntityLocation { id: number; name: string; position: Position; } export interface LandClaimsResponse { claimsize: number; claimowners: Array<ClaimOwner>; } export interface ClaimOwner { steamid: string; claimactive: boolean; playername: string; claims: Array<Position>; } export interface CommandResponse { command: string; parameters: string; result: string; } export interface AllowedCommands { commands: Array<CommandEntry>; } export interface CommandEntry { command: string; description: string; help: string; } export interface InventoryResponse { playername: string; userid: string; steamid: string; bag: Array<any>; belt: Array<any>; equipment: PlayerEquipment; } export interface PlayerEquipment { head: any; eyes: any; face: any; armor: any; jacket: any; shirt: any; legarmor: any; pants: any; boots: any; gloves: any; } export interface PlayerListResponse { total: number; totalUnfiltered: number; firstResult: number; players: Array<PlayerNotOnline>; } export interface PlayerNotOnline { steamid: string; entityid: number; ip: string; name: string; online: boolean; position: Position; totalplaytime: number; lastonline: string; ping: number; banned: boolean; } export interface PlayerLocation { steamid: string; userid: string; name: string; online: boolean; position: Position; } export interface GetServerInfo { GameType: GetServerInfoEntry; GameName: GetServerInfoEntry; GameHost: GetServerInfoEntry; ServerDescription: GetServerInfoEntry; ServerWebsiteURL: GetServerInfoEntry; LevelName: GetServerInfoEntry; GameMode: GetServerInfoEntry; Version: GetServerInfoEntry; IP: GetServerInfoEntry; CountryCode: GetServerInfoEntry; SteamID: GetServerInfoEntry; CompatibilityVersion: GetServerInfoEntry; Platform: GetServerInfoEntry; Port: GetServerInfoEntry; CurrentPlayers: GetServerInfoEntry; MaxPlayers: GetServerInfoEntry; GameDifficulty: GetServerInfoEntry; DayNightLength: GetServerInfoEntry; ZombiesRun: GetServerInfoEntry; DayCount: GetServerInfoEntry; Ping: GetServerInfoEntry; DropOnDeath: GetServerInfoEntry; DropOnQuit: GetServerInfoEntry; BloodMoonEnemyCount: GetServerInfoEntry; EnemyDifficulty: GetServerInfoEntry; PlayerKillingMode: GetServerInfoEntry; CurrentServerTime: GetServerInfoEntry; DayLightLength: GetServerInfoEntry; BlockDurabilityModifier: GetServerInfoEntry; AirDropFrequency: GetServerInfoEntry; LootAbundance: GetServerInfoEntry; LootRespawnDays: GetServerInfoEntry; MaxSpawnedZombies: GetServerInfoEntry; LandClaimSize: GetServerInfoEntry; LandClaimDeadZone: GetServerInfoEntry; LandClaimExpiryTime: GetServerInfoEntry; LandClaimDecayMode: GetServerInfoEntry; LandClaimOnlineDurabilityModifier: GetServerInfoEntry; LandClaimOfflineDurabilityModifier: GetServerInfoEntry; MaxSpawnedAnimals: GetServerInfoEntry; IsDedicated: GetServerInfoEntry; IsPasswordProtected: GetServerInfoEntry; ShowFriendPlayerOnMap: GetServerInfoEntry; BuildCreate: GetServerInfoEntry; EACEnabled: GetServerInfoEntry; Architecture64: GetServerInfoEntry; StockSettings: GetServerInfoEntry; StockFiles: GetServerInfoEntry; RequiresMod: GetServerInfoEntry; AirDropMarker: GetServerInfoEntry; EnemySpawnMode: GetServerInfoEntry; IsPublic: GetServerInfoEntry; } export interface GetServerInfoEntry { type: string; value: any; } export interface GetWebUIUpdatesResponse { gametime: GameTime; players: number; hostiles: number; animals: number; newlogs: number; } export interface LogLine { date: string; time: string; uptime: string; msg: string; trace: string; type: string; } export interface GetLog { firstLine: number; lastLine: number; entries: Array<LogLine>; }