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2d-gaming

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This is an Angular package fo developing 2d games in angular. [Please report issues/questions/any ideas to better help this package](https://github.com/CWestBlue/2d-gaming/issues).

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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; import { Component } from '@angular/core'; var TwoDGaming = (function () { function TwoDGaming() { } TwoDGaming.prototype.ngOnInit = function () { }; return TwoDGaming; }()); TwoDGaming = __decorate([ Component({ selector: 'app-game-area', template: "<div id=\"area\"></div>" }), __metadata("design:paramtypes", []) ], TwoDGaming); export { TwoDGaming }; //# sourceMappingURL=game-area.view.component.js.map