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3d-tiles-renderer

Version:

https://github.com/AnalyticalGraphicsInc/3d-tiles/tree/master/specification

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import { LRUCache } from '../utilities/LRUCache.js'; import { PriorityQueue } from '../utilities/PriorityQueue.js'; export class TilesRendererBase { readonly rootTileset : object | null; /** @deprecated Use rootTileset instead */ readonly rootTileSet : object | null; readonly root : object | null; errorTarget : number; errorThreshold : number; displayActiveTiles : boolean; maxDepth : number; loadProgress: number; fetchOptions : RequestInit; preprocessURL : ( ( uri: string | URL ) => string ) | null; lruCache : LRUCache; parseQueue : PriorityQueue; downloadQueue : PriorityQueue; processNodeQueue: PriorityQueue; constructor( url?: string ); update() : void; registerPlugin( plugin: object ) : void; unregisterPlugin( plugin: object | string ) : boolean; getPluginByName( plugin: object | string ) : object; traverse( beforeCb : ( ( tile : object, parent : object, depth : number ) => boolean ) | null, afterCb : ( ( tile : object, parent : object, depth : number ) => boolean ) | null ) : void; getAttributions( target? : Array<{ type: string, value: any }> ) : Array<{ type: string, value: any }>; dispose() : void; resetFailedTiles() : void; }