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3js-game-framework

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3js-game-framework is a lightweight and flexible framework designed to streamline the creation of 3D games and interactive applications using Three.js

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import * as THREE from "three"; import { TJSGame } from "../core"; export interface GameObject { /** * The game object name * This is used to identify the game object in the game. */ name: string; /** * The is reference to TJSGame object */ game: TJSGame; /** * * Optional mesh, geometry, and material properties * These are optional and can be used to create a mesh, geometry, and material for the game object. */ mesh?: THREE.Mesh; geometry?: THREE.BufferGeometry; material?: THREE.Material | THREE.Material[]; /** * Called on the game start, before the first frame, mesh is added to the scene */ start(): void; /** * Called on every frame * @param dt - The delta time since the last frame */ update(dt: number): void; /** * Called when the game is ends */ end(): void; /** * Implement to check collisions with any provided Mesh */ isCollidingWithMesh?(mesh: THREE.Mesh): boolean; /** * Implement to check collisions with any provided Mesh of GameObject */ isCollidingWithGameObject?(gameObject: GameObject): boolean; }