2d-physics-engine
Version:
A lightweight, flexible 2D physics engine with ECS architecture, built with TypeScript
14 lines • 400 B
JavaScript
import { Component } from '../Component.abstract';
export class Drawer extends Component {
constructor() {
super(...arguments);
Object.defineProperty(this, "componentId", {
enumerable: true,
configurable: true,
writable: true,
value: Symbol('Drawer')
});
}
update() { }
}
//# sourceMappingURL=Drawer.component.js.map