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2d-polygon-self-intersections

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This library may not be fast, but it is robust. Robust in the fact that it will find all of the self-intersections in a polygon - minus of course shared endpoints.

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var isects = require('./intersections') var Suite = require('benchmark').Suite var suite = new Suite; var square = [ [0, 0], [10, 0], [10, 10], [0, 10], [0, 0] ]; var hourglass = [ [0, 0], [10, 0], [0, 10], [10, 10], ]; var hourglassVec2 = [ { x: 0, y: 0 }, { x: 10, y: 0 }, { x: 0, y: 10 }, { x: 10, y: 10 } ]; // add tests suite .add('isect', function() { isects(hourglass); }) .add('isect vec2', function() { isects(hourglassVec2); }) .add('no isect', function() { isects(square); }) // add listeners .on('cycle', function(event) { console.log(String(event.target)); }) .on('complete', function() { console.log('Fastest is ' + this.filter('fastest').pluck('name')); }) // run async .run({ 'async': true });